KSEN2006

Active Member
Apr 20, 2021
510
74
Apologies for not replying sooner, but one thing about Emma is that she actually doesn't mind if you've had sex with women before her. Hell, the way one of the events is written she's surprisingly pragmatic about it. Her concern is more about what (or rather who) you're doing as you're getting to know her.

Coincidentally, I was also mid-Emma run to try and pin down specific things to do (or rather, not do) in order to be judged a good boy by her and not have to constantly check the wiki/do mental calculations. While I did have to resort to calling upon the slumbering Chea'thulhu to tweak one thing as I was in a hurry, but I can say my plan ended in success.

(In my defense, apparently you can't have a picnic in the park during the first week of winter because of some, inexplicable reason programmed into the game. My argument to that is because of a) the general attire of park goers on that day and b) my eyes were not poked out by any extremely erect nipples means that it was not cold enough to prevent a relaxing picnic. So I'm sticking to my guns on the fact I shouldn't have had to skip forward a month to do that event.)

Now while people would probably a nice guide to Emma, I do think that the way to avoid the major deal breakers would be as follows:
  1. Don't sleep with Bree.
  2. Slow down on Sam after she gets married.
  3. No official girlfriends/slaves.
  4. DON'T UNLOCK CASSIDY.

While I am able to go a little more in depth into each of those, unfortunately the first draft is a bit nuts, even by my standards. Maybe after a nap and a proofread I can get something out of it.
All I have to say is
1. Don't have sex or sleep with Bree.
2. Don't unlock Cassidy (impossible because of office activities)
3. Don't have a girlfriend or a slave.
4. Slowing down Sam's activities (Impossible for some reason)
Is this what you said? And it can have sex with someone other than Bree, right?
 

KSEN2006

Active Member
Apr 20, 2021
510
74
Does anyone have a safe that clears Emma's story and can I have one please? Other stories are fine, just Emma's story.
 

Adoringfan

Engaged Member
Dec 17, 2016
2,578
5,302
If you want to date Emma, you need to protect your virginity, at least until AFTER the picnic date.
 
Oct 31, 2017
223
503
All I have to say is
1. Don't have sex or sleep with Bree.
2. Don't unlock Cassidy (impossible because of office activities)
3. Don't have a girlfriend or a slave.
4. Slowing down Sam's activities (Impossible for some reason)
Is this what you said? And it can have sex with someone other than Bree, right?
Ah, so it's too late for steps 2 & 4? Not ideal to be honest, but hopefully not impossible either. There's a good chance you'll have to make a choice though, so let met go into detail:

Samantha - I would say it really depends on where you are with Sam at the moment. If she's still married to whatshisface when she introduces you to Emma, you should be fine. If Sam's left him and introduces you as her Boyfriend though, you're in trouble. While there is some damage control that can be done, I think that you've got to make a choice between Sam & Emma, as I believe you can't have both by this point. There should be an even where you choose, so hope isn't lost just yet.

Cassidy - This one's more problematic. And because I feel I've been much too serious today, here's a bit of that first draft I mentioned with my thoughts on why (spoilered as it's a bit, well, o_O )
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So if Cassidy is your pet, that's a problem. While I can joke that the Friendzone/Breakup button is practically made for Emma's route, the issue here is that Cass didn't get the memo and hasn't installed that button on her panel. On the plus side, you can ignore #3 and get all the GFs/Slaves you want because it's a moot point now. But things have to be perfect now, so new rules:

1 - Definitely don't sleep with Bree now. While there's some wiggle room depending on stats and such, you've got no more chances now so play it safe. No Funny Business!

2 (previously optional #5) - "Boys kissing Boys is HAWT." Let's face it, Emma's a weeb. This is damn well her opinion on the subject. Keep this in mind, and you're sure to get points in her book ;)

If you get those two right, Emma should judge you worthy in the end. So congratulations, you've moved on to the next set of hoops to jump through! Hooray!

If you want to date Emma, you need to protect your virginity, at least until AFTER the picnic date.
If we're talking protecting Mike's virginity, I feel the Bard said it best: "I hate to break it to you, but that ship has sailed, wrecked and sunk to the bottom of the ocean."

But no, Emma's okay with you having sex with other women. She starts to take issue when official relationships are involved.
 
Last edited:
Oct 31, 2017
223
503
I like consequences in games, like if you come inside a girl without her permission, she wont have sex with you for a week or two or similar. But loosing half of your girls due to choices the developer think is wrong. That is WAY to harsh consequences.
I understand that there's a language barrier at play here, but I think that you and I have somewhat different definitions of the word "consequences," as I would consider your example to be a time-out at best. I'm also guessing we play very different games.

As for the rest? I think I've said way too many words today, so I'll just say that I can see that we are going to be agreeing to disagree in the end. Because I don't think you've really thought what you're asking for through. So here's a little thought experiment for you on getting warned for the Samantha/Emma bit you ran into: When?

No, really, when should that have popped up? Think about how the game works, go through the wiki and double check the route you took, and then figure when you should have been warned about a future skill/stat check mixed with a dose of rng.

I've thought about it at least, and I hope you come up with a better solution. Because the only way I see it working ends up removing a lot of this game's charm.
 
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Ricardo100

Member
Sep 12, 2018
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I got promoted 3 times, then Alexis called and I accepted to go on a date...but since then nothing happened. How togo on the first date with Alexis?
 

PhoenixRage23

Active Member
May 24, 2020
889
1,087
Kind of noticing this one myself, and I'll ask what does the schedule on your phone's calendar say? Because I've noticed that if you miss out on that event, rather than resetting a week later it goes to a different day (I missed it twice so far, and saw it be on a Sunday, now Monday.) Not sure if I can still do that date on a weekday, but I'm guessing that's a bug to be fixed.
I was having the same issues with the scheduling until I turned off the randomness. Now I can check the wiki to see the exact schedule of each girl and adust when I check the locations or set up dates.
 

MasterGamer1234567890

Active Member
Oct 25, 2022
712
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Because I don't think you've really thought what you're asking for through. So here's a little thought experiment for you on getting warned for the Samantha/Emma bit you ran into: When?
That's an easy one. The warning should come before each decision that will make you lose a girl or turn a girl into permanently friendship only. So if there are multiple decision that can end a quest line or turn are girl into friend only the warning should come before each one. It's not that hard.

I think the biggest difference between you and I is that you don't want the warning or options to restore a quest line and therefore drums up arguments against it, where as I want the warning and options. Create them as cheat options or whatever. I don't care as long as I don't have to start from scratch every time I mess up.
 

gnadudu

Well-Known Member
Aug 31, 2018
1,895
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So if there are multiple decision that can end a quest line or turn are girl into friend only the warning should come before each one.
If you add warnings for everything it makes no sense to add consequences at all (because why would someone choose the bad option?)
 

MasterGamer1234567890

Active Member
Oct 25, 2022
712
633
If you add warnings for everything it makes no sense to add consequences at all (because why would someone choose the bad option?)
As I wrote. Create the warnings or restore options as a cheat options. This way you don't have to see them if you don't want to. Then we both get what we want.
Beside that. Please don't twist what I wrote. I never asked for warnings for everything. I asked for warnings when you are about to make a decision that will end a quest line or turn a girl into a permanent friend. Based on what has been written here so far, there is maybe 30 decisions like that out of over 1000 decisions. That is hardly close to everything.
 

Andrealphus

Engaged Member
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Game Developer
Aug 17, 2017
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As I wrote. Create the warnings or restore options as a cheat options. This way you don't have to see them if you don't want to. Then we both get what we want.
Beside that. Please don't twist what I wrote. I never asked for warnings for everything. I asked for warnings when you are about to make a decision that will end a quest line or turn a girl into a permanent friend. Based on what has been written here so far, there is maybe 30 decisions like that out of over 1000 decisions. That is hardly close to everything.
What you ask is not possible with the game play of L&S: most "game over" situations are the accumulation of a lot of small decisions, for example let's talk about what we call "showdowns", the moments when girls confront you and you can either form a harem or lose one of them:
- They happen if you have sex with the two girls during the span of a week
- Only if you meet both girls in the same room
- Result in a bad outcome only if the girl is not at least 75% love, 25% sub and 45% lesbian
When do i put a warning ?
And that's just one example of currently 7 harems including up to 5 of the 20 girls in the game (not even talking about other cases than showdowns and harems).
As for resetting a story line that would just be nightmarish.
 

Evil13

Engaged Member
Jun 4, 2019
3,756
16,110
As I wrote. Create the warnings or restore options as a cheat options. This way you don't have to see them if you don't want to. Then we both get what we want.
Beside that. Please don't twist what I wrote. I never asked for warnings for everything. I asked for warnings when you are about to make a decision that will end a quest line or turn a girl into a permanent friend. Based on what has been written here so far, there is maybe 30 decisions like that out of over 1000 decisions. That is hardly close to everything.
Dude, you got a game over. Learn from it and use the experience to do something different the next time you play.

The biggest mistake I see a lot of new players do is try to get every girl at the same time. That doesn't work and just leads to a game over. Focus on one girl, work on her storyline and stats. Then look at the next and work from there. This is a game where you build relationships, not take a shotgun approach and hope for the best. Because more often than not, if you do that, you end up shooting yourself in the foot.
 
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MasterGamer1234567890

Active Member
Oct 25, 2022
712
633
What you ask is not possible with the game play of L&S: most "game over" situations are the accumulation of a lot of small decisions, for example let's talk about what we call "showdowns", the moments when girls confront you and you can either form a harem or lose one of them:
- They happen if you have sex with the two girls during the span of a week
- Only if you meet both girls in the same room
- Result in a bad outcome only if the girl is not at least 75% love, 25% sub and 45% lesbian
When do i put a warning ?
And that's just one example of currently 7 harems including up to 5 of the 20 girls in the game (not even talking about other cases than showdowns and harems).
Again it's an easy one. The warning should come before you get into a situation where both girls will en up in the same room after having sex with them both in the same week or just before they confront, which will give you an option to use the rollback function to get out of the situation before a quest line ends.

As for resetting a story line that would just be nightmarish.
Not for all of them. Specially not those where you lost the story line because you ended up with both girls in the same room after having sex with them in the same week.

It's not that hard if you actually would try to think about how to implement it rather than trying to find reasons for not to implement it.
 

Andrealphus

Engaged Member
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Game Developer
Aug 17, 2017
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Again it's an easy one. The warning should come before you get into a situation where both girls will en up in the same room after having sex with them both in the same week or just before they confront, which will give you an option to use the rollback function to get out of the situation before a quest line ends.


Not for all of them. Specially not those where you lost the story line because you ended up with both girls in the same room after having sex with them in the same week.

It's not that hard if you actually would try to think about how to implement it rather than trying to find reasons for not to implement it.
You obviously don't know how the game is made or played but that's not a problem ^^
Honestly it's just not a game for you and I am ok with that I don't aim at pleasing everyone :)
 

MasterGamer1234567890

Active Member
Oct 25, 2022
712
633
Dude, you got a game over. Learn from it and use the experience to do something different the next time you play.

The biggest mistake I see a lot of new players do is try to get every girl at the same time. That doesn't work and just leads to a game over. Focus on one girl, work on her storyline and stats. Then look at the next and work from there. This is a game where you build relationships, not take a shotgun approach and hope for the best. Because more often than not, if you do that, you end up shooting yourself in the foot.
If a game can only be played one way, it's a VN, no matter how may different paths there are.

Why are so many of you against warnings and restore options if they are implemented as cheat options. You will never see them unless you pick the cheat options, but it will make me and a lot of other foolish new players happy, that we don't waste our time redoing the same path multiple times because we don't want to spend hours reading wiki's before we start playing a game.
 

Evil13

Engaged Member
Jun 4, 2019
3,756
16,110
Why are so many of you against warnings and restore options if they are implemented as cheat options. You will never see them unless you pick the cheat options, but it will make me and a lot of other foolish new players happy, that we don't waste our time redoing the same path multiple times because we don't want to spend hours reading wiki's before we start playing a game.
Why are you so insistent on having the game spoon fed to you?
 

Settum

Well-Known Member
Jan 10, 2019
1,018
937
I can already imagine the sassy notifications on Baby Steps difficulty, warning you five times when you try to say okay to have hot coffee with a girl:
"Are you sure you want to get hot coffee with Sasha? You had hot coffee with Bree less than a week ago."
You click yes.
"Now, what is meant with Hot Coffee is obviously sex. Are you sure you want to go ahead and do it with Sasha now?"
You click yes.
"Okay, seems you don't get it. You live in the same house with two women, and you want to have sex with them in the span of a week?"
you click yes.
"Oh, sorry, baby talk then. You see. People don't generally like their better half, lover, person they have a fling with sleep around. Are you still sure you wanna progress?!"
You click yes.
"Last warning. If you go ahead you could lose Bree or Sasha or even both. Since you seem to either be too dense to get this or somehow decided to play at Baby Steps difficulty, basically a tutorial, just to ignore all warnings, it seems there's no more hope for you."
 
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