- Jun 4, 2019
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Dude, I literally said in that post that Harmony was pregnant one day and gave birth the next.Yeah, but we can manage to be pregnant forever, can't we?
Dude, I literally said in that post that Harmony was pregnant one day and gave birth the next.Yeah, but we can manage to be pregnant forever, can't we?
All I have to say isApologies for not replying sooner, but one thing about Emma is that she actually doesn't mind if you've had sex with women before her. Hell, the way one of the events is written she's surprisingly pragmatic about it. Her concern is more about what (or rather who) you're doing as you're getting to know her.
Coincidentally, I was also mid-Emma run to try and pin down specific things to do (or rather, not do) in order to be judged a good boy by her and not have to constantly check the wiki/do mental calculations. While I did have to resort to calling upon the slumbering Chea'thulhu to tweak one thing as I was in a hurry, but I can say my plan ended in success.
(In my defense, apparently you can't have a picnic in the park during the first week of winter because of some, inexplicable reason programmed into the game. My argument to that is because of a) the general attire of park goers on that day and b) my eyes were not poked out by any extremely erect nipples means that it was not cold enough to prevent a relaxing picnic. So I'm sticking to my guns on the fact I shouldn't have had to skip forward a month to do that event.)
Now while people would probably a nice guide to Emma, I do think that the way to avoid the major deal breakers would be as follows:
- Don't sleep with Bree.
- Slow down on Sam after she gets married.
- No official girlfriends/slaves.
- DON'T UNLOCK CASSIDY.
While I am able to go a little more in depth into each of those, unfortunately the first draft is a bit nuts, even by my standards. Maybe after a nap and a proofread I can get something out of it.
Ah, so it's too late for steps 2 & 4? Not ideal to be honest, but hopefully not impossible either. There's a good chance you'll have to make a choice though, so let met go into detail:All I have to say is
1. Don't have sex or sleep with Bree.
2. Don't unlock Cassidy (impossible because of office activities)
3. Don't have a girlfriend or a slave.
4. Slowing down Sam's activities (Impossible for some reason)
Is this what you said? And it can have sex with someone other than Bree, right?
If we're talking protecting Mike's virginity, I feel the Bard said it best: "I hate to break it to you, but that ship has sailed, wrecked and sunk to the bottom of the ocean."If you want to date Emma, you need to protect your virginity, at least until AFTER the picnic date.
Does anyone have a safe that clears Emma's story and can I have one please? Other stories are fine, just Emma's story.
I understand that there's a language barrier at play here, but I think that you and I have somewhat different definitions of the word "consequences," as I would consider your example to be a time-out at best. I'm also guessing we play very different games.I like consequences in games, like if you come inside a girl without her permission, she wont have sex with you for a week or two or similar. But loosing half of your girls due to choices the developer think is wrong. That is WAY to harsh consequences.
I was having the same issues with the scheduling until I turned off the randomness. Now I can check the wiki to see the exact schedule of each girl and adust when I check the locations or set up dates.Kind of noticing this one myself, and I'll ask what does the schedule on your phone's calendar say? Because I've noticed that if you miss out on that event, rather than resetting a week later it goes to a different day (I missed it twice so far, and saw it be on a Sunday, now Monday.) Not sure if I can still do that date on a weekday, but I'm guessing that's a bug to be fixed.
No. I mean, its so rare to see harmony pregnant scene?Dude, I literally said in that post that Harmony was pregnant one day and gave birth the next.
That's an easy one. The warning should come before each decision that will make you lose a girl or turn a girl into permanently friendship only. So if there are multiple decision that can end a quest line or turn are girl into friend only the warning should come before each one. It's not that hard.Because I don't think you've really thought what you're asking for through. So here's a little thought experiment for you on getting warned for the Samantha/Emma bit you ran into: When?
If you add warnings for everything it makes no sense to add consequences at all (because why would someone choose the bad option?)So if there are multiple decision that can end a quest line or turn are girl into friend only the warning should come before each one.
As I wrote. Create the warnings or restore options as a cheat options. This way you don't have to see them if you don't want to. Then we both get what we want.If you add warnings for everything it makes no sense to add consequences at all (because why would someone choose the bad option?)
What you ask is not possible with the game play of L&S: most "game over" situations are the accumulation of a lot of small decisions, for example let's talk about what we call "showdowns", the moments when girls confront you and you can either form a harem or lose one of them:As I wrote. Create the warnings or restore options as a cheat options. This way you don't have to see them if you don't want to. Then we both get what we want.
Beside that. Please don't twist what I wrote. I never asked for warnings for everything. I asked for warnings when you are about to make a decision that will end a quest line or turn a girl into a permanent friend. Based on what has been written here so far, there is maybe 30 decisions like that out of over 1000 decisions. That is hardly close to everything.
Dude, you got a game over. Learn from it and use the experience to do something different the next time you play.As I wrote. Create the warnings or restore options as a cheat options. This way you don't have to see them if you don't want to. Then we both get what we want.
Beside that. Please don't twist what I wrote. I never asked for warnings for everything. I asked for warnings when you are about to make a decision that will end a quest line or turn a girl into a permanent friend. Based on what has been written here so far, there is maybe 30 decisions like that out of over 1000 decisions. That is hardly close to everything.
Again it's an easy one. The warning should come before you get into a situation where both girls will en up in the same room after having sex with them both in the same week or just before they confront, which will give you an option to use the rollback function to get out of the situation before a quest line ends.What you ask is not possible with the game play of L&S: most "game over" situations are the accumulation of a lot of small decisions, for example let's talk about what we call "showdowns", the moments when girls confront you and you can either form a harem or lose one of them:
- They happen if you have sex with the two girls during the span of a week
- Only if you meet both girls in the same room
- Result in a bad outcome only if the girl is not at least 75% love, 25% sub and 45% lesbian
When do i put a warning ?
And that's just one example of currently 7 harems including up to 5 of the 20 girls in the game (not even talking about other cases than showdowns and harems).
Not for all of them. Specially not those where you lost the story line because you ended up with both girls in the same room after having sex with them in the same week.As for resetting a story line that would just be nightmarish.
You obviously don't know how the game is made or played but that's not a problem ^^Again it's an easy one. The warning should come before you get into a situation where both girls will en up in the same room after having sex with them both in the same week or just before they confront, which will give you an option to use the rollback function to get out of the situation before a quest line ends.
Not for all of them. Specially not those where you lost the story line because you ended up with both girls in the same room after having sex with them in the same week.
It's not that hard if you actually would try to think about how to implement it rather than trying to find reasons for not to implement it.
If a game can only be played one way, it's a VN, no matter how may different paths there are.Dude, you got a game over. Learn from it and use the experience to do something different the next time you play.
The biggest mistake I see a lot of new players do is try to get every girl at the same time. That doesn't work and just leads to a game over. Focus on one girl, work on her storyline and stats. Then look at the next and work from there. This is a game where you build relationships, not take a shotgun approach and hope for the best. Because more often than not, if you do that, you end up shooting yourself in the foot.
Why are you so insistent on having the game spoon fed to you?Why are so many of you against warnings and restore options if they are implemented as cheat options. You will never see them unless you pick the cheat options, but it will make me and a lot of other foolish new players happy, that we don't waste our time redoing the same path multiple times because we don't want to spend hours reading wiki's before we start playing a game.