I wonder what exactly mean with 'schedule' on the randomness setting. I mean, what make it different from the turned off option. As far I check, the girls have the same time schedule in both options.
you got to make Samantha enter non-exclusive relationship which can only be achieve by increasing her KP to 75 or more but her max KP is 50 and the only way to increase Samantha max KP is to pursue revenge path on Samantha story otherwise she will leave the game regardless whether you friend zoning her or not if you still doing the Sasha and Lexi event.
There is no way to disable it except editing the code, we just compare your version to the latest one and don't keep anything anyway.
You can still block it in your firewall.
If our paying patrons request that we add a way to disable it in the options we will add it.
I need a hand. the run with Ayesha is bugged and from the guide I do not see the various steps. through a walkthrough I took a few steps, up to the appointment at the mall. now I don't know what to do with her also I would need to know at this point how many LP she should have or she is bugged that too
In case you didn't cheat in your playthrough, I would suggest marrying a girl (any girl) if possible to get a new game plus, thus reducing the grind without having to resort to the cheat menu. It saves a bit of time and feels (to me) more like "really playing the game".
One point is: an in game cheat menu doesn't let you enter game breaking numbers or flags. Second is: it is close at hand, no need for other software, no need for finding the relevant files. Just a bit more convenient.
The cheat menu just alters stats, which is quite safe compared to using an editor. Using an editor to change flags in the game will have a knock-on effect that will fuck up your game, sooner rather than later.
In case you didn't cheat in your playthrough, I would suggest marrying a girl (any girl) if possible to get a new game plus, thus reducing the grind without having to resort to the cheat menu. It saves a bit of time and feels (to me) more like "really playing the game".
1) Actually pretty fine, the issue is that a lot of the content is actually locked behind events that depend of how much you go to Work, which effectively makes replays to be exhaustingly repetitive.
2) NEEDS IMPROVEMENT
3) Better navigation, shortcuts during NG+
4) Dunno, I would prefer a sequel starring a whole new cast. I love the characters of this game, it would be nice to see the same format as Love and Sex in a whole new game, as I think Love and Sex is already a top game
I think it sets you up well enough to go exploring and have fun and some success. Some parts you'll still have to figure out (more on that later) but that's par for the course for every game.
After a couple of (in game) days you should know where everything is and not be confused anymore. However, there are still spots which could run more smoothly. E. g. if you want to start the day with a shower it's "living room"-"hallway"-"shower", so three clicks to just get to the place. After that two more clicks to get to the kitchen for breakfast. While I get that certain rooms may be needed to trigger certain events, I do think some streamlining should be possible.
While I think not everything being handed on a silver platter is fine, some stuff is pretty esoteric. One non obvious choice - you're out of the Shiori part. Buy the wrong car? Well, Kleio stays limited. A bit more forgiveness in these instances would be fine since not everything is obvious to figure out (without resorting to the wiki) on your own.
Do you guys play this update by update? I dropped the game after the third time of starting over due to save breaking updates. That was over an year ago I guess. Just wondering if they are still shitty at save compatibility?