Hello,
First I want to clarify a few things: This is an incomplete version of the final 0.3, some things may change and half of the content is missing. (With Charlotte, Yui and Maxy)
The game is designed so that you can hack into the attributes without damaging the game. (As long as they are not exaggerated values).
The attributes are to reflect your interactions with certain girls. For example: If your interest is Maxy, your creativity will go up almost without noticing, if you play the guitar with her you will earn much more money. For now it's an incomplete system, since I want to add specializations with a skill tree and the possibility of starting with initial attributes.
It's a game thought to play relaxed, without worries. I'm always open to improve the system, because for me the most important thing is the story.
When I test the game, I don't improve my attributes at any time, since the story doesn't depend on them. At least the main events and sexual encounters. You can complete all content with 0 in all attributes.
Mechanical Feedback: It'd be nice if Sasha could be moved to Noon instead of Sunset, that way you can chain Sasha into Prim charisma training instead of having to choose. (Or just change it so that Prim is willing to train at Noon)
Also, anyone know if the gambling content in the Asia restaurant actually reaches the point of "Earn respect and you get to bet more", or does the storyline/mechanic end at the 200/500/1000 bets you have from the start?
That's an interesting idea for Sasha.
The gambling content is in progress. Its part of Yui's story.
All the logbook notes being in spanish is mildly annoying, given that google translate likely loses some of the meaning or tone.
I'm trying to replicate it, but they look good to me. Maybe if you close the game and open it again it'll be enough.
@Stawer Thanks for the update
Weirder Guy thanks for playing 