max20121999

Newbie
Oct 23, 2018
42
6
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
ImportError: No module named revertable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 323, in run
    new_rv = run(i, *args, **kwargs)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 770, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
ImportError: No module named revertable

Windows-10-10.0.22621
Ren'Py 7.4.11.2266
Lucky Paradox v0.8.4Beta
Fri Mar 10 04:51:40 2023
 

Stawer

Lucky Paradox
Game Developer
Jun 6, 2017
392
2,180
I am a bit confused and I hope someone can help me. In my current play through I never entered Anton's bedroom and I thought you had to do that to cause the crash. Sasha is telling me the crash already happened and that I don't remember. Am I missing something? she has now moved into his bedroom. I think I did the crash when I first played the game over a year ago but I am not sure. If I did would it be saved in a persistant file so that I wouldn't be able to do it again? I started from the beginning this time and deleted my old game files before I installed the new one but my saves were stored in Appdata and I didn't delete those. I am also playing in windows on a PC if that helps. If I somehow missed the crash because of my past play through I would like to fix it so that I can experience it again. I don't mind restarting again if I need to.
Thats just a one time event, in the future it will have a relevant part in the story, but the important detail is "How it happens" and not "What happens", and despite the time you still remember that "How it happens" so you won't have any problems xD
 

Stawer

Lucky Paradox
Game Developer
Jun 6, 2017
392
2,180
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
ImportError: No module named revertable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 323, in run
    new_rv = run(i, *args, **kwargs)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 770, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
ImportError: No module named revertable

Windows-10-10.0.22621
Ren'Py 7.4.11.2266
Lucky Paradox v0.8.4Beta
Fri Mar 10 04:51:40 2023
if u need a new save, u could use this one
 

battali0n

Active Member
Oct 30, 2021
938
1,864
Thats just a one time event, in the future it will have a relevant part in the story, but the important detail is "How it happens" and not "What happens", and despite the time you still remember that "How it happens" so you won't have any problems xD
So, there's no way for me to reset the game properly such that I can experience the crash again? I feel kind of cheated because I didn't know what was going on the first time I played and don't remember what happened. I'm only on day 109 so starting over doesn't really bother me. The only thing I can figure that I could do would be to find the file in appdata and delete it. Would that do the job?
 

Bse

Member
Aug 1, 2019
495
210
Ask why update renpy in progin process? Can be you need to rewrite all... So why? And other i really like game but i sit out normal 3-5 updates and play with last save. WHen save is not compatile to older ähh ask your self did you like play 4-10 times again? This is why i dont like renpy update in progress. Hope you understand my point of view.
 
  • Thinking Face
Reactions: torresm

jems666

Active Member
Jun 22, 2022
710
874
Old saves are working perfectly fine so far.
But some honk keeps uploading "beta" versions which are not meant for the public audience.
That causes a lot of frustration on all sides.
Oh good, guess that's the one I downloaded because I tried to start my save with errors
 

ladguru

Active Member
Oct 18, 2018
961
801
Oh good, guess that's the one I downloaded because I tried to start my save with errors
I have not tried 0.8.4"beta" myself because I had my fingers burnt before. But there are already plenty of complaints on the previous pages.
If you ever played 0.8.2"beta" these saves will crash on further updates. No recovery (afaik).
Lucky me, I still had a save from 0.8.1 NOT BETA.
 

VerumMortis

Member
Jan 26, 2019
124
50
The file size for Android is getting too big so this is a way around it.
The Rar contains the APK and an archive file of the assets.
You install the APK then move the archive to a folder. It's not hard.
You wont have to do it every update, it's just a way to keep some of the assets in your storage so future APKs don't need to be so big.
Download RAR (or similar) from the Play store and you can visit Stawers discord for step by step instructions.
The problem I run into is on my new phone I can't access my phones data files, so I can't move or transfer anything around due to new Samsung restrictions like I could on my old phone. So yea I can unpack stuff, but then that's all I can do to it other than delete it unless it can be installed on its own.
 

torresm

Active Member
Apr 5, 2020
857
1,890
It keeps saying "If I was closer to her I would join." But I have no active events or anything like that with her. Do I need to spam the erotic scenes to increase her purple hearts?
Hmmm, I don't remember having any trouble on that part, but since you're already stuck it's worth a try.
 

MasterWizard1

Member
Jul 31, 2019
284
167
Old saves not working this far into the game? RIP
If you haven't played in a while like since before 0.6.5 then those saves won't work because of the enhanced update that reworked the whole game though that was about 2 years ago at this point.

Any saves that you made for the 0.8.2 version won't work because it was leaked here before the public release as some fixes needed to happen before it was official. Though saves from 0.8 and before will be fine.

If you are trying to use your joiplay saves to the new android version it won't work because joiplay is emulating the windows version and android version is like a prototype. So I believe if you were using joiplay before joiplay saves should work. If you are trying the new android then you could try your android saves you might still have around or find one around.

Windows saves carry over like always since they are stored in your computer.
 

jems666

Active Member
Jun 22, 2022
710
874
If you haven't played in a while like since before 0.6.5 then those saves won't work because of the enhanced update that reworked the whole game though that was about 2 years ago at this point.

Any saves that you made for the 0.8.2 version won't work because it was leaked here before the public release as some fixes needed to happen before it was official. Though saves from 0.8 and before will be fine.

If you are trying to use your joiplay saves to the new android version it won't work because joiplay is emulating the windows version and android version is like a prototype. So I believe if you were using joiplay before joiplay saves should work. If you are trying the new android then you could try your android saves you might still have around or find one around.

Windows saves carry over like always since they are stored in your computer.
Is there a way I can find out what saves my version was from? I already deleted the older game which I always do but still have the save file stuff in the appfolder or whatever it's named
 

Stawer

Lucky Paradox
Game Developer
Jun 6, 2017
392
2,180
So, there's no way for me to reset the game properly such that I can experience the crash again? I feel kind of cheated because I didn't know what was going on the first time I played and don't remember what happened. I'm only on day 109 so starting over doesn't really bother me. The only thing I can figure that I could do would be to find the file in appdata and delete it. Would that do the job?
U need to delete the persistent data, not your save

The risk of doing that is that the ending of the story will be different for you
 
  • Like
Reactions: battali0n

Stawer

Lucky Paradox
Game Developer
Jun 6, 2017
392
2,180
Ask why update renpy in progin process? Can be you need to rewrite all... So why? And other i really like game but i sit out normal 3-5 updates and play with last save. WHen save is not compatile to older ähh ask your self did you like play 4-10 times again? This is why i dont like renpy update in progress. Hope you understand my point of view.
Because as a developer I like to try things that can improve the player experience, and I do what is necessary for that.

In theory, updating and improving the code seemed to solve some problems that the game presented, but it also brought some unforeseen issues too. And the most important thing is that version 0.8.2 had performance problems on some computers and had to be rolled back.

Then, I made posts on Patreon warning about the saves compatibility problem, I even made all the pertinent changes before going public, so it wouldn't hace that problems.

But still the update was leaked and people who prefer to download the game this way, instead of using the official platforms to download the update (besides not reading the warnings about the problem in the official sources), now have a corrupted save.

Even so there is a save on the discord server and on the Patreon page to use, but nobody reads anything even though I have repeated over and over again the same thing...
 

battali0n

Active Member
Oct 30, 2021
938
1,864
U need to delete the persistent data, not your save

The risk of doing that is that the ending of the story will be different for you
That is fine as I will be starting from the beginning. In the file in appdata I see all the save files plus the persistent file. I am assuming that if I delete it then the game will create a new one. I will save the original file for now just in case.
As for the ending: I am guessing that it will be based upon my choices which if I start at the beginning should produce the ending I want. I read what you said in the forums about how the ending are determined so I really want the decisions I am making in this play through to be the important one's anyway, not the one's I initially made when I didn't understand the game yet.
Thank you for the help :)

Edit: I deleted the entire file and started a new game. It created a new file with a new persistent data file in it as well. I also had to delete the game file and redo that as well. It looks like I am good to go.
 
Last edited:
4.50 star(s) 105 Votes