It can turn out to be a good game if the elementary logical, well-founded connection “choice and the result of choice” works. Now logic is dead and already stinks.
The choice “This is our personal business with her.” – the result is exactly the opposite. The choice “No, and it was not worth doing!” – the result is exactly the opposite. The chain of choices in the last update: “You shouldn’t drink anymore.” “Are you definitely still sober?” “Maybe it’s time to call it a night?” shows that the MC doesn’t like the situation, he doesn’t like the guy, he doesn’t like his wife’s actions. Suddenly, completely unfounded, the opposite step “I’m not mad at you!” Can I take a look at it?”, logic is completely absent, the result is directly opposite to the choice. Why does the MC want to watch his wife kiss a guy the MC doesn’t like? Like a control shot to the head “It was magnificent!”, WHY? theater of the absurd.
False choices create a negative impression of the game, turning it into a meaningless farce without choice. If you fix the situation, logically connect the choice and the result of the choice, you can get a good game.
You do have a choice.
Don't play...
I think some of the "choices" are miscommunicated due to translation issues, and the rest are the reader misinterpreting what's actually going to happen...
The wife is going to cuckold the MC/reader, whether he wants it or not.
As the reader, you have the "choice" to be happy and supportive or unhappy about it...
If you don't want that at all, the only "choice" is to not play the game...
Seriously, given the content so far, this game is over if you/the reader says no I don't want this and the wife agrees...GAME OVER, done, no point in playing... If you/the reader doesn't want this to happen at all, and you keep playing, it's still going to happen, you're just going to be really pissed about it and complain in the comments section...
I do agree with you though. The choices should make more sense and fit the story better. The choices are giving the illusion that the reader has "control" over what's going to happen, but the only "control" you have as the reader is how you're going to feel about what's going to happen...