cost more than tripleA games lol
No. Fizzz is the main artist and we collaborated together on this game.TitDang are you Fizzz?
Because you've missed a key element: online DRM. Luna in the Tavern at least has an "online mode" to prevent you from pirating the backer version; having a paid version and a public version is becoming standard (I wouldn't say it is yet, but it's becoming more common arguably because japanese H-devs on ci-en do it and are VASTLY more generous than Patreon money gobblers), but having DRM built into the game is what people call out as crossing a line.TitDang are you Fizzz?
I don't understand why people say this game is a bait&switch paywall scam. The non-public release is patreon only, isn't that pretty standard? If someone pirates it then great but don't most games patreon-gate their content?
I'm not going to get into the problem of making a game difficult to get money, that's already clear.View attachment 3138476
Overview:
Luna: Dirty Deeds is a story about Luna showing a world-class of dirty play at the Championship!
This girl will do anything to bring victory to her team! Even resort to the dirtiest methods. You play as an operator who spies on the heroine. It's up to you to decide which angles will be captured by your camera lens. Do you brazenly film her while she sees? Hide in the bushes and not take a risk? The choice is always yours!
Thread Updated: 2024-05-07
Release Date: 2023-12-03
Developer: TitDang -You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Censored: No
Version: 0.3
OS: Windows (64-bit & 32-bit), Linux, Mac, Android
Language: English
Other Games: Luna in the Tavern
Genre:
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Installation:
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Changelog:
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Win 64:You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN - WORKUPLOAD
Win 32:You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN - WORKUPLOAD
Linux:You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN - WORKUPLOAD
Mac:You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN - WORKUPLOAD
Android (v0.2):You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN - WORKUPLOAD
View attachment 3138491 View attachment 3138492 View attachment 3138493 View attachment 3138494 View attachment 3138495
But what do you do then..?No. Fizzz is the main artist and we collaborated together on this game.
But doesn't that just mean your upset it can't be pirated easily?Because you've missed a key element: online DRM. Luna in the Tavern at least has an "online mode" to prevent you from pirating the backer version
Oh yea, I am totally shocked.but 15 bucks a month is ABSURD beyond reason for the amount (or lack thereof) of content put out.
Well... I persuaded Fizzz to draw art for the game. I'm a big fan of his works too and wanted to see a visual novel with his art many years ago.But what do you do then..?
Yeah, this looks like a Bimbofied version of the original character.I'm not going to get into the problem of making a game difficult to get money, that's already clear.
But the art, the art of this second game is quite bizarre, I can't say it's bad, because that's per person. But for me, the art got worse. For me, very very bad art. But it became more clear, thats a good detail.
View attachment 3612946 View attachment 3612947
Imagine thinking coding all of these feature from scratch is simple.But what do you do then..?
The game is purely dialogue boxes with a camera panning over a still image. Your updates seem to just be a few unanimated images with facial expression swaps.....
Like am I crazy..? There's no "game" here.
DJComps could just upload these images to his own patreon and charge for that with the same effect.
But you're billing 12.99 a month for a 2 drawing update essentially..?
That's an awesome business plan if it works! I'm jealous!
But doesn't that just mean your upset it can't be pirated easily?
There's no rule on F95 that their game has to be pirated, the public release offers all content it says it does.
Oh yea, I am totally shocked.
As a huge fan of Fizzz's work - this feels like a total rip off..
Personally I don't care what people do with their money but is it really that easy to make a buck on Patreon? TitDang seems to be quite successful just taking Fizzz art work and slapping it into a VR Novel Engine with some "barely-a-story" dialogue.
If I was Fizzz I'd cut out the middleman and do it all myself.
Finally someone appreciated my work... Thanks from the dev to the devImagine thinking coding all of these feature from scratch is simple.
You don't know anything. Peroid.
Imagine thinking coding all of these feature from scratch is simple.
You don't know anything. Peroid.
"2": {
"background": "static/images/backgrounds/Enter.webp",
"effect": "static/images/interface/rec_frame.webp",
"scene_name": "Intro",
"dialog": [
{
"id": 6,
"name": "Reporter",
"text": "...and we will continue to watch the situation unfold and keep you updated right from the thick of it!",
"sprites": {
"talking reporter_left": "static/images/sprite/emotions/ReporterDone/Reporter.webp",
"game_scene0 disappear_slow": "static/images/backgrounds/picks.webp"
}
},
{
"id": 7,
"name": "Reporter",
"text": "Behind my back are none other than the grand gates leading to the valley where a battle of the Ancients is about to unfold!",
"sprites": {
"talking reporter_left": "static/images/sprite/emotions/ReporterDone/Reporter.webp"
}
},
These json blocks are literally defining the dialogue line spoke alongside an inserted background image & sprite image overlays.Although I too once thought it is merely a matter of "placing images beneath the barely-a-story dialogue".
Finally someone appreciated my work.
},
"author": "Flamie",
"license": "CC0-1.0",
"devDependencies": {
"electron": "^9.2.0"
}
You revealed us. We just click "Generate the game" button and get a new update every month. You are free to try it too, just don't tell other artists this secret.
I decided to go look at the games source code to see if you were right.
The entire game is written in NodeJS.
There seems to be a few ported functions / libraries from another game, and some leftover assets but otherwise..
The entire game is "coded" like this:
---Code:"2": { "background": "static/images/backgrounds/Enter.webp", "effect": "static/images/interface/rec_frame.webp", "scene_name": "Intro", "dialog": [ { "id": 6, "name": "Reporter", "text": "...and we will continue to watch the situation unfold and keep you updated right from the thick of it!", "sprites": { "talking reporter_left": "static/images/sprite/emotions/ReporterDone/Reporter.webp", "game_scene0 disappear_slow": "static/images/backgrounds/picks.webp" } }, { "id": 7, "name": "Reporter", "text": "Behind my back are none other than the grand gates leading to the valley where a battle of the Ancients is about to unfold!", "sprites": { "talking reporter_left": "static/images/sprite/emotions/ReporterDone/Reporter.webp" } },
The entire game is made up of a Dialogue Box, Background Image and two left - right sprites withswapping facial expressions(They actually create unique sprites and hyperlink to them for every facial animation, it's not even an overlay) and a few transition effects as a baseline framework.
Every "content" patch though is just a bunch of JSON dialogue added to this file though.. Is that *Really* a lot of work?
Copy and Pasting This over and over again?
"name": "Reporter",
"text": "Are you asleep or something?!",
"sprites": {
"talking reporter_left": "static/images/sprite/emotions/ReporterDone/ReporterCamera.webp"
}
How long does it take to do this? What am I not understanding?
I feel like Fizzz is doing 95% of the work here.
EDIT
These json blocks are literally defining the dialogue line spoke alongside an inserted background image & sprite image overlays.
If I had to guess, I bet your team has a scene-maker tool that auto generates those json entries right?
So it is 100% that. You were right!
I am being 100% serious - I honestly didn't know people would pay for something like this.You revealed us. We just click "Generate the game" button and get a new update every month. You are free to try it too, just don't tell other artists this secret.
I'm just figuring out new paywalls.I am being 100% serious - I honestly didn't know people would pay for something like this.
I might take your advice!
TitDang does Flamie do work on all your games or are you running the patreon and then farming out sub-projects to other developers then paying Fizz for commissions on all of them?
Yea Flamie is listed as the only author on Luna In The Tavern as well - was that mistake?I'm just figuring out new paywalls.
I'm also counting donation alerts.Yea Flamie is listed as the only author on Luna In The Tavern as well - was that mistake?
Fizzz does the art, Flamie writes the code.. Do you just run the patreon and troll post on F95 or..?
It never ceases to amaze me how quickly people leap at the opportunity for a quick "gotcha" quip on the internetBut doesn't that just mean your upset it can't be pirated easily?
There's no rule on F95 that their game has to be pirated, the public release offers all content it says it does.