Karan_123

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Oct 28, 2018
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Happy to have visual novel mode but dark text box on android version is annoying. Please add text box customization.
 

Bear in the Night

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Dec 16, 2019
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Hated the sandbox but now apparently a VN option so had another look. Game starts, have conversation with Olivia then you are thrown into sandbox click around every room in the house shit? How is that a VN?

*looks like the clicking around may just be the first house bit, Not really sure why that would be left in when other bits at the school have been removed though
You know, limited free roam usually works well
 
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Boehser Onkel

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Feb 20, 2021
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Redownloaded but from this time from Pixel.
Same problem NO UI !.
So started a New Game and chose "Sandbox" mode.
then Loaded one of my old saves,
Same problem NO UI !. View attachment 1552692
Old Saves DO NOT WORK !
We will need to start a NEW GAME !

this is NOT GOOD
you where using a mod maybe with old version , and now dont ?
 

Bear in the Night

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While loading <'Image' u'images/locations_main/leon_room_mc_6.png'>:
File "game/logic/main_interface/screen.rpy", line 188, in execute
File "game/logic/main_interface/screen.rpy", line 188, in execute
File "game/logic/main_interface/screen.rpy", line 1499, in execute
File "game/logic/main_interface/screen.rpy", line 1507, in execute
File "game/logic/main_interface/screen.rpy", line 1512, in execute
File "game/logic/main_interface/screen.rpy", line 1512, in keywords
File "game/logic/main_interface/screen.rpy", line 1512, in <module>
KeyError: 6
Hey!
Save file would be useful to find the bug :)
 

Boehser Onkel

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Hey!
Save file would be useful to find the bug :)
its the same error like this one who posted the crash.txt

File "game/modoverrides/audrey.rpy", line 78, in script call
$renpy.call ('Audrey_events_4_label_0_m')
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)


File "game/logic/main_interface/screen.rpy", line 188, in execute
File "game/logic/main_interface/screen.rpy", line 188, in execute
File "game/logic/main_interface/screen.rpy", line 1499, in execute
File "game/logic/main_interface/screen.rpy", line 1507, in execute
File "game/logic/main_interface/screen.rpy", line 1512, in execute
File "game/logic/main_interface/screen.rpy", line 1512, in keywords
File "game/logic/main_interface/screen.rpy", line 1512, in <module>
 

Bear in the Night

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Dec 16, 2019
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its the same error like this one who posted the crash.txt

File "game/modoverrides/audrey.rpy", line 78, in script call
$renpy.call ('Audrey_events_4_label_0_m')
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)


File "game/logic/main_interface/screen.rpy", line 188, in execute
File "game/logic/main_interface/screen.rpy", line 188, in execute
File "game/logic/main_interface/screen.rpy", line 1499, in execute
File "game/logic/main_interface/screen.rpy", line 1507, in execute
File "game/logic/main_interface/screen.rpy", line 1512, in execute
File "game/logic/main_interface/screen.rpy", line 1512, in keywords
File "game/logic/main_interface/screen.rpy", line 1512, in <module>
Did you use mods too?
Cuz "game/modoverrides/" we don't have such path in our game
 

Boehser Onkel

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Bear in the Night

Active Member
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900
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its the same error like this one who posted the crash.txt

File "game/modoverrides/audrey.rpy", line 78, in script call
$renpy.call ('Audrey_events_4_label_0_m')
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)


File "game/logic/main_interface/screen.rpy", line 188, in execute
File "game/logic/main_interface/screen.rpy", line 188, in execute
File "game/logic/main_interface/screen.rpy", line 1499, in execute
File "game/logic/main_interface/screen.rpy", line 1507, in execute
File "game/logic/main_interface/screen.rpy", line 1512, in execute
File "game/logic/main_interface/screen.rpy", line 1512, in keywords
File "game/logic/main_interface/screen.rpy", line 1512, in <module>
not my error - the one above your post
https://f95zone.to/threads/lust-academy-v0-4-1d-bear-in-the-night.69272/post-7168407
just wanted to point it out

btw the mentioned /leon_room_mc_6.png does not exist
Hm, do you think it's just because of mods? Interesting
 

Boehser Onkel

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Hm, do you think it's just because of mods? Interesting
thats the thing with wt-mods - they need to alter the original files and going into the saves too...
i really appreciate the work of scrappy , shaddy modda , joker etc (y) (no offence to them intended- i like em much)
- but it is what it is
you need new mod files or get errors (not in all cases)
 

RoadWulf

Forum Fanatic
Nov 18, 2018
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I'm curious about how far you're actually dipping into the VN side. Sandboxes have the fatal flaw of lack of consequences. Choice based VN's are a stack of jenga blocks in which each choice is pulling out a piece. The stories have variation because there are alternate scenes based on past choices. But Sandboxes don't generally work like that. In a sandbox, every scene is viewable and no consequences happen as a result of following every path because the paths almost never intersect. It's why Sandboxes are generally considered lazy from a writing perspective.

I'm curious to see how you're going to navigate that. Because in a VN mode with no harem tag, there has to be consequences when paths collide. Otherwise it's still just a sandbox without the sand.

Side note: Nipple variation. Not everyone likes dishplates, yet pretty much ever girl from the Founders to Haley has them.
 
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