JJDrakken

Well-Known Member
Oct 28, 2021
1,433
2,517
423
I have everything enabled since very beginning. Yet to see any of our Futa Succubus in Series 2 or anything else in the LGBTQ+ stuff. Either it's not there or something messed up or he's not done anything yet with it in Series 2.
 

The Senior Perv

Well-Known Member
May 4, 2022
1,863
18,645
688
Finally getting somewhere with sabrina.
What are the new gallery entries by the way?
•Victoria gangbang with Diego, Gordon and Don.

•Sandwich: Giant x Sabrina x Arthur.

•Sam & Audrey futa scene while MC is tied to a chair and forced to watch.
 
  • Haha
Reactions: Ahchi

Rufio

Member
Sep 4, 2017
306
379
316
Hi guys,

Could anyone help me with the following bug i get when going to sleep.
i am part way through so it isnt the first time i have slept, just suddenly happened:

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 29, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 11, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Lily.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 29, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 11, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Lily.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
ScriptError: could not find label 'Haley_8_label'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 199, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 5, in script call
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 294, in script call
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 295, in script call
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 294, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 29, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 11, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Gabriella.rpyc", line 5, in script call
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Lily.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "logic/events/sleep_wakeup.rpyc", line 61, in script call
  File "renpy/ast.py", line 1705, in execute
    rv = renpy.game.context().call(label, return_site=self.next.name)
  File "script.rpyc", line 199, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 5, in script call
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 294, in script call
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 295, in script call
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 294, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 29, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 11, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Gabriella.rpyc", line 5, in script call
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Lily.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "logic/events/sleep_wakeup.rpyc", line 61, in script call
  File "renpy/script.py", line 927, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'Haley_8_label'.

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
LustAcademy-2 1.6.1d
Mon Nov  7 07:32:43 2022
 
3.60 star(s) 220 Votes