dreamgoat

Member
Oct 10, 2020
339
308
Expected to have sandbox mode after Arthur speech but you have to cut it there. Was so excited so i can improve spells, cook potions and do some working...
Nice to have an update though, keep up the god work!
lol I had the same thoughts as well.
 

Ahchi

Forum Fanatic
Jul 17, 2020
4,366
7,824




Unlocked


Dear Witches & Wizards! Welcome to our weekly DevUpdate!
But first, let's crack a smile with this joke:
How do Druids fish when they don't have a fishing rod?
...
With their bear hands!


Now that's what we're talking about, a portion of good old humour. And now, let's take a look at what have we managed to do this week:
  • First of all, check out Lust Academy season 2 version 1.3.1 alpha:
  • It's a fantastic opportunity to explore Cordale and dive deep into the story:
  • Finished 75 new renders with Amelie, Gabriella, Haley and Samantha.
  • Retouched 70 renders to enrich the viewing experience.
  • Added 3 new 60fps full HD animations for new hot scenes.
  • Finished planning the main storyline for version 1.5.1
  • Finished chit-cats for cafe scenes with Ahchi.
  • Finished Amelie's storyline for version 1.4.1
That's it for today! We have another scene and Visual Novel mode planned for version 1.3.1 beta and many other tasks planned for the week, so check out the next DevUpdate to find out if we succeeded in our plans.
Thanks for your attention and support. It's the best fuel for our game-developing engine.

Sincerely,
Bear in the Night


 

Gagge89

Member
Apr 24, 2020
352
135
i have a problem....i load the last saves, but the game go very very fast withoutu i press anything! I Try to make the rollback i however the game go forward very very fast!!! Why? It is unplayable :( :(
 

assasin1598

Newbie
Mar 5, 2021
18
7
That could just be Aubrey. She is the one we know of.
Than MC would say partner not Partners. Meaning there propably are some we dont know of.

Aaaand just for you i checked season 1. She dated a guy named Andy. He and Sam came to support MC at his football match and drives a blude Dodge. All said when you talk to Sam in the morning for the first time in Cordale.

Also something something Succubus would propably know how to orally pleasure someone really well...
 

Penfold Mole

Engaged Member
Respected User
May 22, 2017
3,102
7,555
Bear in the Night

W8 w8 w8, a scene here where you see Elijah and Dakota the white haired chick...it says something along the lines of "wow, i've never seen this girl be4...", what? Wasn't she introduced in season 1?
She was one of the participants of the wizards tournament, we have seen her multiple times already and we know who she is. Last time when MC saw her was at the train station talking with Naomi just before departure to spend the Christmas with the family.

I just got the same bug playing the VN version. Now it seems as if we haven't met her before.

There are two slightly different dialogs there in the script, in one we haven't seen Dakota before and in the other one we know her.
The other one gets selected in case a variable named Q_Samantha > 11 and the one we got in case it's not.

However, my Q_Samantha is None in season 2 and was 0 in the end of season 1. It means that the variable transferred somewhat correctly and the problem is not a wrong value of that variable.
So, I'm guessing, there should be at least one more condition there to select the other, the correct dialog option, in case there is the wizards tournament happening.

I made a kind of fix, that might* work correctly for the VN mode, by adding a new condition there or not game, so that in VN mode the MC also knows Dakota already:

Python:
label Intro_10_label:
    $ setMusic("")
    if hasattr(store,'Q_Samantha') and Q_Samantha > 11 or not game:
*However, I'm not completely sure that the MC knows Dakota in every possible VN path, so this may be a wrong condition to use in case there exists a VN path where the MC hasn't met Dakota yet.

__________________________
update 0.1
The same kind of problem is with the dialog about the mushrooms. Selection of the correct branch of the script depends solely on the Q_Lily variable there that in the VN mode is zero and the wrong dialog gets selected.

I applied the same kind of pseudo-fix to that dialog now, too:
Python:
    if hasattr(store,'Q_Lily') and Q_Lily > 5 or not game:
        ch_Name "{i}(Where mushrooms are as tall as trees...){/i}"
        show sc i_Intro_11_11 with my_dissolve
        ch_Name "{i}(Wait a minute! I got it!){/i}"
________________________________________
update 0.2
Added the same kind of fix to Sabrina Spellman's dialog about the mushroom forest

Python:
if hasattr(store,'Q_Lily') and Q_Lily > 5 or not game:
        show sc i_Intro_12_11 with my_dissolve
        Sabrina "You have my attention."
        Sabrina "I'm not sure if I will be able to help you, but I'll try."
        ch_Name "Remember that time you, Lily and I went to find some ingredients in the woods?"
________________________________________

**In case you have somehow avoided Samantha's and Lily's paths in VN mode, don't use this patch.

How to apply the fix:
To apply the fix just extract attached patch zip into the main folder (the root folder) of the game, where the game launcher files are.
In case you are using some mod or a fix to the same intro.rpy file, it will cancel out any previous changes there.

This fix is only for the Lust Academy 2 v1.2.1d, not for future versions. Use it only for playing in VN mode.
 
Last edited:
  • Like
Reactions: CircaAD

Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,549
Bear in the Night



She was one of the participants of the wizards tournament, we have seen her multiple times already and we know who she is. Last time when MC saw her was at the train station talking with Naomi just before departure to spend the Christmas with the family.

I just got the same bug playing the VN version. Now it seems as if we haven't met her before.

There are two slightly different dialogs there in the script, in one we haven't seen Dakota before and in the other one we know her.
The other one gets selected in case a variable named Q_Samantha > 11 and the one we got in case it's not.

However, my Q_Samantha is None in season 2 and was 0 in the end of season 1. It means that the variable transferred somewhat correctly and the problem is not a wrong value of that variable.
So, I'm guessing, there should be at least one more condition there to select the other, the correct dialog option, in case there is the wizards tournament happening.

I made a kind of fix, that might* work correctly for the VN mode, by adding a new condition there or not game, so that in VN mode the MC also knows Dakota already:

Python:
label Intro_10_label:
    $ setMusic("")
    if hasattr(store,'Q_Samantha') and Q_Samantha > 11 or not game:
*However, I'm not completely sure that the MC knows Dakota in every possible VN path, so this may be a wrong condition to use in case there exists a VN path where the MC hasn't met Dakota yet.

How to apply the fix:
To apply the fix just extract attached patch zip into the main folder (the root folder) of the game, where the game launcher files are.
In case you are using some mod or a fix to the same intro.rpy file, it will cancel out any previous changes there.
Hey!
It's not really a bug, we decided to do it this way.
But we already changed it in the next version for those who didn't transfer their saves
 
  • Like
Reactions: Penfold Mole
3.80 star(s) 173 Votes