h136469

New Member
Dec 4, 2022
4
1
I think I made some sense out of what you wrote here.
Here's answers to a wild guess:
You wanted to buy it on Steam? It IS on Steam. If Steam China doesn't offer it ... well, that's bad luck. Then you should talk to the chinese government.
If the Steam client is the only option for you to buy games and tghe websites are blocked, you must look for the game in the client.

There's alternatives to Steam however - at least in this case. Try GOG:

I already bought it when I was in Hong Kong.ths
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,285
4,283
Huh? Is it from Season 1 or Season 2, I don't see any of Molly stuff in the gallery of season 2 and I don't quite remember a dorm party in season 1
Season 2.
Fun fact: I kept missing the party. Since there was nothing left to do in the town and I didn't want to see another strip show, I kept fast forwarding to the evening (beedroom events in the scheduler), this way the party never happened. Only when using the standard time forwarding or starting a event that forwards time, the party will happen once the guys return home.
 

LimitlessK

New Member
Feb 11, 2021
3
0
Season 2.
Fun fact: I kept missing the party. Since there was nothing left to do in the town and I didn't want to see another strip show, I kept fast forwarding to the evening (beedroom events in the scheduler), this way the party never happened. Only when using the standard time forwarding or starting a event that forwards time, the party will happen once the guys return home.
I was playing in VN, so I am not sure if that's only happen in sandbox mode, oops
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,285
4,283
I was playing in VN, so I am not sure if that's only happen in sandbox mode, oops
Can't say anything about the VN mode really, sorry.
The party only happens if your house wins the weekly challenge. It's repeatable and one of four(?) girls can currently be picked to end the evening with. How this coul be integrated into kinetic storytelling ... no idea.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,811
SanchoNote

Okay... I concede... maybe.

Folks have been blowing up my damn inbox regarding this VN so I decided to take a look. I haven't played this VN so by default I haven't obviously played S1. With that said I need a bit of help from one of you veterans of this VN, I have two questions at the bottom of this post.

First a few teasers. These are preliminary only. I make no promises or imply anything will reach public release stage at this point (I'm still sorting the UI and haven't even looked at the scripts for a ChoiceGuide)... I'm one busy redneck keeping up with the few public shares I've released from my private catalog.


Yes, those are named saves in the fourth teaser. Yes, I know it's currently tiny but the dev team didn't leave me much room to work with, I'll sort that later. TBH I'm truly on the fence with this VN as it's a mixed bag regarding code quality. There's some very respectable Python code in here but there's also a shit-ton of amateur code as well. It's as if chunks were stripped straight from StackOverflow and revised to make mostly functional (I say this since there's tell-tale signs like single code lines with both double-quotes and single-quotes and nobody on Earth types code out that way... ever). Maybe the team has an experienced coder and one still learning the ropes, I dunno, it's not really the point. Regardless it has some extremely frustrating portions that are making me jump through some serious hoops but I might do all of it just for the challenge alone... we'll see. Again, no promises.

Now, the 2 questions I really need resolve on as I just don't have the time to investigate for a few hours right now if I'm going to continue working on this side project plus I have 2 VN updates I'm working on that will drop between now and the first of next week.
  • Is it imperative I stop all my work now and playthrough S1 to get a solid grasp of S2 pathings, etc.? Some of y'all know I work on some very complex VN's but I generally always have background before I jump into the deep end of the pool.
  • There's a Sandbox and VN mode (this smells eerily familiar)... which one do most folks play? I don't want to code them simultaneously unless I must... it slows things down to a bog even with a multi-monitor setup.
Apologies for the long post and if the post reads snarky. I've been working on VN's non-stop for months straight and get a bit cranky periodically. Thank you in advance for answers to the above. Regards as always.
 

Solomon Grundy

Active Member
Nov 25, 2021
622
1,487
  • Is it imperative I stop all my work now and playthrough S1 to get a solid grasp of S2 pathings, etc.? Some of y'all know I work on some very complex VN's but I generally always have background before I jump into the deep end of the pool.
  • There's a Sandbox and VN mode (this smells eerily familiar)... which one do most folks play? I don't want to code them simultaneously unless I must... it slows things down to a bog even with a multi-monitor setup.
For the first question, I'd say I don't think so. At least not for pathing, which is essentially, "Bang all the girls. And one dude if you're into that sort of thing." There are zero conflicts and none of them are mutually exclusive. Pure Harem Fantasy stuff here.

Almost everyone plays Sandbox, and it's my understanding that is the devs preferred way for people to play.
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,285
4,283
The choices are pretty much straight forward. Every scene stands on it's own, there is no 'path' to follow. I think you can even keep a girl in the friend zone the whole time and then bang her on the first opportunity. I never found out, what 'relationships' were carried from S1 to S2, I think it's only player stats and inventory.
 
Mar 7, 2023
25
16
  • Is it imperative I stop all my work now and playthrough S1 to get a solid grasp of S2 pathings, etc.? Some of y'all know I work on some very complex VN's but I generally always have background before I jump into the deep end of the pool.
  • There's a Sandbox and VN mode (this smells eerily familiar)... which one do most folks play? I don't want to code them simultaneously unless I must... it slows things down to a bog even with a multi-monitor setup.

1. Not necessary
2. Sandbox
 
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Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
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The choices are pretty much straight forward. Every scene stands on it's own, there is no 'path' to follow. I think you can even keep a girl in the friend zone the whole time and then bang her on the first opportunity. I never found out, what 'relationships' were carried from S1 to S2, I think it's only player stats and inventory.
Good morning. Now I'm really wondering... it must be folks want a mod for all the other features besides a walkthrough, since it would seem to me from these comments (remember it's me not having played it yet) that, if all paths are accessible, a guide is secondary to some other issue or need. Fine by me, I can release a UI enhancement only mod if that's what the playerbase is looking for. Thoughts?
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,285
4,283
You know how people are, before even installing the game they ask for a mod/walkthrough.

For this game in particular (I can only speak for the Sandbox mode) I hardly see any reason to do this.
The game has a ingame walkthrough which consists of two parts:
1. the quest guide. For every girl and the main quest you can see what to do next. In the few cases where that's not enough info there's the
2. scheduler
For each day and each time of the day you see an overview what activities there are available, it even shows if the activity will forward time or not. And if you are lazy enough you can click a activity in the evening and automatically foward time and jump to the according screen.
I have never seen any sandbox game that is as easy to follow as this one.
For each girl you can choose if you want to flirt (or whatever) or not and it's kinda obvious what losens the pants. So far I didn't see any later consequences for choices.

There is a weekly competition for house points which can be earned by going to lessons, performing activities, finding lost books (4 each day, sometimes 3, one location seems to be bugged) or by earning money and also by duelling.
In season 1 this is more important than in season 2, because the reward is a visit to a town on weekends with story components. In season 2 the visit will happen one way or another, but the winner gets a little pocket money.

The duels are a bit of a grind factor, once the max competition level is reached, there is a special enemy which requires very high stats.

The books could be made better visible, maybe also the option to get that flower on tuesday night. That's all I can really think of. There is one secret recipe that can be found at the cauldron including that flower, maybe a hint for that can be included.
I managed to miss the party on Sundays for the winning house, because I kept fast forwarding. Only by playing normally with the scheduled return home the party will take place.
An outrage (This is NTR!!!) was that at the optional spin the bottle game at that party a gay guy could kiss the girls ...
So maybe put a warning there.
 
Sep 13, 2020
490
414
You know how people are, before even installing the game they ask for a mod/walk through.

For this game in particular (I can only speak for the Sandbox mode) I hardly see any reason to do this.
The game has a in game walk through which consists of two parts:
1. the quest guide. For every girl and the main quest you can see what to do next. In the few cases where that's not enough info there's the
2. scheduler
For each day and each time of the day you see an overview what activities there are available, it even shows if the activity will forward time or not. And if you are lazy enough you can click a activity in the evening and automatically forward time and jump to the according screen.
I have never seen any sandbox game that is as easy to follow as this one.
For each girl you can choose if you want to flirt (or whatever) or not and it's kinda obvious what loosens the pants. So far I didn't see any later consequences for choices.

There is a weekly competition for house points which can be earned by going to lessons, performing activities, finding lost books (4 each day, sometimes 3, one location seems to be bugged) or by earning money and also by dueling.
In season 1 this is more important than in season 2, because the reward is a visit to a town on weekends with story components. In season 2 the visit will happen one way or another, but the winner gets a little pocket money.

The duels are a bit of a grind factor, once the max competition level is reached, there is a special enemy which requires very high stats.

The books could be made better visible, maybe also the option to get that flower on Tuesday night. That's all I can really think of. There is one secret recipe that can be found at the cauldron including that flower, maybe a hint for that can be included.
I managed to miss the party on Sundays for the winning house, because I kept fast forwarding. Only by playing normally with the scheduled return home the party will take place.
An outrage (This is NTR!!!) was that at the optional spin the bottle game at that party a gay guy could kiss the girls ...
So maybe put a warning there.
I absolutely agree with you on this completely great minds think alike!
 
Sep 13, 2020
490
414
For the first question, I'd say I don't think so. At least not for pathing, which is essentially, "Bang all the girls. And one dude if you're into that sort of thing." There are zero conflicts and none of them are mutually exclusive. Pure Harem Fantasy stuff here.

Almost everyone plays Sandbox, and it's my understanding that is the devs preferred way for people to play.
I play vn mode because I hate almost anything sandbox besides a few vn's
 

Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,549
You know how people are, before even installing the game they ask for a mod/walkthrough.

For this game in particular (I can only speak for the Sandbox mode) I hardly see any reason to do this.
The game has a ingame walkthrough which consists of two parts:
1. the quest guide. For every girl and the main quest you can see what to do next. In the few cases where that's not enough info there's the
2. scheduler
For each day and each time of the day you see an overview what activities there are available, it even shows if the activity will forward time or not. And if you are lazy enough you can click a activity in the evening and automatically foward time and jump to the according screen.
I have never seen any sandbox game that is as easy to follow as this one.
For each girl you can choose if you want to flirt (or whatever) or not and it's kinda obvious what losens the pants. So far I didn't see any later consequences for choices.

There is a weekly competition for house points which can be earned by going to lessons, performing activities, finding lost books (4 each day, sometimes 3, one location seems to be bugged) or by earning money and also by duelling.
In season 1 this is more important than in season 2, because the reward is a visit to a town on weekends with story components. In season 2 the visit will happen one way or another, but the winner gets a little pocket money.

The duels are a bit of a grind factor, once the max competition level is reached, there is a special enemy which requires very high stats.

The books could be made better visible, maybe also the option to get that flower on tuesday night. That's all I can really think of. There is one secret recipe that can be found at the cauldron including that flower, maybe a hint for that can be included.
I managed to miss the party on Sundays for the winning house, because I kept fast forwarding. Only by playing normally with the scheduled return home the party will take place.
An outrage (This is NTR!!!) was that at the optional spin the bottle game at that party a gay guy could kiss the girls ...
So maybe put a warning there.
Btw, Do you really think about the student bottle game as NTR?
 

Segnbora

Well-Known Member
Aug 30, 2017
1,803
3,214
I agree with those who wonder how a walkthrough mod could enhance the gameplay. It's a sandbox that doesn't really advance unless you do the correct things, which the game already tells you exactly how to do.

I love your mods, but i'm not sure this is worth your time.
 
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