Aw man =( the intro was so good =( and now it's a full on sandbox =( with loading screens.... =(
in the cafe day ,afternoon or eveningsI can't talk with Molly, it does not allow me to ask her anything. Where I can find her or in which event I can talk to her??
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 537, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/logic/mini_games/duels/logic.rpy", line 265, in execute
File "game/logic/mini_games/duels/logic.rpy", line 265, in execute
File "game/logic/mini_games/duels/logic.rpy", line 269, in execute
File "game/logic/mini_games/duels/logic.rpy", line 355, in execute
File "game/logic/mini_games/duels/logic.rpy", line 358, in execute
File "game/logic/mini_games/duels/logic.rpy", line 362, in execute
File "game/logic/mini_games/duels/logic.rpy", line 362, in <module>
NameError: name 'potions' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "logic/mini_games/duels/logic.rpyc", line 996, in script
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\ast.py", line 1950, in execute
self.call("execute")
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\ast.py", line 1938, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 537, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\exports.py", line 2917, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 2723, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 3123, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 544, in visit_all
d.visit_all(callback, seen)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 544, in visit_all
d.visit_all(callback, seen)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 544, in visit_all
d.visit_all(callback, seen)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\screen.py", line 430, in visit_all
callback(self)
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 3123, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\screen.py", line 440, in per_interact
self.update()
File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\screen.py", line 625, in update
self.screen.function(**self.scope)
File "game/logic/mini_games/duels/logic.rpy", line 265, in execute
File "game/logic/mini_games/duels/logic.rpy", line 265, in execute
File "game/logic/mini_games/duels/logic.rpy", line 269, in execute
File "game/logic/mini_games/duels/logic.rpy", line 355, in execute
File "game/logic/mini_games/duels/logic.rpy", line 358, in execute
File "game/logic/mini_games/duels/logic.rpy", line 362, in execute
File "game/logic/mini_games/duels/logic.rpy", line 362, in <module>
NameError: name 'potions' is not defined
Windows-8-6.2.9200
Ren'Py 7.3.5.606
LustAcademy 0.2.1ab
Thu May 27 09:17:07 2021
It's Tears of woodland deer, unicorn hair powder, and icelandic cetraria.need help....
This is not a solution to play in beta version (and looks like you have "a" version, which is full of bugs)Crashes every time in prologue after talking to Olivia when she leaves the room, and send me to main menu. Reading other comments it seems it needs to be fixed, because others have crashes in other areas too. Will try skipping the prologue, but that is not the solution.
I've got the same problem and i don't what to do!!!Happens everytime you win a round in the dualing club
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/000statements.rpy", line 537, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "game/logic/mini_games/duels/logic.rpy", line 265, in execute File "game/logic/mini_games/duels/logic.rpy", line 265, in execute File "game/logic/mini_games/duels/logic.rpy", line 269, in execute File "game/logic/mini_games/duels/logic.rpy", line 355, in execute File "game/logic/mini_games/duels/logic.rpy", line 358, in execute File "game/logic/mini_games/duels/logic.rpy", line 362, in execute File "game/logic/mini_games/duels/logic.rpy", line 362, in <module> NameError: name 'potions' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "logic/mini_games/duels/logic.rpyc", line 996, in script File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\ast.py", line 1950, in execute self.call("execute") File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\ast.py", line 1938, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\statements.py", line 277, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 537, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\exports.py", line 2917, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\ui.py", line 297, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 2723, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 3123, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 544, in visit_all d.visit_all(callback, seen) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 544, in visit_all d.visit_all(callback, seen) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 544, in visit_all d.visit_all(callback, seen) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\screen.py", line 430, in visit_all callback(self) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\core.py", line 3123, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\screen.py", line 440, in per_interact self.update() File "P:\Adam\111\LUST ACEDEMY\Lust-Academy-0.2.1ab-pc\renpy\display\screen.py", line 625, in update self.screen.function(**self.scope) File "game/logic/mini_games/duels/logic.rpy", line 265, in execute File "game/logic/mini_games/duels/logic.rpy", line 265, in execute File "game/logic/mini_games/duels/logic.rpy", line 269, in execute File "game/logic/mini_games/duels/logic.rpy", line 355, in execute File "game/logic/mini_games/duels/logic.rpy", line 358, in execute File "game/logic/mini_games/duels/logic.rpy", line 362, in execute File "game/logic/mini_games/duels/logic.rpy", line 362, in <module> NameError: name 'potions' is not defined Windows-8-6.2.9200 Ren'Py 7.3.5.606 LustAcademy 0.2.1ab Thu May 27 09:17:07 2021
Yeah, I had to go back and replay some parts of the game to get that one line again.It's Tears of woodland deer, unicorn hair powder, and icelandic cetraria.
you learn the spell fairly early in the lessons, the dev should likely make somewhere for them all to be like a notebook or something, or at least not put so many ingredients on the screen so you can recall it easier.