- Feb 20, 2021
- 4,091
- 6,160
that should do iti did use the walkthrough mod listed on the first page, lemme try removing it
may redownload the whole game
as good and helpfull these walkthrough mods are -they are intervening with the game files
that should do iti did use the walkthrough mod listed on the first page, lemme try removing it
mod update0x52_URM cheats
money // housepoints // duell // potions
View attachment 1509615 View attachment 1509618 View attachment 1509616 View attachment 1509617
(variables named gg_ are mc stat)
set gg_heal (at a duell) to "true" and you have healing while duell
set books_gg to a desired number (not to much) to have a lot of them for points
Rename (nearly) everyone,watch this tut ->>You must be registered to see the links
create your own "gallery" (label search) how to --> https://f95zone.to/threads/universal-renpy-mod-1-4-1-mod-any-renpy-game-yourself.48025/post-3164612
extract attached file to *\game folder
!always save before edit!
how to use : https://f95zone.to/threads/universal-renpy-mod-1-4-mod-any-renpy-game-yourself.48025/
open mod with alt+m
click the little open folder icon right upper
load a .urm file
i recommend always to play the game one time without cheats to understand gamemechanics
mod should work with future updates
this mod does not modify any game files
!use at own risk! - dont complain to dev´s /modder about broken saves/gamestates
(look for a updated 0x52_urm.rpa file every month or 2 at link above, thanks to 0x52
if you like the URM Mod consider support 0x52 -->You must be registered to see the links)
i agreeTbh I Don't really understand why people use walkthrough modes for our game. We did everything to make it clear: calendar, quest log with progress bar, interface tutorial and etc.
Does it really smth not clear after all of these? If so, I would be happy to hear more about it and then we can make our game better (if needed)
I can understand modes for money\facility points, but even them can be gained really easy by skipping mini-games
Hi there, Bear in the Night, has this question been answered? If so sorry, I haven't seen it... I would hate to see a lesser quality version of this great game. Is the image quality preserved or have you made a trade off to decrease file size?Well, great difference in file size:
Lust-Academy-0.2.2c-pc -> 1.61 GB
Lust-Academy-v0.3.1c-pc -> 0.84 GB
I hate sandbox games, but yours the only one that have my interest(in sandbox) coz of the calendar and quest log and I thank you for including this in your game.Tbh I Don't really understand why people use walkthrough modes for our game. We did everything to make it clear: calendar, quest log with progress bar, interface tutorial and etc.
just use the ingame hints and calendar?Without a guide mode the game is a big chore, lots of places to click and navigate just to catch a scene.
this stating makes no sense - not everyone is at haley yk ...Haley still of course has nothing yet, and I doubt she will get anything for quite a long time, to keep reeling in the players.
just use the ingame hints and calendar?
its one of the few games where you really dont need a walkthrough mod
im not part of the dev teamThere is still dozens of stats to keep track off despite having very few real choices. It is either gain points, or lose points, but no divergent play despite being sandbox. Time changes without the players consent, so you have to be skipping days if you want to watch a certain scene. I get that some people like that, but going through all these hula hoops just to catch few scenes is not for me. Good luck with your game.
Not only there are dozens of skills to track off, but there is house reputation as well, girl affection, girl progress, and there is a big inventory. Do you see what am I getting it? All of this is bloat to extended artificial gameplay time with no real reward. You could have cut half stats and streamlined the magic progress and the game would have been a much better, tighter experience for it. But hey it's your game.
dont have them - must be on your sideThe game seems to be good, but buggy... After the first day at the academy when you try to sleep you are driven back to the main menu and it is impossible to pass day 4.
As I understand this problem is new to this version. Maybe the devs should perform non-regression tests before issuing a release with such a game breaker bug.
Bear in the Night any idea about the bug where when you go to sleep on the first night the game just kicked you out to the main menu?
i did use the walkthrough mod listed on the first page, lemme try removing it
Don't know what happened. After your message, I did a new install (identical to the initial one), and it works now.dont have them - must be on your side