- Sep 10, 2021
- 5,019
- 4,916
Possible to skip the sis quest on Sandbox mod ?? (The one in which mc had to make an agreement with professor) ???
lol I had the same thoughts as well.Expected to have sandbox mode after Arthur speech but you have to cut it there. Was so excited so i can improve spells, cook potions and do some working...
Nice to have an update though, keep up the god work!
You can go for Elijah if you're interested in something different that four girls.your game is only for this girls ? Haley, Lily, Samantha and Ashley.
like usualy i prefer secondary characters
Oh HELL NO!!!You can go for Elijah if you're interested in something different that four girls.
Enable skip unseen text, it worked for meIn the Sandbox version in season one my game freezes when I access the sorting book when trying to contact Leona. Is this a bug and is there a fix?
Sweet, I was waiting for some real Sam action after Haley's scene near the end of season 1. Thanks bud.Yup that was 2 updates ago.
You also fuck one of the "roommates" in the last update.
So only one left
The other roommate this one -->
View attachment 1920215
idk in season 1, but in the season 2Maybe I skip some dialogues with Sam ?
When did she mention in season 1 ?
That could just be Aubrey. She is the one we know of.idk in season 1, but in the season 2You don't have permission to view the spoiler content. Log in or register now.
Than MC would say partner not Partners. Meaning there propably are some we dont know of.That could just be Aubrey. She is the one we know of.
She was one of the participants of the wizards tournament, we have seen her multiple times already and we know who she is. Last time when MC saw her was at the train station talking with Naomi just before departure to spend the Christmas with the family.W8 w8 w8, a scene here where you see Elijah and Dakota the white haired chick...it says something along the lines of "wow, i've never seen this girl be4...", what? Wasn't she introduced in season 1?
Q_Samantha > 11
and the one we got in case it's not.Q_Samantha
is None
in season 2 and was 0
in the end of season 1. It means that the variable transferred somewhat correctly and the problem is not a wrong value of that variable.or not game
, so that in VN mode the MC also knows Dakota already:label Intro_10_label:
$ setMusic("")
if hasattr(store,'Q_Samantha') and Q_Samantha > 11 or not game:
if hasattr(store,'Q_Lily') and Q_Lily > 5 or not game:
ch_Name "{i}(Where mushrooms are as tall as trees...){/i}"
show sc i_Intro_11_11 with my_dissolve
ch_Name "{i}(Wait a minute! I got it!){/i}"
if hasattr(store,'Q_Lily') and Q_Lily > 5 or not game:
show sc i_Intro_12_11 with my_dissolve
Sabrina "You have my attention."
Sabrina "I'm not sure if I will be able to help you, but I'll try."
ch_Name "Remember that time you, Lily and I went to find some ingredients in the woods?"
intro.rpy
file, it will cancel out any previous changes there.Hey!Bear in the Night
She was one of the participants of the wizards tournament, we have seen her multiple times already and we know who she is. Last time when MC saw her was at the train station talking with Naomi just before departure to spend the Christmas with the family.
I just got the same bug playing the VN version. Now it seems as if we haven't met her before.
There are two slightly different dialogs there in the script, in one we haven't seen Dakota before and in the other one we know her.
The other one gets selected in case a variable namedQ_Samantha > 11
and the one we got in case it's not.
However, myQ_Samantha
isNone
in season 2 and was0
in the end of season 1. It means that the variable transferred somewhat correctly and the problem is not a wrong value of that variable.
So, I'm guessing, there should be at least one more condition there to select the other, the correct dialog option, in case there is the wizards tournament happening.
I made a kind of fix, that might* work correctly for the VN mode, by adding a new condition thereor not game
, so that in VN mode the MC also knows Dakota already:
*However, I'm not completely sure that the MC knows Dakota in every possible VN path, so this may be a wrong condition to use in case there exists a VN path where the MC hasn't met Dakota yet.Python:label Intro_10_label: $ setMusic("") if hasattr(store,'Q_Samantha') and Q_Samantha > 11 or not game:
How to apply the fix:
To apply the fix just extract attached patch zip into the main folder (the root folder) of the game, where the game launcher files are.
In case you are using some mod or a fix to the sameintro.rpy
file, it will cancel out any previous changes there.