Ahchi

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Jul 17, 2020
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Dear Witches & Wizards! Welcome to our weekly DevUpdate!
But first, let's crack a smile with this joke:
How do Druids fish when they don't have a fishing rod?
...
With their bear hands!


Now that's what we're talking about, a portion of good old humour. And now, let's take a look at what have we managed to do this week:
  • First of all, check out Lust Academy season 2 version 1.3.1 alpha:
  • It's a fantastic opportunity to explore Cordale and dive deep into the story:
  • Finished 75 new renders with Amelie, Gabriella, Haley and Samantha.
  • Retouched 70 renders to enrich the viewing experience.
  • Added 3 new 60fps full HD animations for new hot scenes.
  • Finished planning the main storyline for version 1.5.1
  • Finished chit-cats for cafe scenes with Ahchi.
  • Finished Amelie's storyline for version 1.4.1
That's it for today! We have another scene and Visual Novel mode planned for version 1.3.1 beta and many other tasks planned for the week, so check out the next DevUpdate to find out if we succeeded in our plans.
Thanks for your attention and support. It's the best fuel for our game-developing engine.

Sincerely,
Bear in the Night


 

Gagge89

Member
Apr 24, 2020
365
137
i have a problem....i load the last saves, but the game go very very fast withoutu i press anything! I Try to make the rollback i however the game go forward very very fast!!! Why? It is unplayable :( :(
 

assasin1598

Newbie
Mar 5, 2021
20
12
That could just be Aubrey. She is the one we know of.
Than MC would say partner not Partners. Meaning there propably are some we dont know of.

Aaaand just for you i checked season 1. She dated a guy named Andy. He and Sam came to support MC at his football match and drives a blude Dodge. All said when you talk to Sam in the morning for the first time in Cordale.

Also something something Succubus would propably know how to orally pleasure someone really well...
 

Penfold Mole

Engaged Member
Respected User
May 22, 2017
3,215
8,051
Bear in the Night

W8 w8 w8, a scene here where you see Elijah and Dakota the white haired chick...it says something along the lines of "wow, i've never seen this girl be4...", what? Wasn't she introduced in season 1?
She was one of the participants of the wizards tournament, we have seen her multiple times already and we know who she is. Last time when MC saw her was at the train station talking with Naomi just before departure to spend the Christmas with the family.

I just got the same bug playing the VN version. Now it seems as if we haven't met her before.

There are two slightly different dialogs there in the script, in one we haven't seen Dakota before and in the other one we know her.
The other one gets selected in case a variable named Q_Samantha > 11 and the one we got in case it's not.

However, my Q_Samantha is None in season 2 and was 0 in the end of season 1. It means that the variable transferred somewhat correctly and the problem is not a wrong value of that variable.
So, I'm guessing, there should be at least one more condition there to select the other, the correct dialog option, in case there is the wizards tournament happening.

I made a kind of fix, that might* work correctly for the VN mode, by adding a new condition there or not game, so that in VN mode the MC also knows Dakota already:

Python:
label Intro_10_label:
    $ setMusic("")
    if hasattr(store,'Q_Samantha') and Q_Samantha > 11 or not game:
*However, I'm not completely sure that the MC knows Dakota in every possible VN path, so this may be a wrong condition to use in case there exists a VN path where the MC hasn't met Dakota yet.

__________________________
update 0.1
The same kind of problem is with the dialog about the mushrooms. Selection of the correct branch of the script depends solely on the Q_Lily variable there that in the VN mode is zero and the wrong dialog gets selected.

I applied the same kind of pseudo-fix to that dialog now, too:
Python:
    if hasattr(store,'Q_Lily') and Q_Lily > 5 or not game:
        ch_Name "{i}(Where mushrooms are as tall as trees...){/i}"
        show sc i_Intro_11_11 with my_dissolve
        ch_Name "{i}(Wait a minute! I got it!){/i}"
________________________________________
update 0.2
Added the same kind of fix to Sabrina Spellman's dialog about the mushroom forest

Python:
if hasattr(store,'Q_Lily') and Q_Lily > 5 or not game:
        show sc i_Intro_12_11 with my_dissolve
        Sabrina "You have my attention."
        Sabrina "I'm not sure if I will be able to help you, but I'll try."
        ch_Name "Remember that time you, Lily and I went to find some ingredients in the woods?"
________________________________________

**In case you have somehow avoided Samantha's and Lily's paths in VN mode, don't use this patch.

How to apply the fix:
To apply the fix just extract attached patch zip into the main folder (the root folder) of the game, where the game launcher files are.
In case you are using some mod or a fix to the same intro.rpy file, it will cancel out any previous changes there.

This fix is only for the Lust Academy 2 v1.2.1d, not for future versions. Use it only for playing in VN mode.
 
Last edited:
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Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,621
Bear in the Night



She was one of the participants of the wizards tournament, we have seen her multiple times already and we know who she is. Last time when MC saw her was at the train station talking with Naomi just before departure to spend the Christmas with the family.

I just got the same bug playing the VN version. Now it seems as if we haven't met her before.

There are two slightly different dialogs there in the script, in one we haven't seen Dakota before and in the other one we know her.
The other one gets selected in case a variable named Q_Samantha > 11 and the one we got in case it's not.

However, my Q_Samantha is None in season 2 and was 0 in the end of season 1. It means that the variable transferred somewhat correctly and the problem is not a wrong value of that variable.
So, I'm guessing, there should be at least one more condition there to select the other, the correct dialog option, in case there is the wizards tournament happening.

I made a kind of fix, that might* work correctly for the VN mode, by adding a new condition there or not game, so that in VN mode the MC also knows Dakota already:

Python:
label Intro_10_label:
    $ setMusic("")
    if hasattr(store,'Q_Samantha') and Q_Samantha > 11 or not game:
*However, I'm not completely sure that the MC knows Dakota in every possible VN path, so this may be a wrong condition to use in case there exists a VN path where the MC hasn't met Dakota yet.

How to apply the fix:
To apply the fix just extract attached patch zip into the main folder (the root folder) of the game, where the game launcher files are.
In case you are using some mod or a fix to the same intro.rpy file, it will cancel out any previous changes there.
Hey!
It's not really a bug, we decided to do it this way.
But we already changed it in the next version for those who didn't transfer their saves
 
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Penfold Mole

Engaged Member
Respected User
May 22, 2017
3,215
8,051
Hey!
It's not really a bug, we decided to do it this way.
But we already changed it in the next version for those who didn't transfer their saves
Umm, I'm not sure what you mean.
You did it that way because the MC now has a sudden case of amnesia and forgets that he knows Dakota and also about the huge mushrooms? Or did you add a condition there that will fix MC's amnesia in the next update?

BTW, I did transfer my save file, as I mentioned already.
It's just that the Q_Samantha and also Q_Lily are zeroes in VN mode in the season 1 finale and to play back the correct branch of the script there you would need an additional condition to select the correct branch of script.

Well, I guess, we'll see what you did there to fix it.

Thanks!
 
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Daquarius

Member
Jan 23, 2018
102
101
When I used my season 1 save the game ends right after saving Ashley from the demon. When I don't use the save, It goes much further.
 

Gagge89

Member
Apr 24, 2020
365
137
Hello Bear in the Night
I have a problem. I uploaded the saves from chapter 1 to chapter 2 last update a month ago and everything was fine.
Now I have downloaded the new reality and loading the last save the game goes very fast (as if I hold down CTRL but I am not doing it) and it is impossible to stop it. He's kind of gone mad. It stops only as soon as I meet the first choice and immediately after choosing it starts again very fast. In this way it is UNPLAYABLE. But how is this possible? Can you solve?
 

Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,621
Umm, I'm not sure what you mean.
You did it that way because the MC now has a sudden case of amnesia and forgets that he knows Dakota and also about the huge mushrooms? Or did you add a condition there that will fix MC's amnesia in the next update?

BTW, I did transfer my save file, as I mentioned already.
It's just that the Q_Samantha and also Q_Lily are zeroes in VN mode in the season 1 finale and to play back the correct branch of the script there you would need an additional condition to select the correct branch of script.

Well, I guess, we'll see what you did there to fix it.

Thanks!
Could you send your save file, we will check the problem. Maybe we miss understanding each other
 
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