Viatovic

Active Member
Sep 3, 2017
717
1,500
I can't install the new android version of the game, not the first game this happens to me.
Does anyone know what to do about it?

Loving the game so far.
 

JJDrakken

Well-Known Member
Oct 28, 2021
1,433
2,510
I have everything enabled since very beginning. Yet to see any of our Futa Succubus in Series 2 or anything else in the LGBTQ+ stuff. Either it's not there or something messed up or he's not done anything yet with it in Series 2.
 

Rufio

Member
Sep 4, 2017
267
347
Hi guys,

Could anyone help me with the following bug i get when going to sleep.
i am part way through so it isnt the first time i have slept, just suddenly happened:

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 29, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 11, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Lily.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 29, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 11, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Lily.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
ScriptError: could not find label 'Haley_8_label'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 199, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 5, in script call
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 294, in script call
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 295, in script call
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 294, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 29, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 11, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Gabriella.rpyc", line 5, in script call
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Lily.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "logic/events/sleep_wakeup.rpyc", line 61, in script call
  File "renpy/ast.py", line 1705, in execute
    rv = renpy.game.context().call(label, return_site=self.next.name)
  File "script.rpyc", line 199, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 5, in script call
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 294, in script call
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 295, in script call
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 294, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 29, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 11, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Gabriella.rpyc", line 5, in script call
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 62, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 492, in script call
    $ renpy.call('fountain_flower')
  File "logic/locations/objects.rpyc", line 192, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Lily.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Dakota.rpy", line 5, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 532, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 222, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "logic/events/sleep_wakeup.rpyc", line 61, in script call
  File "renpy/script.py", line 927, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'Haley_8_label'.

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
LustAcademy-2 1.6.1d
Mon Nov  7 07:32:43 2022
 
3.70 star(s) 188 Votes