- Jan 7, 2018
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That's not exactly true (so far). A consequence is what happens after making "A" choice. A "consequence" is not necessarily something bad. You can say "As a consequence, all birds fly southwards". That's nothing bad, is it?"Consequences" are something bad happening when making the wrong choice. "Storyline changes" are merely different outcomes depending on your choices. They are not the same thing.
It's just people who use it often in the wrong way, just as they confuse "irony" with "coincidence". Probably dictionaries will reflect the new meaning at some point.
I meant it the other way around. A story change is one of the possibilities that can happen as consequence. In some cases the consequence can be a scene or a dialog completely unrelated to the story. The story change is one possible conseqence of an event.But, then you DID say "possible" consequence. So...that means story changes do not necessarily mean consequences
The last sentence pretty much sums it up. You can skip all 'sexy' Victoria scenes and still have MC bang her in the end. NPCs will react to the MC just the same, no matter if you ended up in bed with them. This is not a sandbox game. It's a story based game playable as sandbox. There are several story arcs, which you can complete or chose not to. But the next season will assume that you completed all of the previous stories...But...I assume you are saying this game is linear AF, and choices do not even matter. Because if there are no consequences, and story changes are the same as consequences, then there are no story changes, and therefore choices are pointless.