- Nov 7, 2017
- 120
- 134
I don't take it personally, don't worry. But I feel like I'm not being clear enough: you tell me you broke the game 6 times in 30 minutes, but you don't tell me what happened. Since it works fine for me, it's extremely difficult to know what's wrong, especially for a beginner like me.I test Unreal Engine games all the time so this is one is hard to test for me. I have about 30 min of play time in yours and broke it 6 times. The reason your game has real problem is first of all your resolution support. Just for starting the game I already break everything. I am sounding mean but trust me I am just honest it is nothing personal it's how I always am with paying costumers too.
You talk about "resolution support" as if you enjoy dropping hints. Get straight to the point and tell me what's wrong with it (I know it's not set up properly, but I can't just fiddle with the settings blindly, believe me, I've already done it and it's really not a good idea).
Right now, I'm working on making the game not launch in fullscreen the first time (I'm even thinking of removing this option altogether since it serves no purpose), and having it launch in 1280x720 because I think it will be less resource-intensive. But it's just a "thought," I have no idea if it will be effective or not. On my PC, it worked before, it will work after.