May 7, 2021
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To get pass it you need to make these choices: "It slipped my mind", "Obey", "Tighter is better", "Insert fingers", "Mention the dildo", "Follow them".
So, in summary, there is no way forward without simping. And, it's all set up by yet another decision by the MC that is painfully obvious in its stupidity, but the player can't stop. There's a lot about this game that's good, but that gets frustrating.
 

MrMax

Active Member
Sep 30, 2017
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So, in summary, there is no way forward without simping. And, it's all set up by yet another decision by the MC that is painfully obvious in its stupidity, but the player can't stop. There's a lot about this game that's good, but that gets frustrating.
Ehh... MC is pretty passive to begin with. It's only after he gets into the loop and starts experimenting that he understands how being assertive can be awesome and how some women really like it. Jessica is not that easy however because she has a good amount of disdain for MC and is quite domineering herself (aka a bitch) so going with Chloe's suggestions is a good way to bridge the gap.
Also, simping involves not getting anything (truly) for your efforts and our boy does get what he wants in the end
 

Dragon59

Conversation Conqueror
Apr 24, 2020
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Ehh... MC is pretty passive to begin with. It's only after he gets into the loop and starts experimenting that he understands how being assertive can be awesome and how some women really like it. Jessica is not that easy however because she has a good amount of disdain for MC and is quite domineering herself (aka a bitch) so going with Chloe's suggestions is a good way to bridge the gap.
Also, simping involves not getting anything (truly) for your efforts and our boy does get what he wants in the end
It's almost as if people don't quite understand the specific meanings of terms like "simp" (giving in a one-sided relationship) or "NTR" (having a partner stolen by another) and use them very broadly.
 

MrMax

Active Member
Sep 30, 2017
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Anyone know what "Lust Theory" will have extra over the normal EoL version?
 

barris

New Member
Jan 4, 2021
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I don't really think that's possible. I am not a lawyer, but at least part of RenPy is released under LPGL, which here means Renpy Games have to be distributed under manner compatible with it. Which means, a) they cant really copyright it as derivative work, and what it is more important b) it can be sold, but source code has to be freely distributed.
I think you're confusing the strong copyleft on GPL and such with the LGPL. For GPL, if you link code against something, the combined work has to be available under the GPL and you would have to distribute your source code. I believe also this wouldn't apply to any copyright that applied to images, story, etc.

However, this doesn't apply to LGPL, and is typically why reusable things like Ren'Py are not distributed under GPL, they actually choose LGPL so it can be incorporated into commercial works. If they didn't, too many people would choose to use another product as they couldn't have control of their own works.

Basically all that is required in this case is the developer must distribute or make available the source code of the LGPL product (i.e. Ren'Py). None of this applies to the derivative work and their original work, it just applies to Ren'Py.

Also your suggestion that they "can't copyright it" is totally false, licenses cannot override a person's right to copyright in their work, it's happens automatically, including for derivative works. Wherein someone has a restriction because of incorporating LGPL or GPL code into their work, they always retain the copyright to their original work and they can always rip out Ren'Py and produce a new work without it.
 

Thermophob

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Apr 10, 2018
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However, this doesn't apply to LGPL, and is typically why reusable things like Ren'Py are not distributed under GPL, they actually choose LGPL so it can be incorporated into commercial works. If they didn't, too many people would choose to use another product as they couldn't have control of their own works.
Well, thing is LGPL allows proprietary software to use libraries licensed under it, but proprietary software has to be separated. That's why most of such software actually uses system wide shared libraries. If they ship said libraries with software, then it qualifies as derivative work, and by letter of LGPL cant be copyrighted. If you take any RenPy game, it has said libraries shipped with it, under libs. It doesn't use system wide shared libraries.

Basically all that is required in this case is the developer must distribute or make available the source code of the LGPL product (i.e. Ren'Py). None of this applies to the derivative work and their original work, it just applies to Ren'Py.
RenPy is not LGPL licensed, it's licensed under MIT, yet for purpose of LGPL, it's derivative work of LGPL, and precisely because of it, all requirements of LGPL have to be met. Actually, RenPy about it.
Portions of Ren'Py are derived from source code that is licensed under the GNU Lesser General Public License, so Ren'Py games must be distributed in a manner that satisfies the LGPL.
RenPy games, are RenpPy, not product of it, but RenPy which runs series of pictures and text.

Also your suggestion that they "can't copyright it" is totally false,
What they can copyright?
Characters? I am not sure they can.
Their code contributions? It's already open sourced. IE, it's enough to decompile rpc and rpa files, and you can see everything, reverse engineer and what's not. Not to mention it's shipped and cant work without LGPL libraries.
Story... well yes. But it has to be separated in order to

licenses cannot override a person's right to copyright in their work, it's happens automatically, including for derivative works. Wherein someone has a restriction because of incorporating LGPL or GPL code into their work, they always retain the copyright to their original work and they can always rip out Ren'Py and produce a new work without it.
Well, yes, but if they extract their own work from , there is no the game. Why somebody of those actually making a lot of money, like Summertime Saga or ICSTOR never tried to claim copyright?
PS; for automatic part. I already wrote about it. Berne convention does not mention software, not surprisingly as it's legal document of XIX century. Some countries, like US or Germany, interpret software as literary works, but it's applicable only in those countries. That's actually how piracy works, as soon as software is not linked with US DMCA complaints are simply ignored, but I digress here.
 

HorttoKaalo

Member
Jul 1, 2021
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oh damn, 80% already... Do yall think it's gonna drop this month?
Grind 18% of missing renders and 40% of missing animations, and then 90% of the code in three days? Not a chance, if they don't want another 24 hour office day and bugfest. Next week for sure.
 

Dr. Javi

Active Member
May 29, 2020
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oh damn, 80% already... Do yall think it's gonna drop this month?
Per Patreon, they were shooting for the end of this month (not a promise though) which would be an incredibly quick turnaround. The progress stats on their website move very inconsistently. It went from 0% to 25% in a couple of days after the most recent release and then didn't move for a while. There's no pattern with how much it goes up or when it's updated. I'd give it a couple of weeks past month's end. I'd still be very satisfied with that since it would still be a quick turnaround.
 
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boxedjack

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Apr 23, 2017
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I remember a while back the devs mentioned they will take a couple extra days for every future release to iron out bugs. Considering S2E5 came out after an all night session and the bugged progression is apparently not being fixed before the next Episode, it seems they dropped that plan.
Did they ever mention why? I'm mostly just curious as I don't mind bugs in Renpy games too much since they are very easy to circumvent.
 

HorttoKaalo

Member
Jul 1, 2021
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Considering S2E5 came out after an all night session and the bugged progression is apparently not being fixed
Did they ever mention why? I'm mostly just curious as I don't mind bugs in Renpy games too much since they are very easy to circumvent.
The bugged progression in E5 is fixed, they released a hotfix along with official Android version. And have they mentioned why they dropped? No. That's Inceton's biggest downside that really keeps me from supporting, since the communication is almost non-existent.
 

Penfold Mole

Engaged Member
Respected User
May 22, 2017
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Well, thing is LGPL allows proprietary software to use libraries licensed under it, but proprietary software has to be separated. That's why most of such software actually uses system wide shared libraries. If they ship said libraries with software, then it qualifies as derivative work, and by letter of LGPL cant be copyrighted. If you take any RenPy game, it has said libraries shipped with it, under libs. It doesn't use system wide shared libraries.


RenPy is not LGPL licensed, it's licensed under MIT, yet for purpose of LGPL, it's derivative work of LGPL, and precisely because of it, all requirements of LGPL have to be met. Actually, RenPy about it.


RenPy games, are RenpPy, not product of it, but RenPy which runs series of pictures and text.


What they can copyright?
Characters? I am not sure they can.
Their code contributions? It's already open sourced. IE, it's enough to decompile rpc and rpa files, and you can see everything, reverse engineer and what's not. Not to mention it's shipped and cant work without LGPL libraries.
Story... well yes. But it has to be separated in order to


Well, yes, but if they extract their own work from , there is no the game. Why somebody of those actually making a lot of money, like Summertime Saga or ICSTOR never tried to claim copyright?
PS; for automatic part. I already wrote about it. Berne convention does not mention software, not surprisingly as it's legal document of XIX century. Some countries, like US or Germany, interpret software as literary works, but it's applicable only in those countries. That's actually how piracy works, as soon as software is not linked with US DMCA complaints are simply ignored, but I digress here.
As Ren'Py team suggests:
Although we are unable to provide legal advice, we believe compliance can be achieved by including a copy of this license with every copy of Ren'Py you distribute, and linking to this license from your project's README file or App Store description. We suggest using the wording:


This program contains free software licensed under a number of licenses, including the GNU Lesser General Public License. A complete list of software is available at .
This should be enough to achieve compliance with everything that Ren'Py includes to every game distribution package.

Many commercial software products are shipped with libraries protected by LGPL. They do mention those libraries in their licences and have added LGPL licence to their documentation. These libraries can easily be separated from the rest of the files, as they exist as separate files or folders.

In every Ren'Py game distribution package the libraries, Ren'Py code and game files are placed into clearly separate folders/directories, so that all binaries, including LGPL'd ones can easily be separated from the rest of the files. Although that "For proprietary software, code under the LGPL is usually used in the form of a shared library" does not mean that this is always the case.

I believe that image and script files distributed with Ren'Py by default in the "Standard version" inside the 'game' subfolder should be covered by the Artistic Licence included to other licences on the Ren'Py web page.

Everything that a game dev creates (scripts, images, animations, sounds) is protected by copyright from the moment of creation in the EU:

For example, DAZ model files belong to their creators, but an image file that uses these models belongs to the person who combined those files and positioned the models and rendered the image. In a Ren'Py game distribution package those files are placed into a separate folder or rpa archive file.
Those image files are copyrighted to their creator, as well as all the script files he created.
 

Thermophob

Well-Known Member
Apr 10, 2018
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Many commercial software products are shipped with libraries protected by LGPL. They do mention those libraries in their licences and have added LGPL licence to their documentation. These libraries can easily be separated from the rest of the files, as they exist as separate files or folders.
Well, my whole point is that you cant separate those libraries from random RenPy game. I mean, RenPy itself cant be separated from those libraries. LGPL makes difference between a software that uses a library, and one that is derivative work.
Here is the paragraph from LGPL:

4. Combined Works.

You may convey a Combined Work under terms of your choice that, taken together, effectively do not restrict modification of the portions of the Library contained in the Combined Work and reverse engineering for debugging such modifications, if you also do each of the following:


  • a) Give prominent notice with each copy of the Combined Work that the Library is used in it and that the Library and its use are covered by this License.
  • b) Accompany the Combined Work with a copy of the GNU GPL and this license document.
  • c) For a Combined Work that displays copyright notices during execution, include the copyright notice for the Library among these notices, as well as a reference directing the user to the copies of the GNU GPL and this license document.
  • d) Do one of the following:
    • 0) Convey the Minimal Corresponding Source under the terms of this License, and the Corresponding Application Code in a form suitable for, and under terms that permit, the user to recombine or relink the Application with a modified version of the Linked Version to produce a modified Combined Work, in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source.
    • 1) Use a suitable shared library mechanism for linking with the Library. A suitable mechanism is one that (a) uses at run time a copy of the Library already present on the user's computer system, and (b) will operate properly with a modified version of the Library that is interface-compatible with the Linked Version.
  • e) Provide Installation Information, but only if you would otherwise be required to provide such information under section 6 of the GNU GPL, and only to the extent that such information is necessary to install and execute a modified version of the Combined Work produced by recombining or relinking the Application with a modified version of the Linked Version. (If you use option 4d0, the Installation Information must accompany the Minimal Corresponding Source and Corresponding Application Code. If you use option 4d1, you must provide the Installation Information in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source.)
Now, what of following any RenPy creator implements? I am not trying to be smartass here, but vast majority of them don't even have enough of knowledge to implement point d0) or d1) (Which would made it for them possible to copyright a game. They chose RenPy precisely because it's doesn't require advanced programming knowledge. They are for most part 3d artists.
PS, as you may see it mentions copyright notices. We played hundreds of games here, I don't know single RenPy game with copyright notices.


Everything that a game dev creates (scripts, images, animations, sounds) is protected by copyright from the moment of creation in the EU:
And outside of EU it depends on agreements of EU and other governments. Anyway, it's not major issue here.

For example, DAZ model files belong to their creators, but an image file that uses these models belongs to the person who combined those files and positioned the models and rendered the image.
I don't know under what kind of license DAZ models are published, and what rights customer gets with purchase of model. Many people are guessing here, me included, but unless we actually see, it's only guessing.
 

Darth Vengeant

Well-Known Member
May 6, 2020
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If you have any mods installed, the mods will remove the bonus content option from the menu.
Start the game without mods installed, get bonus to unlock. Then install mods. Problem solved.
------------------------

Moving on. Opinion time.

Season One was great. But, with Season Two I feel the game has gone off track and is wasting time on too many side characters and events. I stopped my wallet support until the game gets back on track, if it does. The game should have stayed focused on the main 5 and stayed with them. Mom, two sisters, cosplay friend from school, and the teacher. I don't give a rip about anyone else frankly. The entire Party scenes and updates related to it were an utter waste of time. I get tired of these games having too much bloat and too many characters. You wait and wait and wait, sometimes for months on end of updates, to get back to the characters and story you actually care about. I prefer games with a few characters and stay focused on them and the story. Not 10000 side characters and events, it just ruins the emersion and story. It becomes unfocused. Convoluted.

I hope we get back to the Mom soon, because I am tired of waiting.
 
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