Firestorm253
Newbie
- Mar 6, 2020
- 22
- 85
- 23
Well i know that i'm not an experienced Member, but as far as i can say, it's on the dev's purpose.There are 3 situations, that I found after I stuck in 6/7 stories, but all are CONTINUED... 1 is in school in the morning with the blonde girl sitting on the floor, second is with the blone girl in the pool at noon, third is at home in the garage.. Jessica do yoga... I can't do something with this situations.. is there a bug or a "preview" for E3?
PS: At afternoon you can "explore" all rooms at Amy's "Party" House.. at "party mid" the blonde girl sitting in the Amy's room and cry, but you can't do anything...
What is the BonusContent about? "Only" the Gallery on the phone?
PPS: If choose by Jessica all "Jobs" in the prolog, she give you something extra ;-)
(Since the 7th story-hint is Amy's story)
That's the code in the script file:
----------------------------------------------------------------------------------------
screen def_amy_party_a_room_mid_button:
zorder 2
if amy_quest == 1:
vbox:
xpos 1083
ypos 306
imagebutton auto "buttons/def_amy_party_a_room_mid_button_%s.png" focus_mask True action [Notify("I don't have to talk to her right now."), Play("sound", "audio/se/invalid_click.ogg")]
else:
vbox:
xpos 1083
ypos 306
imagebutton auto "buttons/def_amy_party_a_room_mid_button_%s.png" focus_mask True action [Notify("I don't have to talk to her right now."), Play("sound", "audio/se/invalid_click.ogg")]
----------------------------------------------------------------------------------------
So as you can see, nevermind if you already progressed in the story or not, the output is always:
"I don't have to talk to her right now."
Hope i could help you guys.
I guess we just have to wait for another release...