Ok so I gave 0.3.8 a try
If I have less than 40 energy and you try to explore, my energy drops to 0 and my cursor goes invisible, gotta rest till I get 40 energy
And idk why it took me this long to think of it but the energy-power balance really could use some rework. Considering practically every action costs 20% of your energy, it drains super quickly
- If you beat up an enemy anywhere except the base subway area, you should remain there instead of travelling back to base and having to spend more energy to leave again
- idk if power is supposed to play any role except being a requirement for a boss fight or dildo-thing summon but if you do rest then I think it would be better to make resting at the base area cost no power, whilst adding an option to rest in other places which would cost power
- Power should be significantly increased if fighting a strong enemy and maybe higher power could increase damage in combat
- Speaking of combat, fights are as of now super easy and you could just straight up face-tank wolves and normal bug-things. They are technically the weakest enemies but there could be incentives to make players take the fights more seriously, like for example combat sex or random bursts of damage from enemy
On the side of fetish stuff, I think it would be nice to have an option to give the main girl some skins or have her to buck naked
And this might get a lotta people's eyes rolling but my kinda H-game fantasy is "preggo chick running around getting sex and doing all sorta main character stuff", so it's a real bummer that you're blocked from anything during pregnancy until you give birth, so could we just go back to pre-0.3.7 on that front? (plz)