Stormfall_24
New Member
- Jul 20, 2018
- 9
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Can you give us the changelog?
Can you give us the changelog?
Can you give us the changelog?
Male Harpy... Inaccurate but could be kinda hot if they ever add pics xDIMPORTANT:
PART 1: CONTENT
- If during game you will see “WIP” it means Work in Progress and that part is still not finished.
Home
Bareshade
- Crow – Message from the witch (Req: Iron Blood Village Unlocked, Finished nightmares with Nameless)
- Nameless Visit (Req: Accepted or Refused help from the witch)
- Wolbauk Training
- Study Screen – Healing Salve added
- Crafting arrows (Req: Blake/Dulrig arrow talk done, Sparking Seed/Poison Extract in the inventory)
Northcrest
- Blake - Crafting arrows (Req: Arrow quest for Nauxus done)
Swamp
- Dulrig - Crafting arrows (Req: Emerine and Glafire stones brought back to him)
Witchhut:
Wasteland
- Mind protection (Req: Seeing Crow at home)
- Quest: Rat fur (Req: Accepted the witch offer, night witch)
Location
Iron Blood Village
- New options (Wolbauk fight, Item find)
Location:
Roghak:
- Start of the challenge (Req: Talk about trust with orgram again, then come back the next day)
- Wolbauk’s Pen – unlocks possibility to leave mounts here and also a new NPC, Roghak (Req: Doing the first challenge)
- Explore the village – you can get kicked from the village if you do that before challenge, nothing after the challenge for now
Private Tent:
- Talk: Ask about him
- Talk: Asking about wolbauks
- Talk: Sick mounts (Req: Successfully treating the wolbauks in the pen)
- Talk: Leaving mounts
- Barter shop (For details look into changes and bug fixes part)
Orgram:
- A place to sleep and craft (Req: Finished challenges)
Plains of Death
- Broke the rule (If explored the village before finishing challenges)
- Quest: Taming a wolbauk
- Quest: Test of strength
- Quest: Group challenge
- Quest: Final test
Location:
Dungeon:
- Explore
- Path to the shrine (Req: Group challenge quest in progress or finished)
Shrine:
- Whole new dungeon with two levels (Including fights with vultures and harpies, some obstacles, treasures, camping with Groth)
Enemies:
- Offering equipment
Items (For details look into changes and bug fixes part):
- Harpy (Male/Female)
- Vulture
- Wolbauk
PART 2: GUEST WRITER CONTENT
- There are more bows available
- There are more arrows available
PART 3: VISUAL ASPECTS
- Will be added soon
Zoroj’s addition:
Gavel’s background:
- Naked alt for Groth
- Alternative expressions for Groth and Orgram
PART 4: CHANGES AND BUG FIXES
- Forest Path background is finished
Barter:
Enemies:
- New way of shopping – exchange items for other items. As some other races won’t necessary use human coins, there’s an option to barter now. It will be added to the lizard tribe with the acolyte that was exchanging stuff for earth moss, also the orc tribe will use this method as well.
Items:
- Some enemies got an ‘aerial’ trait (Bats, Hortnets, new enemies in this update). Aerial units are more difficult to hit with melee weapon, encouraging to use ranged weapons. Some of those creatures have a skill that gave them ‘fly’ status. They can’t be hit by melee weapon at all, but hitting them with ranged attacks gives chance to take down to the ground which deals additional damage. Bombs still works on those enemies.
- Bandit, Barrel, Lizardman Warrior, Werewolf, Orc Brute, Northcrest Guard – Those enemies have some new actions during the battle (I used some of the ideas from a picture I’ve got for a birthday).
Gunnar:
- A small tweak to the amount of items that can be crafted with higher crafting skills
- Arrows can be made in the workshop if the player knows the design
- Bows have slightly increased damaged, but in cost of lowering the dodge. Most of the arrows got a trait that they lower the opponent’s protection by half.
- Some of the new stuff can be bought in the Northcrest, there’s a new merchant in the marketplace.
Others:
- Gunnar and Caravan options in Bareshade are now only available on Monday, Wednesday, Friday and Sunday.
- Some of Gunnar's dialog and talk options on the River Path have been updated to consider your past experiences with him and the bandit camp.
- Some minor fixes here and there.
--- you can also look this up in game ----
Listed as: update notes
nothing special happened (dont know if i did wrong choice) ... for the tribe quest...
apk pls
same, mines was the respected route. But I wonder if the other choices give you more content.nothing special happened (dont know if i did wrong choice) ... for the tribe quest...
we have a review of the orcs so i might think there is a way that we can increase his libido in the fight tho ( we also have the other art by watching the orc pissing at night )same, mines was the respected route. But I wonder if the other choices give you more content.
I don't think they made that yet,all you can do is watch one of them pissing. That's interesting...So i done 3 quest somebody tell me if we can have sex scenes with these two orcs ok?
After you finish the Bareshade Expansion and Country Road events and witnessed the 'Clash w/ Barrel' event at the bar, Logan will show up at your place in Bareshade and you'll have the option to sleep with him. I think that's about it for his normal route tho.Guys i have a question, the game have some scene with the normal Logan or any NSFW content (even the simple naked sprite) is just to the bottom Logan?
You don't need a screenshot for this. It's the same art from when he reveals himself to you but not obscured by treesDoes anyone got a screenshot of the Cthulhu daddy visiting the main character?
Ah ok guess I have to see it for myselfYou don't need a screenshot for this. It's the same art from when he reveals himself to you but not obscured by trees
Cthulhu of course, no brainer there.Soooo to trust the witch or the cthulhu dude? My inner Buffy tells me that the witch is the way to go but the nameless one is too hot to handle
also wtf I cant go back to choose other dialogue options¿¿¿