Thank you so much for the insight. Yes, a detailed planification should have been made before the start of the game development. However, I didn't had much experience with implementing the mechanics and features that the game has in its current state. I had to learn everything from scratch and had some help from a smarter programmer that helped me to learn the bolts and nuts of the process in order to actually have a good plan for new content.I've been following the game since it first came out. It's improved a lot mechanically. Actually, the idea of the current version should have been given from the beginning. In every update, the location designs change more or less. I think it would have progressed faster if this was a decision made from the beginning.
The art design of the game is very good, but due to the mission design, the events move very fast and the game ends quickly.
This resulted in many reworks and changes in the overall structure of the game, but now things are more clear for me and I'm doing what I should have done from the start. Thank you so much for your feedback, and I hope you keep playing the game in the future!