Hello everynyan!
Update 0.0.2 is here.
I’m not sure how "big" this update feels, but I’ve spent a ton of time fixing previous mess. Now I have a much better understanding of the engine’s logic and structure. I tried to create some custom sound effects which took way more time and effort than I expected (still room to improve, but hey, practice makes perfect, right?).
The next update should be bigger, but I won’t make any promises just yet (sorry!).
Save transfers may not work correctly from previous version (sorry).
I hope I haven't forgotten anything
Enough yapping - here’s what’s new:
New Content in 0.0.2:
Story Continuation: Meet a new NPC who introduces you to a secret group preparing for dark times. But first, you’ll need to prove yourself worthy. (It ends after a boss fight)
Boss Fight: Face the Ghost of the Manor! Will you banish it for good… or fall to its relentless assault? (Includes 3 smaller events on the path to the boss).
Goblin Threat: Goblins have invaded the forest and stolen the village’s supplies. The headman has tasks for you. (Features 3 possible outcomes + 2 failure events).
New Shop: A merchant has set up shop next to Mia’s house. Feel free to haggle for a discount! (Includes a Flashing Event).
Mia’s Uniform: Mia’s waitress uniform has arrived. Will she take another shift? (Includes Peeping and Flashing Events).
Strange Reflection: Something sinister hides in Mia’s reflection… Can she confront it? (3 possible outcomes).
Total: 13 new events (with 89 new CGs)
Let me know what you think! Feel free to leave comments, suggestions, or any issues you run into, here or in my DM's. Your feedback helps make the game better!
MEGA
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