John8r9

Well-Known Member
Dec 25, 2018
1,350
779
they've finished about 10 of the things they planned to add into the game or fix. Lets wait for the last week of June to see which things they will add first
 
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kala_q

New Member
Aug 22, 2023
5
4
huh theres 0.0.8?anyone can give the patch notes?
■ Bug fixes
・Fixed a problem in which the Blood Sword skill would cause not only corpses but also stunned NPCs to explode.
・Fixed a problem that caused loading to not work correctly when saving a game with harvesting boxes or mining sites outside of the map.
・Fixed a problem in which once an NPC was made a companion, it would not behave correctly when discarded with the H key after returning it to the inventory.
・Fixed a problem in which the male protagonist would not fall down by stun attack.
・Adjustments to the way DLC is updated and loaded
・Fixed an issue where NPCs set as "Survivor" could not be defeated to resolve their morale when they went out of control.
 

lordmojito

Newbie
Nov 14, 2018
50
18
■ Bug fixes
・Fixed a problem in which the Blood Sword skill would cause not only corpses but also stunned NPCs to explode.
・Fixed a problem that caused loading to not work correctly when saving a game with harvesting boxes or mining sites outside of the map.
・Fixed a problem in which once an NPC was made a companion, it would not behave correctly when discarded with the H key after returning it to the inventory.
・Fixed a problem in which the male protagonist would not fall down by stun attack.
・Adjustments to the way DLC is updated and loaded
・Fixed an issue where NPCs set as "Survivor" could not be defeated to resolve their morale when they went out of control.
thanks king
 
May 5, 2019
136
58
More peaceful native villages would be nice, ones that specialise in trade or accommodation for a price/relationship points. Would solve the boxing in problem with base building and can safely roam around.
I'll be surprise if there's even trade they're planning, so far the game gave me the vibe of "you won't survive if you don't commit some heinous act", though I'll love to have that, and auto-farming/hunting, the MC can't be in the base 24/7
 

Hajtand

Well-Known Member
Nov 5, 2017
1,526
2,510
After having placed 484 tiles with pixel perfect (I would pixel hunt them to place them perfectly square) and having to redo them because of NPC retardation. I learn halfway through the ordeal, that you can snap them into place. The conditions for this are, however, completely retarded. You stand roughly 1 and 1/3rd of a tile away and point to the tile that's one further down. The tile which is directly 1 and 1/3rd away (not the one you are pointing at) from you, will then, suggest, a place to be snapped. Kind of like how a knight moves in chess, except it doesn't move as far.

That's nice to know after 3 hours of redoing it today and the eternity it took yesterday :HideThePain: .
 

Bonsai465

Active Member
Jul 9, 2020
576
244
After having placed 484 tiles with pixel perfect (I would pixel hunt them to place them perfectly square) and having to redo them because of NPC retardation. I learn halfway through the ordeal, that you can snap them into place. The conditions for this are, however, completely retarded. You stand roughly 1 and 1/3rd of a tile away and point to the tile that's one further down. The tile which is directly 1 and 1/3rd away (not the one you are pointing at) from you, will then, suggest, a place to be snapped :HideThePain:. That's nice to know after 3 hours of redoing it today and the eternity it took yesterday.
It's a bit random, you kinda learn the art of how to snap stuff, someone asked the question on snapping rework and dev said they want to but its hard to fix. It was google translated so skipped on the detail here.


気持ちはとても分かります。グリッドを表示することもできます。
ですが、グリッドを表示しても綺麗に設置はできないのが現状だと思います。
何故かと言いますと、私がそこまでグリッドを意識してクラフト物を書いていなかったので、大きさがバラバラなのです…
同じものだけ(壁とか?床とか?)なら揃うとは思いますが…
もし実装するのであれば、「10㎝ごとくらいにスナップ機能付きのグリッドを表示」とかになると思いますが、オブジェクトの大きさにバラつきがあるので、実装したところで「なんか違う…」みたいな感じになるのではないかと思います
 
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Hajtand

Well-Known Member
Nov 5, 2017
1,526
2,510
It's a bit random, you kinda learn the art of how to snap stuff, someone asked the question on snapping rework and dev said they want to but its hard to fix. It was google translated so skipped on the detail here
The conditions are indeed odd, but it works consistently, if you do what I suggested.
 

John8r9

Well-Known Member
Dec 25, 2018
1,350
779
Where can i find Large female native, can't find them
my god how many times i've seen this question being asked

raiders, put flower totems around to increase the chance of female raiders, not every time the normal raiding group will have large female native tho, they seemed to appear more with +50lvl group (place one hell totem to +lvl 50)
 

Bonsai465

Active Member
Jul 9, 2020
576
244
my god how many times i've seen this question being asked

raiders, put flower totems around to increase the chance of female raiders, not every time the normal raiding group will have large female native tho, they seemed to appear more with +50lvl group (place one hell totem to +lvl 50)
Just don't answer, people that asked are either really clueless or can't be bothered to search the thread. This is how the thread has this many messages as well
 
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Reactions: SetsunaFSeisei
Dec 25, 2018
83
41
I hope they will make a catapult update that npc can use to attack behind the wall..
and also sometimes when I make a base on the river bank, the enemy can still attack from across the river by walking in the water..
so I also hope there is an update for water animals that can be tamed..
 

Andrew Newmann

New Member
Feb 24, 2024
3
6
The game is pretty good though I feel like the only thing that's missing is some sort of recruitment/training system when you capture a native. All that happens rn is you put them in a cage with food and wait for the percentage to go up. I think I read that the dev is planning on working on something like that.

Also it would be cool if all the gore/horrific stuff had some sort of bonus effect on captured natives like making them more loyal or tame faster.
 
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4.40 star(s) 38 Votes