Ohh, sorry btw can I download here the non steam version? I bought the steam version.DLC on author site, DON'T ASK CONTENTS OR LINKS HERE
Ohh, sorry btw can I download here the non steam version? I bought the steam version.DLC on author site, DON'T ASK CONTENTS OR LINKS HERE
eh..this one here is not up to date tho. The developer updated steam version 0.0.6 a few times but this one is just 0.0.6 version 1Ohh, sorry btw can I download here the non steam version? I bought the steam version.
wutOhh, sorry btw can I download here the non steam version? I bought the steam version.
No difference between steam and non steam. Outside of steam version depending on how workshop goes might even be better for people that like modsOhh, sorry btw can I download here the non steam version? I bought the steam version.
know wut they added or fixed?Update v0.0.8 just now
nothing for now but i think is soonknow wut they added or fixed?
nvm, they posted the log this time
More peaceful native villages would be nice, ones that specialise in trade or accommodation for a price/relationship points. Would solve the boxing in problem with base building and can safely roam around.Is there any other game that as free as this? I think I've done everything in the game, I even create my own special forces, notably laser eyes spam and daemonettes of slaanesh with their two blade-arm.
I hope the dev also focus on NPC's reaction and morality have consequences, because what's the point of morality when no one react to it? So far my playthrough is good MCs harem, I want the MCs also working when we don't play as them so they don't just standing there. Also its seems like the author intend to have the male NPC redeemable, but they didn't felt earned.
With how "unstable" the way the game are right now, I wonder if we should attach to the NPC because of the potential NTR, but we'll see.
So as for now, I'll have Yona act as the cold leader who oversee the village, and Yota (Man, I figure I should name him similar to Yona) to act as the enforcer, someone who punish and instill fear to the enemy that keeps them screaming at night, that's what I mean with NPC's reaction, I thought the natives has fear the MC when we defeat the native boss, but nope, they act all the same.
More rivalry factions would be a major plus, the pirate doesn't seems flesh out enough, so I guess I'll wait and see.
yea..soon very soon. At the end of June i guessThey are kinda planning sth like this btw (DLC only)
■ Bug fixeshuh theres 0.0.8?anyone can give the patch notes?
thanks king■ Bug fixes
・Fixed a problem in which the Blood Sword skill would cause not only corpses but also stunned NPCs to explode.
・Fixed a problem that caused loading to not work correctly when saving a game with harvesting boxes or mining sites outside of the map.
・Fixed a problem in which once an NPC was made a companion, it would not behave correctly when discarded with the H key after returning it to the inventory.
・Fixed a problem in which the male protagonist would not fall down by stun attack.
・Adjustments to the way DLC is updated and loaded
・Fixed an issue where NPCs set as "Survivor" could not be defeated to resolve their morale when they went out of control.