- May 3, 2017
- 655
- 1,810
That's a limitation from the in game modding menu. It doesn't let you configure a lot of stuff.Dude! This is amazing. So much better than the original walls.
My guess is that the dev wanted to make it feel more like 3D, but I got news for him... we all *know* this is 2D heh. So anyway, yeah, these make a lot more sense.
Can't wait for snapping functionality though as I suck at lining walls up perfectly lol.
Oh, and I noticed a bug. When you hover over your walls in an inventory (whether your own or a chest) it shows a picture of the previous item you hovered over (without the text) rather than the wall itself. See screenshot below (in this example I had just looked at the cactus wall that sits beside it).
View attachment 4158815
As for dev wanting to make it 3D, not really.
The game uses a 30 degree inclination on all textures/objects to help the game not feel so flat and that comes with it's own pair of issues.
Walls for example the clipping issue that happens is because of that since the player is also in 30 degree they will also go inside the wall. Explicitly my wall since I made them with 0 degree otherwise it's hard to accomplish the 3D looks.
Anyway, time to make a couple variations and change texture to a more 2D cartoony style.