Alright, open wideHey, hey, hey, now guys. At least copy paste the text for us poor peasants who don't have access to where ever you're getting these extra info from. Hook us up with that road map bruv.
-BELCH- ah thanks bruv. So he's gonna put his head down and ship out that ending hopefully by february. However my big question becomes, if the ending still needs this much work what made them initially think they could have delivered it back in october? content creep?Alright, open wide
[Mad Island] #83 [Survival Eroge]
A progress update on Mad Island.
Work after 11/16
■Additional H
: Male protagonist x Santa (normal H)
■Added a sub-event
A sub-event for Santa Claus has been implemented.
It is a simple errand event.
■Additional NPCs*2
NPCs related to Santa sub-events have been added.
More than 30 new items
have been added. Decorations and costumes have been added.
Most of the items added are winter clothes and gift-like items.
-Other items such as glasses and hats
have been added to the Sister Native Crafts and cute workbenches.
- Picture frames (items for displaying icons)
The icon of the item placed in a picture frame will be displayed inside the frame.
■Preview mode feature added We've added a feature to check equipment
in preview mode (Shift+P on title screen) .
Followers and above only
Next schedule
I'm going to move forward with updating the story. I won't do anything else.
I was working on implementing Santa events and adding items, but I ended up not being able to move the story forward. There
are so many things I want to do that I can't stop, so
I want to finish the main story first.
There probably won't be much in the way of updates in January,
but I'm hoping to update the story in February if possible.
The remaining events scheduled for implementation are listed in this article , but the tentative future schedule is as follows:
A and B updates in February
↓
Nami's sub-event
↓
Escape event (main story cleared)
↓
Sub-event (Giant's sub-story)
↓
DLC updates (addition of ------------- related H-scenes and outfits, etc.)
This is what I think.
After that,
we've thought up some side events for unique characters, new raids, and alternative endings.
I plan to sell it on DLsite and FANZA at some point,
but I might start preparing it so that it will go on sale when the escape event is implemented.
It seems like it would be a lot of work to check the mosaics...
So, everyone, have a Merry Christmas!
I'll keep working hard on my production!
I guess it must be related to this poll.-BELCH- ah thanks bruv. So he's gonna put his head down and ship out that ending hopefully by february. However my big question becomes, if the ending still needs this much work what made them initially think they could have delivered it back in october? content creep?
actually hope to see this game completed with a full story. im glad you pointed this outDemocracy working as intended i see. As much as I too would love more H scenes i'm glad the dev realizes that he still has a game to make. Best thing for those who what more H is for the dev to actually finish the game, thus having a solid base to add these things to and the modders can jump in too.
Without the need for cheats or mods, there is an amulet for the MC (main character) that will do double damage even if he doesn't have any weapons equipped. For example, if your MC has 20 base damage, with the amulet he will do 40. If your base is attacked, go help and make sure to use the strong blow with your weapon (F key). You can also recruit natives, which is also a very good option, but I recommend using animals like wolves or bears instead. You don't have to equip them and you don't have to worry about them getting along with other people at the base. I almost forgot the amulet is obtained by advancing Yona's story (pink event circle) Then when you advance in that story you will have to "kill" a friend of Yona with the MC and he will drop the amuletSo how do survive the enemies raid or raid at the enemy camp ? at time the invicible cheat just goes on and off on it's own. During the thickest of fight at time it turn off on it's own and result in nasty thing. So we need to use our pet tamed natives to help in raid or defense then ?
All right, I will try to get the amulet by progressing the storyline.Without the need for cheats or mods, there is an amulet for the MC (main character) that will do double damage even if he doesn't have any weapons equipped. For example, if your MC has 20 base damage, with the amulet he will do 40. If your base is attacked, go help and make sure to use the strong blow with your weapon (F key). You can also recruit natives, which is also a very good option, but I recommend using animals like wolves or bears instead. You don't have to equip them and you don't have to worry about them getting along with other people at the base. I almost forgot the amulet is obtained by advancing Yona's story (pink event circle) Then when you advance in that story you will have to "kill" a friend of Yona with the MC and he will drop the amulet
Also keep your base in the south until you're ready for more challenging raids. The further north you go the higher the natives' levels will get, so just keep that in mind as you progress in the game.All right, I will try to get the amulet by progressing the storyline.
Devs focusing on story just as he stated before. I'm curious and scared as to what he has planned considering we already have some gnarly shit like the cyborg facility/underground people/Tribe boss fight.Alright, open wide
[Mad Island] #83 [Survival Eroge]
A progress update on Mad Island.
Work after 11/16
■Additional H
: Male protagonist x Santa (normal H)
■Added a sub-event
A sub-event for Santa Claus has been implemented.
It is a simple errand event.
■Additional NPCs*2
NPCs related to Santa sub-events have been added.
More than 30 new items
have been added. Decorations and costumes have been added.
Most of the items added are winter clothes and gift-like items.
-Other items such as glasses and hats
have been added to the Sister Native Crafts and cute workbenches.
- Picture frames (items for displaying icons)
The icon of the item placed in a picture frame will be displayed inside the frame.
■Preview mode feature added We've added a feature to check equipment
in preview mode (Shift+P on title screen) .
Followers and above only
Next schedule
I'm going to move forward with updating the story. I won't do anything else.
I was working on implementing Santa events and adding items, but I ended up not being able to move the story forward. There
are so many things I want to do that I can't stop, so
I want to finish the main story first.
There probably won't be much in the way of updates in January,
but I'm hoping to update the story in February if possible.
The remaining events scheduled for implementation are listed in this article , but the tentative future schedule is as follows:
A and B updates in February
↓
Nami's sub-event
↓
Escape event (main story cleared)
↓
Sub-event (Giant's sub-story)
↓
DLC updates (addition of ------------- related H-scenes and outfits, etc.)
This is what I think.
After that,
we've thought up some side events for unique characters, new raids, and alternative endings.
I plan to sell it on DLsite and FANZA at some point,
but I might start preparing it so that it will go on sale when the escape event is implemented.
It seems like it would be a lot of work to check the mosaics...
So, everyone, have a Merry Christmas!
I'll keep working hard on my production!
In February Nami will be added, in March there will be a story and then there will be more improvements for the "dlc" and more optional content will be added.So who's gonna hook us up with the Christmas 10 second wank loop and wait another 3 months?
yall can live until thenIn February Nami will be added, in March there will be a story and then there will be more improvements for the "dlc" and more optional content will be added.
Want to point this out because it also works for H-scenes! For some reason the camera doesn't always center on the action which makes zooming in pointless as it will focus on empty ground. Was driving meThing I just discovered: if your camera gets moved like when peeking into a house/thingie, hold left alt and press the movement keys to move the camera position