Outside of the Larges the natives in general aren’t that good. Then again with Giant and the Ent Queen everyone looks bad.
Well...I'll have to weight in on this topic
All NPCs has it's own good and bad
But
Melee NPCs suffer the most, given the fact they will pull/fall back from the Attacks, so a Horde of Natives? All Melee NPCs will pull back and not attack while being attacked
Ranged NPCs however, they keep their safe distance for the most time, but when the enemy Melee units get close? they would pull back, require you think like a "Team"
Tanky Melee Units with Ranged Unit's Support attack is the most Ideal setup
"Elite" Female Native
- Very versatile NPCs, Both Melee and Archer mode are Good enough against Normal raids, Decent Melee Units and Good Ranged Units, allowing you to fit the ideal setup condition just by themselves, but would be nice to fit in some Other Melee NPCs to help out.
"Elite" DLC
- Archer only, Melee on them is too slow and doesn't work as well as their Archer mode, they are fast bow shooters, very good range unit, cannot work on their own, Requires Melee NPCs support.
"Normal"/"Elite" Female Large Native
- Both Variants works great side by side HOWEVER, they're awful at Single targets as their Attack could be too slow to hit them, might need other Melee NPCs to help out, they themselves can hold the Horde but they sometimes Requires Ranged NPCs to help out on the Attack/defend.
Elder Sister Native
- She can launch a triple Attack, efficiently at killing whoever she is targeting but she's not good at holding the front just by her alone, Unless of course the Raid size is not big, then they might shine well...Requires Other Melee NPCs support
>FLN with "Elite" Female Native Melee/Archer and "Elite" DLC Archers makes a good combo
>FLN with Elder Sister Native is also decent as long as the enemies aren't targeting Elder Sister Native
The males are mainly eh...mid to me sadly.
"Elite" Male Native
- They're fast to react...but against hordes, their AI just keeps on pulling back, only good at single targets, Need Melee/Ranged NPCs support.
"Elite" Large Native
- They...ugh...If they're not high level? can't hold their own and will also keep pulling back, only good at attracting attention of the enemy, Requires Ranged NPCs support.
"Elite" Little Native (Not DLC)
- They're alright Ranged AoE unit...but they're just too ugly...and no clothes suitable for them...Requires Melee NPCs support.
Elder Brother Native
- Their Attack swings takes too fuckin' long, for three hits, most enemies can pull back and attack them again without taking damage, Needs Melee/Ranged NPCs support.
I can see why they lost their fuckin' arm with their Mid attacks swings, you got to agree on that one.
I don't have a setup for the Males sadly, Sorry Boys, the Girls are just too superior in this Hentai game xD
Naturally Unique NPCs
Like Giant, consider her as a Hero NPC whom can hold her own fights, lol
Ent queen? Requires other Melee NPCs support
Other characters as well
Altho I do find it interesting that Merry, She's pretty good at being a Melee NPC...well under the context she has "Meal Effectiveness" Buffs but still, Lv.0 Merry killed over 50+ natives alone by herself, leveling up super fast