MichaelTTT

Member
Mar 21, 2020
223
117
do enemy NPCs ever fuck your female npcs? every time i have one taken during a raid they just kill her. i can always get them back no issue but if for some reason i couldn't and i lost someone i had spent time leveling up i would probably have to reload a save
 

ciphertul

Well-Known Member
Jun 20, 2018
1,963
1,234
do enemy NPCs ever fuck your female npcs? every time i have one taken during a raid they just kill her. i can always get them back no issue but if for some reason i couldn't and i lost someone i had spent time leveling up i would probably have to reload a save
If they have a rape animation then it happens once it timer drops under 10 mins.
 

Tannin00

Member
Jul 1, 2017
372
294
Okay... first of all, I have to say... this game is surprisingly pretty good, and the parts I don't like are pretty passable or skippable. If you add to that the fact that you can remove the gore, or half of it, then the game isn't that bad.

Continuing with what I wanted to ask... despite the fact that we're in beta 43.2, is the game, at least the main part, close to being complete?

The thing is, I've more or less made it past the prison, and honestly, I think I'm going to leave the game for a while so I don't burn it out (I'll come back in a few versions). I was honestly surprised by how "easy" it was to get to the north of the island, which is the escape route and considering that there's about 50% or 60% of the island unused, is all that space going to be at most a good percentage of filler content? Or, it's just that as the dev continues working and adding new things, the game will become more "complex" and not as easy to go after the stones and reach the end.

I ask because I've literally just arrived and have no idea what the dev plans are for this game, so if this has already been asked and answered, I apologize.
 

ciphertul

Well-Known Member
Jun 20, 2018
1,963
1,234
Continuing with what I wanted to ask... despite the fact that we're in beta 43.2, is the game, at least the main part, close to being complete?
The only thing left is to leave the Island. Story is done all but the ending.
The thing is, I've more or less made it past the prison, and honestly, I think I'm going to leave the game for a while so I don't burn it out (I'll come back in a few versions).
Remember it's a open world survival game, really this are only as fun as you make it.
Or, it's just that as the dev continues working and adding new things, the game will become more "complex" and not as easy to go after the stones and reach the end.
I doubt they'll make it more complex nor harder. Outside of finishing the story, the only other thing is more adult content. The most recent updated added 2 pregnancies and 6 new NPCs. Not sure if they will do any post-game events.
 

Tannin00

Member
Jul 1, 2017
372
294
The only thing left is to leave the Island. Story is done all but the ending.

Remember it's a open world survival game, really this are only as fun as you make it.

I doubt they'll make it more complex nor harder. Outside of finishing the story, the only other thing is more adult content. The most recent updated added 2 pregnancies and 6 new NPCs. Not sure if they will do any post-game events.
Yeah... I guess you're right. Is just... I don't know, I feel like there's wasted potential with this idea, but what can one do? That's how Jav hentai´s are: they always start with good ideas but rarely end, and even more rarely, they're end well.
 

ciphertul

Well-Known Member
Jun 20, 2018
1,963
1,234
Yeah... I guess you're right. Is just... I don't know, I feel like there's wasted potential with this idea, but what can one do? That's how Jav hentai´s are: they always start with good ideas but rarely end, and even more rarely, they're end well.
Well... it's the journey and not the destination after all. In games like this, the ending is just that, it's the player deciding to stop playing. In say, Conan Exiles or the Forest, the ending is kinda the least interesting part.
 

Shurutsue

Member
Apr 6, 2019
236
303
Well vs water tank? I don't see the range for the water tank .
I assume it's probably just "the same" - but I can't confirm as I always just stuck with the well (cheap and easy to do)
But not seeing the range could imply that the tanks' range is bigger (to the point of you not even seeing it) - but again, not certain as I never built it.

Rain collector is trash BTW (NPCs don't use it)
Sure they don't use it and it not just being empty?
 
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Evangelion-01

Devoted Member
Apr 12, 2018
11,216
7,636
I was honestly surprised by how "easy" it was to get to the north of the island, which is the escape route and considering that there's about 50% or 60% of the island unused, is all that space going to be at most a good percentage of filler content? Or, it's just that as the dev continues working and adding new things, the game will become more "complex" and not as easy to go after the stones and reach the end.
60%?... which exactly is that?
I mean the map is packed full with NPC characters you can defeat and tame in order to build your own small economicy.
Currently the only major area being unused is the ocean, but once they actually add the promoted merefolk this will hopefully change aswell.
 

Deren

Newbie
Feb 18, 2018
70
7
yep. see the blue line radius? thats how far it can feed water to natives
View attachment 4944837
wait so even if a native's zone only clips the water zone circle they can get water? or do they also need to actually walk inside?

Okay... first of all, I have to say... this game is surprisingly pretty good, and the parts I don't like are pretty passable or skippable. If you add to that the fact that you can remove the gore, or half of it, then the game isn't that bad.

Continuing with what I wanted to ask... despite the fact that we're in beta 43.2, is the game, at least the main part, close to being complete?

The thing is, I've more or less made it past the prison, and honestly, I think I'm going to leave the game for a while so I don't burn it out (I'll come back in a few versions). I was honestly surprised by how "easy" it was to get to the north of the island, which is the escape route and considering that there's about 50% or 60% of the island unused, is all that space going to be at most a good percentage of filler content? Or, it's just that as the dev continues working and adding new things, the game will become more "complex" and not as easy to go after the stones and reach the end.

I ask because I've literally just arrived and have no idea what the dev plans are for this game, so if this has already been asked and answered, I apologize.
honestly i hope their plan was finishing the main beats of the main story ASAP then proceed to fleshing it out. currently theres some stuff id like to see like the girls the boss native killed/captured (implied to be MC's friends?) and more interactions with the other unique chars. theres even a point in the main story where apparently the MC met takumi before hes captured but its never actually happened?

like, giant can apparently be inserted into the main story but the other unique girls arent in the cutscenes.
 

NoStringsAttached

New Member
Dec 19, 2024
6
5
Since a Discord isn't linked and half of the other links are in Japanese or something I'd like the make some requests/Suggestion here @Supreme_Evil

Firstly, I don't know if any of this has been mentioned before or not but I don't want to spend 30 minutes reading through multiple pages.

Camera Zoom: Can we please be able to zoom Out further, At least double of what we already can, I know maybe it adds to the "Survival" element but I play on a 4k 55 inch Tv, I'd love to see more especially when setting NPC Location/Combat zones and such.

Building: I would like to be Able to rotate certain Objects such as Walls/Stone Pillars, Currently they look best when placed Diagonally as each Pillar actually looks like they're Side by Side, when placed Vertically or horizontally look like they're clipping inside of each other and when you move from left to right, or right to left you can see the Pillars flip as well as the shadows casted on the pillar/walls. Maybe When placing the Pillars we see a rotation/Toggle Arrow. Poor Example Image Below I would also like to Rotate the Floor's. Sorry for the terrible Photoshop/Edit.
Mad_Island_uJ8u6GGiWL.jpg

Transparency: I would like to so that whenever your Character goes under something like Floating Floor's/Platforms or when the Character Moves Behind Stair's that Object goes Transparent so that the Player can See what they're doing, it would make it easier to build Vertically because the player can see without building 7 Stair cases tall just to avoid the screen getting covered by floor's.

Strange Flat Pocket Dimension: I'll Share another Image to show you what I mean, Basically every Building seems to be Connected together is some sort of Flat Pocket Dimension which can make Building Placement a Pain in the Butt, As you can see in the Image below it doesn't matter if a Building is Above or Below each other or Side to Side, I accidentally got Locked inside a Stone house once because the Door was Blocked by another building Below about 5m away in game. Can we Please have separate pocket Dimensions.
Flat Pocket Dimention.png

Object Placement Box: When Placing Large Objects like a House, Can we please have a Highlighted Square on the Ground so we know how much Space it will take up? What I mean is when you place a Wood House on the ground the Wood House isn't flat so it blocks a little Room Behind it. When you Place a Stone House on the Ground it creates an even lager 'Blocked' Zone behind it... So basically I want to See a Highlighted Square on the ground so I have a Preview of where Player/NPC movement will be Blocked, We would be able to see where the 'invisible wall' is placed.
 
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