Since a Discord isn't linked and half of the other links are in Japanese or something I'd like the make some requests/Suggestion here @
Supreme_Evil
Firstly, I don't know if any of this has been mentioned before or not but I don't want to spend 30 minutes reading through multiple pages.
Camera Zoom: Can we please be able to zoom Out further, At least double of what we already can, I know maybe it adds to the "Survival" element but I play on a 4k 55 inch Tv, I'd love to see more especially when setting NPC Location/Combat zones and such.
Building: I would like to be Able to rotate certain Objects such as Walls/Stone Pillars, Currently they look best when placed Diagonally as each Pillar actually looks like they're Side by Side, when placed Vertically or horizontally look like they're clipping inside of each other and when you move from left to right, or right to left you can see the Pillars flip as well as the shadows casted on the pillar/walls. Maybe When placing the Pillars we see a rotation/Toggle Arrow.
Poor Example Image Below I would also like to Rotate the Floor's. Sorry for the terrible Photoshop/Edit.
Transparency: I would like to so that whenever your Character goes under something like Floating Floor's/Platforms or when the Character Moves Behind Stair's that Object goes
Transparent so that the Player can See what they're doing, it would make it easier to build Vertically because the player can see without building 7 Stair cases tall just to avoid the screen getting covered by floor's.
Strange Flat Pocket Dimension: I'll Share another Image to show you what I mean, Basically every Building seems to be Connected together is some sort of Flat Pocket Dimension which can make Building Placement a Pain in the Butt, As you can see in the Image below it doesn't matter if a Building is Above or Below each other or Side to Side, I accidentally got Locked inside a Stone house once because the Door was Blocked by another building Below about 5m away in game. Can we Please have separate pocket Dimensions.
Object Placement Box: When Placing Large Objects like a House, Can we please have a Highlighted Square on the Ground so we know how much Space it will take up? What I mean is when you place a Wood House on the ground the Wood House isn't flat so it blocks a little Room Behind it. When you Place a Stone House on the Ground it creates an even lager 'Blocked' Zone behind it... So basically I want to See a Highlighted Square on the ground so I have a Preview of where Player/NPC movement will be Blocked, We would be able to see where the 'invisible wall' is placed.