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Happy Winter Solstice, and Merry Whatever Non-Avalon Holidays You May Be Celebrating This Time of Year!
I have a couple grinchy updates before we get to the presents.
1.
Survey Deadline Approaching!
This is for Kickstarter backers, so I’ve removed it in other posts.
2. Release Date Pushback
I’ve been evaluating our progress at the end of the year, and at the team’s current pace, we won’t be able to release at our initial goal of August 2022. I am officially adjusting our anticipated release to Q4 2022 instead.
I’m very sorry we won’t be able to hit our initial goal, but as you all know, it’s been a very challenging couple of years for most of the planet. On my part - you know that town in British Columbia that hit the international news for severe flooding? Yeah, that was my town. We’ve had the entire natural world drop on our heads in various incarnations (deadly heatwave, wildfire smoke quarantine, catastrophic flooding) over the last six months. And while my family has escaped the worst consequences, it’s affected my spouse’s work schedule and I’ve had to take on a much larger share of household tasks. This is only fair, because his steady job is what allows me to take a chance on starting my own business and making awesome games for all of you!
CREDIT: SOPHIA MIDDLETON/THE GLOBE AND MAIL
My spouse’s usual work commute as of mid-November. Yeah, it was bad.
We’re still making steady progress, and anticipate the beta for Robin’s route to happen in late January or early February at the latest.
Now, for the goodies!