I seriously debated buying this on Steam. Poor as I am, I'm fine with supporting developers that put out high-quality content, but dieselmine... always seems to under-deliver. The biggest problem I have with their games is that they seem to value visuals over everything else, having pretty bad pacing, writing and gameplay. So their games don't always qualify even as walking-simulators, because walking simulators usually care more about the experience of "walking".
Okay, okay. The point: It's a game that's in the style of a playable doujin. The plot is threadbare, the game proceeds linearly and there is a little bit of top-down beat-em-up gameplay, but it stops short of being engaging, as everything is done on two buttons, and the combat is designed as a timesink more than anything else. It looks like a competently made game, but the only place that has any detail put into it are the high-res pixel-art-scenes.
There are technically multiple fetishes emphasized, like brainwashing, latex etc, but the writing doesn't really put in the effort to focus on those features, and they come and go as nothing more than references to tropes. Corruption-games are at their best, when you have characters, and character-dynamics you can work on subverting, and the game just never puts in the effort, just rushing at the climax of it all with no buildup...
The smattering of gameplay here makes me think that maybe dieselmine is doing some sort of slow-motion waddle torwards maybe producing a deeper kind of game at some point, but until it happens, I'll remain sceptical. As it is, this is a short, pretty game with pretty animations, lots of themes and even voice-acting, some good and some bad, that rushes through it's scenes and content in a few hours without providing anything else.