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WilMan

Newbie
Dec 11, 2017
48
160
The mod has supposely been fixed but I'm still getting this error
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'mod/gbmodimages/ashley_idle.png'>:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
IOError: Couldn't find file 'mod/gbmodimages/ashley_idle.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3611, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2441, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 777, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/transition.py", line 368, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 777, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 777, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 681, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 777, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/viewport.py", line 580, in render
rend = renpy.display.render.render(self.children[0], child_width, child_height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1184, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/behavior.py", line 787, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1184, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/image.py", line 732, in render
return wrap_render(self.target, width, height, st, at)
File "renpy/display/image.py", line 307, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/image.py", line 501, in render
return wrap_render(self.target, width, height, st, at)
File "renpy/display/image.py", line 307, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 607, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 271, in get
surf = image.load()
File "renpy/display/im.py", line 688, in load
raise e
IOError: Couldn't find file 'mod/gbmodimages/ashley_idle.png'.

Windows-10-10.0.19041
Ren'Py 7.4.4.1439
Maid to Please 0.14.5
Mon Sep 30 11:49:04 2024
Mod hasn't been updated since 14.4 bud.
 

aprt447

New Member
May 22, 2024
5
6
I made the librarian as unattractive as I could to make sure I could have some fun dialogues with her and Cousin Vlad without anyone pulling the NTR card on me. You know what I mean? But there's always someone with completely different taste than me. :cool:

Not to crush any hopes or dreams but it'll be a rainy day in hell before I add MC+Librarian content!
That scene was hilarious, and completely in-character for Vlad.
 
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single_guy_from_au

Active Member
Jun 18, 2023
953
953
Any girls in here? This joke is NOT for you.

Hey guys, do you know why girls fake orgasms?

Because they think we care.

If that didn't make you laugh, this week's progress update surely won't either. But it's free and public on and .
Hi GamesMtP,

I just saw your last status update from Oct 11. You mentioned a slow image generation.

I don't know if it helps, but a few months ago somebody mentioned that he descovered this option called "Denoiser" (for DAZ Engine) and he said it really helped him generate images much faster (and he was working on his game for a few years already). I don't know if you know about this option, but if you don't - give it a try. :)

PS. I also have a brief question about the cover image - is Beth wearing the same kind of dress? And if so (which is what I think) - could you show her back too. :cool:
 

Havik79

Conversation Conqueror
Sep 5, 2019
6,758
8,006
It's not a big deal, but I was replaying without Sanchos mod, and noticed this.
Shouldn't it be, we gave her, not have, or we have given.
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GamesMtP

Well-Known Member
Game Developer
Jul 2, 2017
1,275
3,387
Hi GamesMtP,

I just saw your last status update from Oct 11. You mentioned a slow image generation.

I don't know if it helps, but a few months ago somebody mentioned that he descovered this option called "Denoiser" (for DAZ Engine) and he said it really helped him generate images much faster (and he was working on his game for a few years already). I don't know if you know about this option, but if you don't - give it a try. :)

PS. I also have a brief question about the cover image - is Beth wearing the same kind of dress? And if so (which is what I think) - could you show her back too. :cool:
Hello, I do know about the denoiser. The problem with making renders is not the rendering times - I render while asleep. What takes time is setting them up. Assets, posing, lighting. Especially posing takes time. Especially with more than one character on screen, and especially if they're interacting physically.

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It's not a big deal, but I was replaying without Sanchos mod, and noticed this.
Shouldn't it be, we gave her, not have, or we have given.
Fixed in the next update. Go find another typo!
 

GamesMtP

Well-Known Member
Game Developer
Jul 2, 2017
1,275
3,387
Hey, folks!

Time for another terrible joke:

The tooth fairy, a smart blonde, a dumb blonde, and santa claus are walking down the street when they spot a $10 bill. Who picks it up?

The dumb blonde. The other three aren't even real.

Laugh your way all the way over to and for this week's public progress update.
 

JJ1960

Well-Known Member
Jan 12, 2017
1,375
4,529
Hey, folks!

Time for another terrible joke:

The tooth fairy, a smart blonde, a dumb blonde, and santa claus are walking down the street when they spot a $10 bill. Who picks it up?

The dumb blonde. The other three aren't even real.

Laugh your way all the way over to and for this week's public progress update.
Dang, I was hoping the answer would be the topless redhead on a leash who crawls over and picks it up with her teeth. :(
 
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techguy00

Newbie
May 3, 2021
40
39
Just discovered this game and playing thru it for the first time. The Jessica thing is very jarring. If you're gonna cut her you should redo those scenes so people don't get attached to her and get gut punched. Or better yet bring her back!
 
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MrDL

Well-Known Member
Nov 11, 2017
1,224
1,653
She got dumped because people didn't like her unsettling doll head and face. I get what the goal was with her and it probably could've been reworked into making her look more like a cute chubby girl. But might've need to change the character too. I don't remember, it's been a while.
 
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