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[Makura cover soft] Dungeon and Bride

Snydrex

Newbie
Nov 4, 2019
27
43
127
what?
what do you mean no MC?
Right, in free mode with the Free Ero mod, it kept telling me I could not use actions because the mc was dead or something.

But that fixed when I switched out the custom guy I made for the Theo in the guild.
 

hitob86140

New Member
Sep 12, 2025
12
17
3
Thought I would mention that the mod disables some of the features; from what I can tell, it disabled the sword dancer class and the shop. It may also have disabled the functions in the park, but I plan to test it another day.

If I notice anything else, I'll quote or ping your post. Spent 5 hours recoding the 8-party mod based on your mod and realised something was missing. Welp.

But then again, I think you coded the Free ero mod without the sword dancer class so... argh... damn this is complex.
On the sword dance, I think someone said this is a different version to the free ero mod that I used. We can check if we are talking about the same files if we check their hash (with the method I posted on the patch20 post), files patch9-11.xp3. That being said, afaik I didn't left any changed files behind, from both eng and free ero. Edit: except for, you now, if I messed up.


Does anyone using the Ero mod get the curse script error when trying to equip Theo with a cursed item?
I think a good rule of thumb would be to disable the patch20 and check if the error persists. If it does, then we know it's a pure jp ero mod bug thing. The eng translation (patch2) had only a few tweaks that were beyond just english translation and I tried to keep those, but I think disabling patch20 shouldn't mess up any save files stuff.

f95_user
If there is an easier way to merge the code for two different mods of code and minmise bug and conflicts. Let me know. I'm working on it via notepad++ and it's seems bleak unless I map it out with some kind of documentation.
I used Meld, which helps to highlight where or when files differ:
If this may help someone, I used Meld to compare text files that various different mods would replace.
I had 3 instances of Meld open. One I compared files from patch.xp3 to patch2; in another I compared files from patch to patch11; and in the last one, I compared files from patch11 to patch20, where the basis for the files of patch20 was just the patch2 (eng translation) files.
For reviewing, I used Meld's 3-way merge with free ero on the left, eng trans on the right and patch20 on the middle. This way I found it easier to check stuff out.

I started randomly, and it's very likely that I messed up some files before I took the pace. Maybe some lines that I thought just had comments on them, but they had some small change here and there. Ofc that can mess everything up, but oh well.
 
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DreagenCode

Member
Jun 4, 2025
352
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On the sword dance, I think someone said this is a different version to the free ero mod that I used. We can check if we are talking about the same files if we check their hash (with the method I posted on the patch20 post), files patch9-11.xp3. That being said, afaik I didn't left any changed files behind, from both eng and free ero. Edit: except for, you now, if I messed up.
It's okay, patch 11 will be different for sure. Since it integrates the sword dancer modification in that patch. I was reviewing the file with notepad++ since I don't know any other tools to work with.

As drchainchair2 said, it will be easier for me to work with Git. And you mentioned your tool, I'll have a look into that as well.

I used Meld, which helps to highlight where or when files differ:

I had 3 instances of Meld open. One I compared files from patch.xp3 to patch2; in another I compared files from patch to patch11; and in the last one, I compared files from patch11 to patch20, where the basis for the files of patch20 was just the patch2 (eng translation) files.
For reviewing, I used Meld's 3-way merge with free ero on the left, eng trans on the right and patch20 on the middle. This way I found it easier to check stuff out.

I started randomly, and it's very likely that I messed up some files before I took the pace. Maybe some lines that I thought just had comments on them, but they had some small change here and there. Ofc that can mess everything up, but oh well.
Unfortunately, my learning git and Meld will be a long process as I'm still undergoing formal training in my professional field, just this time it will be under the employer's supervision. So, I won't be able to devote a lot of time to it. Still, it's worth a try and see how I go.
 

KilljoyTRV

Active Member
Game Developer
Oct 24, 2018
716
617
278
On the sword dance, I think someone said this is a different version to the free ero mod that I used. We can check if we are talking about the same files if we check their hash (with the method I posted on the patch20 post), files patch9-11.xp3. That being said, afaik I didn't left any changed files behind, from both eng and free ero. Edit: except for, you now, if I messed up.



I think a good rule of thumb would be to disable the patch20 and check if the error persists. If it does, then we know it's a pure jp ero mod bug thing. The eng translation (patch2) had only a few tweaks that were beyond just english translation and I tried to keep those, but I think disabling patch20 shouldn't mess up any save files stuff.



I used Meld, which helps to highlight where or when files differ:


I had 3 instances of Meld open. One I compared files from patch.xp3 to patch2; in another I compared files from patch to patch11; and in the last one, I compared files from patch11 to patch20, where the basis for the files of patch20 was just the patch2 (eng translation) files.
For reviewing, I used Meld's 3-way merge with free ero on the left, eng trans on the right and patch20 on the middle. This way I found it easier to check stuff out.

I started randomly, and it's very likely that I messed up some files before I took the pace. Maybe some lines that I thought just had comments on them, but they had some small change here and there. Ofc that can mess everything up, but oh well.
Removing patch20 crashes the game on startup.
 
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f95_user

Member
Dec 2, 2017
104
111
157
f95_user
I don't know if this will ping you as a mention, but I need some advice on while tjs files did you edit to realign icon and HP bar for the 8 party mod.

I can't remember which lines I needed to edit to replicate it since I'm working with another mod to adjust it to my taste since I only want to expand the party from 6 to 8. So far I edited the party.tjs and managed to get it to 8 and used your background picture for it.

Now I'm trying to search the Health bar, status icon, job icon to realign it as well.

Also I suspect this affects treasure tjs on how it appears when you get a treasure chest.

And also how it appears in warehouse as well.

I can't remember which other ones I need to edit so I can code it in so it make it work kind of natural with 8 members in the game.

If there is an easier way to merge the code for two different mods of code and minmise bug and conflicts. Let me know. I'm working on it via notepad++ and it's seems bleak unless I map it out with some kind of documentation.
Chara.tjs have setup of icon positions for chara.

Using TortoiseGit and merge tool included there.
 

hitob86140

New Member
Sep 12, 2025
12
17
3
Unfortunately, my learning git and Meld will be a long process as I'm still undergoing formal training in my professional field, just this time it will be under the employer's supervision. So, I won't be able to devote a lot of time to it. Still, it's worth a try and see how I go.
Cool, please share it around if you manage to update the underlying mod to the one with the sword dance.
For text editing, I'm used to Sublime Text (which is lightweight and awesome) but it doesn't support .tjs highlighting. It appears vscode , but I haven't tested... (but vscode is not as lightweight as Sublime).
The jp guys probably have some specific software to edit stuff around, like some sort of RPG Maker or something, but for that VN stuff. But I guess those wouldn't be too useful for comparing versions.

Removing patch20 crashes the game on startup.
Oh.. sorry I never tried it. Then I guess you'd have to also remove patch2 and go full jp, to check if the crash still happens for the standalone free ero mod. But then I have no idea if savefiles would still be compatible, unfortunately, maybe not.
 
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DreagenCode

Member
Jun 4, 2025
352
178
43
Cool, please share it around if you manage to update the underlying mod to the one with the sword dance.
For text editing, I'm used to Sublime Text (which is lightweight and awesome) but it doesn't support .tjs highlighting. It appears vscode , but I haven't tested... (but vscode is not as lightweight as Sublime).
The jp guys probably have some specific software to edit stuff around, like some sort of RPG Maker or something, but for that VN stuff. But I guess those wouldn't be too useful for comparing versions.
I can't promise I can do anything while I'm still working on the healthcare wards. It will just be a very slow progress of getting it done over time. Naturally, a learning curve will be there. Once I get over that, everything should get easier over time.
 
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DatWanGai

Well-Known Member
Apr 15, 2019
1,131
1,654
286
Btw is there a way to create the an Add item menu patch that works with the japanese mods? i tried myself but have no idea how to do it
I REALLY hope someone can figure this out, that and the "Wear all equipment" thing. Because I really need to use the two alignment shields for some characters. Yet the characters I WANT to use the shields on are of course classes that can't wear them.

Oh and add the exp coins to the Add item menu, summoned girls are a BITCH to lvl up. The exp needed to lvl up is freaking insane, or they really hate Harpy.
 
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KilljoyTRV

Active Member
Game Developer
Oct 24, 2018
716
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So I can't get the armor's 2nd stage quest AT ALL. I have NEVER seen it, it won't pop up no matter WHAT I fucking try. WHAT THE ACTUAL FUCK?!
 

WhiteMouse

New Member
Nov 7, 2017
4
1
206
So I can't get the armor's 2nd stage quest AT ALL. I have NEVER seen it, it won't pop up no matter WHAT I fucking try. WHAT THE ACTUAL FUCK?!
If you are playing story mode, try acquiring more crystals. I had same problem on the first playthrough, but eventually the quest did pop up. Some quests have different requirements to show up and I haven't seen those mentioned anywhere, but number of crystals may well be one of those requirements. Good luck.
 
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Machine_head

Newbie
Aug 28, 2018
40
14
213
So I can't get the armor's 2nd stage quest AT ALL. I have NEVER seen it, it won't pop up no matter WHAT I fucking try. WHAT THE ACTUAL FUCK?!
Yeah, I've completed the game three times, and all those times this quest has never worked for me, had every crystal, did every other quest, but this never popped no matter what I did. Even tried valks on every race, nothing.
 

man0133

New Member
Feb 16, 2020
11
3
139
Just downloaded the 1.44 English translated version of this game. Try to install the Free Mode 1.44 mod but it won't work. Do I need to be playing on the japenese version for it to work?
 

DatWanGai

Well-Known Member
Apr 15, 2019
1,131
1,654
286
Just downloaded the 1.44 English translated version of this game. Try to install the Free Mode 1.44 mod but it won't work. Do I need to be playing on the japenese version for it to work?
EN mods and JP mods don't work together.
English translation isn't a version like say Monochrome: Fantasy or the newly released Cursed Blacksmith game, it's just a mod that inserts a translation.
Adding the 2 mods together creates tons of conflicts as Ero Free Mod will look for files/items/etc in JP that are now in EN.
If you just read the last page or two, there's at least one person having this problem....and this message in one way or another being told to them.

Until someone successfully figure out a conflict-free way to merge EN and JP mods, you have to pick which one you want to play with.
 
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flawper

Member
Oct 22, 2019
176
54
172
been waiting since day 1 for TL's and stuff to be stable looking to start playing the game now, what are these JP and ENG mods i should be looking for and add-ons or whatever and however people are playing the game rn?
 
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DreagenCode

Member
Jun 4, 2025
352
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been waiting since day 1 for TL's and stuff to be stable looking to start playing the game now, what are these JP and ENG mods i should be looking for and add-ons or whatever and however people are playing the game rn?
I would like to be frank. Play the game you want it to be in and go with it, since if you try and follow the trend, you're just going to be frustrated.

If this is the first time playing the game, just download the English patch and stick with either CCmod or F95_user's mod.

You will have the least problems playing the game in English and will have some fun in it.

If you're still interested in replaying the game, then come back and consider trying the other mods.