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Gadriel

Well-Known Member
Dec 15, 2017
1,226
1,324
Another preview build.
Manor Alpha 23 Preview 2
Windows 64-bit -
+ Succubuses now consider characters who will wake up/finish actions/etc. before they finish having sex as necessary to avoid
+ Succubus bodies now also track whether they started as a succubus, preventing swapping bodies to gain contribution
+ Fixed multi-drop sometimes not appearing on player controlled characters (would always happen for traitor champions)
+ Possibly fixed a crash when visitors masturbate
+ Fixed a crash when room based timers are removed (possibly only if they're removed early or there are 2+)
+ Cop partners will now become aware along with their partner if their partner is attacked while non-hostile
+ Added Risako's champion form, the ninja
-> She can summon illusions to assist her. They can't inflict damage in combat, but will distract targets. They can investigate on their own with some limitations (particularly they cannot cure anyone), and will attempt to head to the real ninja if they discover enough evidence
--> Illusions can be dispelled, but this is noticed by the real ninja. Attempting to dispel someone real is also noticed
-> In combat, she can throw shruikens. These regenerate up to six over time, have a lower chance to hit, and can be thrown all at once with a maximum of two per target
-> She also has the smoke bomb ability, which allows her to hide while others are present
+ Added Sanya's champion form, the riflewoman
-> She observes neighbouring rooms as she moves around, and will spot various transformations etc. in them if the doors are open
-> She can snipe into neighbouring rooms if the doors are open
-> She can hold a character at gunpoint, forcing them to move out of rooms (she'll use this during combat to thin out fights). This is a social roll with a large bonus, and doesn't work on guards
+ Champions monitoring rooms will now stop doing so if they acquire sufficient evidence while doing so (action will end early)
+ Added Mei's champion form, the adventurer
-> She will talk to unaware visitors about strange things she has seen in her adventures, increasing their mystery concern. She will do this randomly
-> In combat, she can force characters to drop equipment other than weapons by striking (or grabbing) them
-> She arrives with the manor key and several health potions (equivalent to adrenaline)
+ Added Luke's champion form, the centaur knight (Cheyenne). Visitors aren't seeing her as a centaur
-> She can move twice in one turn or move and then attack; she cannot move a second time through a room that contains characters hostile to her
-> She has three wounds total
-> She is harder for guards to stop from leaving rooms and can stop player characters from leaving rooms (slightly different rolls)
-> She is guaranteed to successfully rally visitors
+ Fixed a couple of issues with guards blocking characters
+ Cancelling the training of a trainee in maid form now causes a character to revert to their body's visitor form
+ Fixed several champion magical seeking goals always seeking targets to scan, instead of for questioning (could cause champions getting stuck)
+ Fixed dark elf nobles considering their transformed minions to still be traitors
 

Gadriel

Well-Known Member
Dec 15, 2017
1,226
1,324
And again. ...I'm starting to genuinely dislike Champions.
Manor Alpha 23 Preview 3
Windows 64-bit -
+ Hopefully fixed an issue relating to illusions being destroyed in fighting
+ Hopefully fixed a crash occurring when dispel activates on an illusion that has already been destroyed
+ Hopefully fixed a crash occurring when a ccharacter tries to fight an already destroyed illusion
+ Hopefully fixed a hang occurring sometimes when characters leave the manor
+ Fixed illusions having 0 magic
+ Fixed illusion -> plant zombie occurring via anything other than timer countdown not causing the illusion to dissipate
+ Fixed illusions not always dissipating when the original stops being a champion
+ It is now possible to destroy the adventurer's extra manor key
+ Fixed illusions creating extra fox masks instead of fakes of carried champion items
+ Capped the effect of mystery concerns on corruption (i.e. fear effect) and stopped champions from being affected by it
+ Fixed wrongly named champion images
+ Fixed a crash when transforming a golem
+ Added a female alternate for the decadent noble (for no males mode)
+ Champions with male non-champion forms will now have their non-champion form swapped to the female counterpart when no males mode is active
+ Fixed champions who lose their powers not reverting to their non-champion forms (only noticeable for visitors who have become champions)
 

Gadriel

Well-Known Member
Dec 15, 2017
1,226
1,324
All right, all right...
Manor Alpha 23
Downloads are at
+ Fixed costs of various player character targeted magic actions including checks they shouldn't that would sometimes increase the cost unintentionally high
+ Fixed no males mode image set overridden champions ending up male after losing their champion powers
+ Hopefully fixed issues with several tfs triggering on champions
+ Fixed crash when destroying illusions of non-investigating champions
+ Fixed a crash when characters who aren't wearing clothes become champions or stop being champions
+ Fixed a crash when trapping clothes belonging to characters in certain states
+ Fixed a couple of cases where characters could end up in a state that caused various crashes. Old instances should be fixed when loading
 
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skyrfen

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Manor-A23
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4.60 star(s) 5 Votes