MercuryDev

Member
Game Developer
Dec 7, 2020
246
584
an improvement over the initial release.
any plans on incorporating a nest egg end game? building a mansion, hiring maids, cont. the slave training, wives, mistresses etc. ell, when one gets to 48th day, cont. as the current gov. but with higher numbers. n keeping out of the negative :whistle:
Of course! New Game + option can also have... "continued paths", like epilogue game, not only literally new games.
 

MercuryDev

Member
Game Developer
Dec 7, 2020
246
584
The game is lovely! I very like it! I feel a lot of potential here (helped by the fact that I already loved the Reign games, and porn.)

The font and graphics doesn't bother me and I find them nice! Also the texts are well written.

There are still issues tho (which are all technical.) : When I go to the girls menu, it seems like Pictures are not loading, and the cumshot gifs are not either...
Also, I think I don't get how the slave system works. Is this kind of a special dialogue or quest to unlock it?

Cheers and keep the great work!

EDIT: no more technical issues, this was because I used saves from the old version.
Thanks a lot for your comment! It's nice to know that the result of your hard work is liked by the players!

Yeah, there's a 3 (of 48) event cards where you can enslave some girls. Play more time, and you'll definately find them. But not forget to build slave cells first!

Btw, I'm gonna try to make several visual style options with the ability to switch between them right in the game (as was done in the wonderful game Incubus City). If I succeed, complaints about fonts, styles, and so on should fade away.
 

saks

New Member
May 2, 2017
6
9
Are the most unfriendly fonts and non-disconnectable music specially added? to reduce the number of players?
 

MercuryDev

Member
Game Developer
Dec 7, 2020
246
584
Are the most unfriendly fonts and non-disconnectable music specially added? to reduce the number of players?
You can automatically stop the music by clicking "MUSIC" button in menu. Also you can change it's volume level.

About font:
Btw, I'm gonna try to make several visual style options with the ability to switch between them right in the game (as was done in the wonderful game Incubus City). If I succeed, complaints about fonts, styles, and so on should fade away.
Don't be so sharp, please. I'm trying to do my best.
 

gregers

Forum Fanatic
Dec 9, 2018
4,228
5,270
You can automatically stop the music by clicking "MUSIC" button in menu. Also you can change it's volume level.

About font:


Don't be so sharp, please. I'm trying to do my best.
In addition to Incubus City, you may also want to look at a game like Secretary for implementation: An html game that uses a hard-to-read pixel font by default, but with toggles in the options menu to easily disable it.

I'll give this another update or two to build up the content a bit, but for now it looks promising. Good luck with your game!
 
  • Like
Reactions: MercuryDev

Immunity

Member
Jul 8, 2017
212
616
The Engrish is heavy in this. That, combined with alcoholism right out of the gate in the intro *checks files*...yep, Russian dev. :D
 
  • Like
Reactions: MercuryDev

jonk999

Member
Aug 14, 2017
174
65
Should you get to a point where no matter what option you choose the game ends?
I got that but wasn't sure if it was because I was having a play with the stats.
 

MercuryDev

Member
Game Developer
Dec 7, 2020
246
584
Should you get to a point where no matter what option you choose the game ends?
I got that but wasn't sure if it was because I was having a play with the stats.
Yeah, this can happen, since the pool of event cards is randomly shuffled at the beginning of each new game. For such cases, I advise you to use "save me button". But in any case, this is not a bug, but a completely natural situation caused by ineffective management on your part. “Try again and again”, this is the main idea!
 
Jul 15, 2018
478
325
About choices. No, it doesn't have to be clear. The point is to determine how your Elements will change based on context. The lack of markers about increasing / decreasing values, in particular the lack of specific numbers, is an intentional move, without which the game will lose any challenge. When the game shows you exactly which Elements will change, this is a little hint. Yes, just a hint, not the necessary information.

About character visit list. I don't think I understand you well, but if you talking about sorting the list alphabetically... Okay,I think it's not hard to do and I can do it in the next update. Maybe I'll even add a small portrait picture of the character next to each name for clarity.

Anyway, thanks for the feedback.
will pregnancy be a thing in the future?
 

Exotica

Member
Jul 13, 2019
105
86
I have not played this one as of yet. Waiting for abit more Content before giving it a shot. However i did notice the slave cells in the preveiw pic's, this has got me curious and so i want to ask. Will there be any BDSM Comntent and perhaps a Cutomizable Dungeon area or play room?
 

MercuryDev

Member
Game Developer
Dec 7, 2020
246
584
I have not played this one as of yet. Waiting for abit more Content before giving it a shot. However i did notice the slave cells in the preveiw pic's, this has got me curious and so i want to ask. Will there be any BDSM Comntent and perhaps a Cutomizable Dungeon area or play room?
Nope. Sorry, but I just don't like all of this BDSM-stuff like collars, chains, weird wooden... things, sex machines, etc. But yeah, I've got some slaves - captured girls youu need to break - and A LOT of scenes for them: 24 (12) for the first one, for example. But there is no BDSM.
About customization. My patron gave me a nice idea to make customizable areas (labs, gyms, colleges...) with some management features.
 

klang

Active Member
Aug 15, 2016
542
177
Gives an NXposerrordomain:1 on safari for bad network access request. Is it trying to fetch some 3rd party script? Sugarcube usually works fine.
 

MercuryDev

Member
Game Developer
Dec 7, 2020
246
584
Gives an NXposerrordomain:1 on safari for bad network access request. Is it trying to fetch some 3rd party script? Sugarcube usually works fine.
Erm... I don't know what are you talking about. The game is using only SugarCube and JS-script for translating some system buttons (like "Save" or "Restart") into Russian (but only in Russian Edition). For now I don't recommend you play Manreign on any OSs except Windows. I advice you to wait a bit, cause when I'll publish v0.2.2, I'll introduce the online version of game, and you'll be able to play Manreign on iOS, Android etc.
 

klang

Active Member
Aug 15, 2016
542
177
Erm... I don't know what are you talking about. The game is using only SugarCube and JS-script for translating some system buttons (like "Save" or "Restart") into Russian (but only in Russian Edition). For now I don't recommend you play Manreign on any OSs except Windows. I advice you to wait a bit, cause when I'll publish v0.2.2, I'll introduce the online version of game, and you'll be able to play Manreign on iOS, Android etc.
It's got to do with some of the macOS sandboxing for executables within html files, as far as I can understand — it's one of the worst documented errors, because it can come from a lot of stuff, and it's started happening with about half of the new SugarCube releases (not just yours), so without looking through the code, I'm guessing it may have to do with trying to import some js libraries? Otherwise, who the fuck knows. (The other thing that often trips up devs working cross platform is that macOS is strict about preserving *nix file naming conditions, like case sensitivity, that Windows is more sloppy about. It's a regular problem with references to image files, where inconsistent coding gives errors when linking to images.)
 

MercuryDev

Member
Game Developer
Dec 7, 2020
246
584
0.2.2 is available for my patrons. Check it out:


Public release: 04/01/2021 (after a week delay)

v. 0.2.2 changelog
[ Online version of the game! ]
[ Long-awaited visual style change system ]
[ About 75,000 characters of code and text ]
[ New slave chosen by vote on my Patreon ]
[ 8 new sex scenes, each in two variations ]
[ Improved cheat menu: now there are more useful features! ]
[ New content in the "Entertainment" menu (patrons-only) ]
[ Text comments in the sex menu ]
[ Fixed a lot of bugs, particularly with the achievements menu ]
 
  • Like
Reactions: Heml0ck

MercuryDev

Member
Game Developer
Dec 7, 2020
246
584
Hey, guys, Manreign v0.2.2 is now public available! Try it and tell me what you think. Also I recommend you to try the online version of the game:
 
3.10 star(s) 7 Votes