You were supposed to sell them, that was the original idea of the game.
No one really wanted to do that, so he's been adding slavegirl slots since shortly after the game was released. In your version you can build the Retreat which will house nine more and you can also send one to the Arena and marry another to open up two more slots. However we're testing a system now which allows up to 64 with another sixteen slots purchasable as well. That will drop to the public sometime in March it appears.
yeah but once you get them to work as teachers they are more profitable on the long run
although i added a few mods and tried to mess with the code
(seriously don´t do that, you just think you know what you are doing..
. YOU DON´T!)
and somewhere along the way it seems now the college works are capped...
its probably or i assume it was when i messed with the code and had to re download everything!
also
GD-studios why can´t we train slaves and sell them as assistants to our college fellow professors and get an influence bonus on their int*(med+academics+science) /10 = influence ?
fuck you can develop an entire path in the college with teachers going at each others throats and college politics that connects to great house disputes, like selling to prof. x grants you standing with the carozza but makes you go negative on the cykers!
ofc that would demand at least 2 teachers from different houses per discipline! plus a few extra disciplines
and ofc after selling or gifting a decent assistant you could invite the dudes into your parties!
if you sell them when they are undying for you you got some heads up on whats going on in the world
if just soulmate, they still linger for your touch but you must interact with them to get info on other houses!
and to get that info you only needed one of your slaves working at the college to bring you back
the picture of whats going on behind the curtains on the great family power plays and wars!