Automation mod updated again.
Bug fix: Beer Party incorrectly selecting All Girls instead of entire household.
Changes
Buttons reorganized again.
Furry button improved (single click to improve academic / science skill, double click to improve gambling skill).
Crafting faster to exit.
Sidebar autohides during character creation and intermission screens (currently only new game and Master Sphere travel).
Additional start nodes added to path finding.
I will probably spend some more time playing the game and making additional fixes and optimizations before starting on the combat automation.
Note
The path finding function does intentionally Not use Ikaanos map or the return home button, to travel faster, since it makes no sense to me that mc would be walking faster, to known locations, just because the player is using a map.
But, if the current implementation of path finding is nerfing the fast travel offered to mc via stables, then that is something which will be fixed. I will look into that, when I get there in current game.