Jan 5, 2018
48
54
Only adding MoR enhanced might be possible in starter through code, as it's not that difficult. (I've tried, but gave up as you can simply cheat)
It's much easier to just add points yourself through debug menu.

Also a note on 4 tier versions:
There are only a few tier 4 quests, so I recommend doing those quests on latest tier 4 version (8.41)
Then loading that savefile on current public version to continue.

Loading back from 8.42 into 8.41 may cause issues due to new charm and beauty stuff.
The debug menu you suggest as an alternative to 4 tier is part of 4 tier.
 
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PasserbyLoner

New Member
Jun 16, 2020
11
3
Personal opinion :
It's so annoying for me to see a quest locked behind paywall, and that's the only reason i always looking for someone to drop t4, just to unlock the quest.
I mean it's a HTML game after all, i can simply cheat using console command but knowing that there's more quest always bother me. i hope the dev just simply erased the quest in public version instead so it didn't stay in my mind.
The thing is, i don't mind if it's just one time purchase, but i'm in the poor gang who can't afford 25$ monthly sub.
 

Christ P Bacon

Active Member
Jul 4, 2018
895
1,115
Personal opinion :
It's so annoying for me to see a quest locked behind paywall, and that's the only reason i always looking for someone to drop t4, just to unlock the quest.
I mean it's a HTML game after all, i can simply cheat using console command but knowing that there's more quest always bother me. i hope the dev just simply erased the quest in public version instead so it didn't stay in my mind.
The thing is, i don't mind if it's just one time purchase, but i'm in the poor gang who can't afford 25$ monthly sub.
use older version, finish the patreon only quest, then continue with newer public version, the difference is only debug version, in which you can use console command to replace it, EZ
 

Zarkhy

Well-Known Member
Nov 4, 2018
1,367
921
Really? I cheated Loren to 900+ survival and barely got 36food out of it. A low survival hunter brought 5food.
I guess its scaling with difficulty?
Sounds like there's an upper limit to survival benefit for hunter job. Probably no difference once you go above 100.

Is charm a legacy/no longer used stat in this game? Most rolls I found in the game use manipulation or charisma, and although charm is on the wiki I can't find it on my stat page in-game either.
Charm got split into Charisma and Beauty. Wiki is out of date in many respects. For example, the Educator job was added a while ago, still no page for it in the wiki.
 

OneMoreZoner

Newbie
May 23, 2022
48
63
Personal opinion :
It's so annoying for me to see a quest locked behind paywall, and that's the only reason i always looking for someone to drop t4, just to unlock the quest.
I mean it's a HTML game after all, i can simply cheat using console command but knowing that there's more quest always bother me. i hope the dev just simply erased the quest in public version instead so it didn't stay in my mind.
The thing is, i don't mind if it's just one time purchase, but i'm in the poor gang who can't afford 25$ monthly sub.
The dev doesn't erase the supporter quest stuff in public version because that would screw over those who supported him before but are now on the public version.

The dev has made it so that if you start any quests on the tier2+ versions and then switch to public versions later, all your supporter stuff is kept in your save. So if you want to make it a one-time purchase thing, or just want to support occasionally, the dev has made sure you can do it and keep the benefits later.

It is a smart arrangement, good for everybody.

Also, the brother quest is a tier2 ($5) benefit.

(y)
 

mrhable

New Member
Dec 9, 2018
4
21
That doesn't seem to be the case either. That would be a fixed roll where it would only depend on your stats and not the NPCs.
View attachment 4852201

This is a roll I made and if that was the case it would mean I had -59 manipulation which isn't the case.
Less dice roll is better.
That's probably what brings most of the confusion.

So there's a probability of success. It is itself based on relevant factors (most notably your relevant skill, obviously - but possibly others too).
Then goes dice roll between 1-100. Think of it as a negative modifier to the said probability. Therefore, the less the "malus" - the better.
It's actually very convenient, since you can right away estimate the probability of success by straight up adding together the Dice value and Result value.

Take a look at this. It's the same exact action roll, made by reloading the save.
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Following what I said, add it up:
1) 80 - 25 = 55
2) 75 - 20 = 55
3) 2 + 53 = 55
Meaning, it's 55% chance of success for me, based on my Charisma skill (and hell knows what else, if anything).
Rolls above 55 will fail and vice versa.

There's also a critical success on 1 - as I understand, you are always successful if you happen to roll 1. So you seem to always have that 1% probability, no matter what.

Sometimes it's impossible to fail, then this will look like this:
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Even though the roll is 95, as you can see I'm so loaded here that the dice has no bussiness whatsoever, no matter what is it.

Conversely, in your case, it seems it's essentially impossible to succeed (negative 59% chance) and you should not waste time and think of a different approach.

Take note that, apparently, some rolls may work differently - specific example would be a training roll. There, the more is the better (at least the last time I checked). If there are many of such instances and where - I've no idea, never bothered to place a ruler to it. The point is that there's at least one such case, but generally I think it works as above.
 
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