Yes, that would have been obvious if I had paid a tiny bit more attention to the details when I glanced further down the code and noticed that there was up to at least 11 rounds.You are confused (puzzled), now I am amused. But no the mctraitman can only the mc/pc have and "$round is 1" indicates that it is the mc/pcs turn (round 2 to 5 are for the follower slots). And if the code would only be calculated once, then the "$round is 1" would be redundant (but it ain't so) - just look at the end tags. Otherwise congratulations - eventhough some things had been said more than a month ago in the previous discussion about slave capture chances.
Code:
<<if $round is 7>>$enemy1 misses!<</if>>
<<if $round is 8>>$enemy2 misses by an inch!<</if>>
<<if $round is 9>>$enemy3 makes a very bad miss.<</if>>
<<if $round is 10>>$enemy4 fumbles and misses the attack.<</if>>
<<if $round is 11>>$enemy5 fails to hit anything!<</if>>