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Gunner Rey

Well-Known Member
Aug 15, 2018
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Played a bit with the current version, damn nice, especially considering the scripting limitations. Really looking forward the procgen girl generation.

Some random observations:

- Morning BJ does not seem to improve either oral skill, or predisposition toward it. Which is... odd, because even with capped "likesoral," at least oralXP should increase. Also, 1 hour long blowjob? Those girls must have jaws of steel. Personally would definitely lower that to 15-20 minutes max, maybe with less skilled blower taking longer with breaks in between.

- really dislike the Follower Interaction limit. Interactions limit with individual characters I get from balancing point of view (though, even then... if someone wants to spend the entire day with their favorite mercenary to get into her pants, why not?), but really think time should be the only constraint on how many followers MC can interact per day with, if so desired.
I don't understand the need for this either. Why can't we spend more time with our mercs if we want to? There seems to be no reason for an artificial cap.

Just a note on training, I don't have time for a lengthy reply. Combat only increases melee and ranged, and over time it's rather generous. My current Rise from the Ashes character has something like 170 ranged, 212 melee. My two main fighting slavegirls have 90+ on both, as do my main mercs. Even Ansel is pretty damned dangerous nowadays.

Go ahead and take fragile Lovisa out for combat, give her Durasteel and she won't go down as much, though a rifle crit will still put her down. Don't worry about it, you can get the points back easily enough and the respect building is worth it. Here's my current Lovisa: Screenshot 2023-02-24 102519.png Screenshot 2023-02-24 103124.png
 
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OmegaZero21

Member
Jun 8, 2021
360
251
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I don't understand the need for this either. Why can't we spend more time with our mercs if we want to? There seems to be no reason for an artificial cap.

Just a note on training, I don't have time for a lengthy reply. Combat only increases melee and ranged, and over time it's rather generous. My current Rise from the Ashes character has something like 170 ranged, 212 melee. My two main fighting slavegirls have 90+ on both, as do my main mercs. Even Ansel is pretty damned dangerous nowadays.

Go ahead and take fragile Lovisa out for combat, give her Durasteel and she won't go down as much, though a rifle crit will still put her down. Don't worry about it, you can get the points back easily enough and the respect building is worth it. Here's my current Lovisa: View attachment 2414556 View attachment 2414574
How did you increase her max health?
 

Arachnox

Member
Aug 3, 2018
241
88
152
How to increase the attributes of the mercs? I know you can increase the skills by training. But what if I want to raise strength of Enya? (her melee is 100, but str is 29 lol)
 

Konstantinus

Engaged Member
Feb 25, 2019
2,332
2,182
471
How to increase the attributes of the mercs? I know you can increase the skills by training. But what if I want to raise strength of Enya? (her melee is 100, but str is 29 lol)
affection should make them stronger. So either kill enemies with them or invite them to parties.
 

cazala

Newbie
Sep 14, 2018
27
3
188
How to advance Kymanto quest line after Cyker bunker raid? I have also bouught Aria Biachi and finished her quest.
 
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Caesariuz

Newbie
Dec 27, 2018
84
64
67
Assembly plant dec stats, so it's not a good job.
i try to "craft on the side" (this run) but *COST* is too high [$/stamina/materials] to do it as an exclusive job.
Maybe later, but not early on.
Gambling is like Ass plant---you *LOOSE*! [yes, I know some win, ---but takes *VERY* long time to get very hi gambling stats, how do u make $ in 1st place? & 1st ~ ? 200 days]
Hunting---related to combat [R skill] Never know anyone to do this as "full-time job"---possible?
--->>> Has anyone ever done this? [recent ver] [ W/O combat!]
you'd need to really know/understand/use, the "famine" & price fluctuations....

*Teaching* is *ONLY* "pacifist" [lol!] job I know of can do from start, that's reliable & pays decent. [still need 2 upgrade house, pay expenses, etc]

I keep hoping for a Doctor/medical job [surely place this size has Dr offices, & hospital(s) ?] ---but nothing yet.

In short, every "non-Acad" (& no/min combat) run I've tried was *DISASTER*! [yes, that includes LOOSING $ gambling! ugh (to *WIN* enough/regularly, to make a living---80? 90? Gambling??? I know it's really hi (hello, if u win 1x, & then LOOSE 2x, that's LOOSING!]
An "Acad" [teaching] run has to be planned @ start, otherwise, even w books, your stats R too low.

Maybe I'll feel better when "Bounty hunting" changes to "live capture" [HOPEFULLY!]
---->>> Call me crazy, but just doesn't feel right to kill someone, for "INSULTING A NOBLEMAN"
[OMG Could've been ME!]

One would *HOPE*, that the future could be better, less barbaric cruel & sadistic evil, the the *PAST*. [eg, Romans, etc]
Or, am I dreaming? Maybe people haven't really changed at all in thousands of years---after all, tech doesn't make *MORALS* any better.... [for many, better tech = better ways to KILL...]

I'd need to start from scratch & check---but, how many Q s do *NOT* involve combat/killing? [can't be very many, + u have to *ASSUME* charm/manip fails ] 1-2?

I know investments R essential later on---BUT IS IT EVEN POSSIBLE to do a run W/O killing/murder?!?

Anybody ever done a run,
[recent start] SOLE INCOME = CRAFTING???
[crafting *Books* R recent addition too!]
My main PC died for two days so I started a new "Pacifist" run on Grimdark diff.
Rules are: no combat outside of quests, no bounties, no pimp and (to make it harder) no teaching.

After 47 days Im already getting some passive money.
Next goals would be read all books (so far only 3), attend 3 courses left, educate slaves so they can teach and earn more money.

Main drawback is Influence, money is scarce so the house is almost vanilla, maybe getting married and give her the Duty that gives INF which I never tried before.
Some caps on spoiler.

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OmegaZero21

Member
Jun 8, 2021
360
251
73
If you train Stamina and include the slave in your training, then they have a chance of increasing their Toughness stat. When you get that to 50, 75 and 100 they get an equivalent boost in their health
Can you do something similar for the mercenaries? Otherwise it looks like mercs are pretty worthless.
 

bolondro2

Active Member
Oct 12, 2018
748
809
212
I have finished all the quests. Finished the arena climb, current champion on Raana. I have wiped out all the factions, and the bandits don´t dare to appear in Manston avenue or the Hills because his life expectance it´s one day or two. Have all the investments except the weapons shop and Rebeca is taking good care of them. Respected professor, 200 each day. Aria in the arena, wiping legend asses.

And my coffers have 70.000 give or take.

I have missed any way to get the 200.000 of the weapon´s shop investment and the 290.000 of the new house that would not be a long and grinding game play of going twice a day to figth to the arena, making Aria fight and rinse and repeat one day and another?
 

JaxMan

Active Member
Apr 9, 2020
803
729
211
According to wiki this is how you increase slave health: How to increase: Through workout sessions - Include slave (slave must have Fear 4+ or Discipline 60+ or the Warrioress trait) or by getting knocked out in combat.

If those conditions aren't meet they only will increase the attribute trained.

If you train your merc using an martial training activity action there is a random chance that dexterity or strength will increase.

If you dismiss your household people they should return to their original location. You will have to pay the fee to hire them again if they had one. Also, dismissing them is a way for them to recover lost attributes points from falling in combat. How long they need to rest depends on how many points lost.

Currently, dismissing a slave will remove them permanently. That will probably change later.
 
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Caesariuz

Newbie
Dec 27, 2018
84
64
67
Can you do something similar for the mercenaries? Otherwise it looks like mercs are pretty worthless.
You cant, but you can improve their armors.
Mercs are far from worthless, they have their own perks/weapons, good ones doesnt use your ammo.
In an endgame scenario, where u have more slaves than work jobs, probably most mercs are dismissable and you just katana everyone with a team of sexy unemployed slaves.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
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How did you increase her max health?
As others noted, if you include them while you train Strength, Stamina or Melee Combat their 'Toughness' will increase one point as well as long as their discipline is 60+ or their fear is high enough. I don't think them going down in combat allows Toughness to go up any more, I believe that was changed. When Toughness gets above a certain point, like 38, a 'Fragile' girl will go to 'Normal' and get 50 Health. When it gets to ~63, she'll go to 'Tough' and have 75 Health and somewhere around 88 she'll become a 'Steel Maiden' and get 100 Health.

Edit to add: If you want to check their 'Toughness' just click on their 'Fragile' (or normal/tough/steel maiden) trait bar in the 'Overview.' Lovisa starts with 15 as I recall.
 
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Gunner Rey

Well-Known Member
Aug 15, 2018
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Can you do something similar for the mercenaries? Otherwise it looks like mercs are pretty worthless.
Mercs also increase Melee and Ranged Combat with crits, so eventually even the lowliest ones can get pretty damn good at least in those categories. My Loren in my current Rise from the Ashes run has 98 Melee, 128 Ranged Combat.

When he first introduced it, you could train them in mental (INT & 'Education') or physical (Strength, Dex, Melee, Ranged etc) and pick up a point in one or more. My Loren in my Magnate run has 108 INT and 102 'Education' but sometime afterward he nerfed that to the point I stopped doing it as I wasn't getting much in increases anymore.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
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How do I check discipline? And is there a cap for strength? Is melee ultimately better than range combat?
Discipline can be checked under 'Stats' and is the fifth one down on the upper left 'Attributes' column. To increase it, get a Head Maid with a Discipline of 60 or more, best filled by a 'Workaholic' if you have one and Piper will do if you don't have one, and then send them to the Academy for Dancing and get them the best horsie and stuff for the premium stables.

There's no cap for strength that I know of, but slavegirls start having real trouble increasing it past about 80.

Ranged is better, but once it gets past about 100 it doesn't really matter, same for Melee. At any rate they'll hit every time.
 

Useck

Newbie
Mar 20, 2021
80
63
93
i currently do lost girl quest at preacher hall, there is option to kill.
when i choose it says power not sufficient, how to increase power?

also at golden paper quest i visit town hall but prof janus house is not appear on map, did i miss something?
 

Gunner Rey

Well-Known Member
Aug 15, 2018
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also at golden paper quest i visit town hall but prof janus house is not appear on map, did i miss something?
I think that's the one where you have to make sure to click on all the hyperlinks when looking him up at Town Hall or it won't trigger the next step.
 
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