Booo. Honestly, where all that money goes? If we defeat them we should able to take their possesions. Anyway, thanks for answer.no. Honestly i wiped them out and regret it, cuz i'd rather invest into them now that im filthy rich
Booo. Honestly, where all that money goes? If we defeat them we should able to take their possesions. Anyway, thanks for answer.no. Honestly i wiped them out and regret it, cuz i'd rather invest into them now that im filthy rich
It's a 1:1 AI "art" replacement of models and sex scenes in this game. It does not create new sex scenes or new renders for new clothes. It just replaces current clothes and renders with an AI "art" version. Same pose, same everything. The only new thing it offers iirc is a custom marriage scene, one each for the scripted unique NPCs. And a couple of animated victory screens from fights (that's what Sandman Videos is, I think).Soooo... I'm late to the party, what is the sandman mod and how does one apply it?![]()
Recommended, or more a uh.... 'some prefer apples, others prefer oranges' kinda deal?It's a 1:1 AI "art" replacement of models and sex scenes in this game. It does not create new sex scenes or new renders for new clothes. It just replaces current clothes and renders with an AI "art" version. Same pose, same everything. The only new thing it offers iirc is a custom marriage scene, one each for the scripted unique NPCs. And a couple of animated victory screens from fights (that's what Sandman Videos is, I think).
You download it, extract it, add it to your Mod folder and enable it in the game options. I think now you can enable it for each NPC separately but I'm not sure where it is. In the Inventory tab, maybe.
As for how it would look in your Mod folder, whether it's Mods/Sandman/Sandman/Pics/Av1 or Mods/Sandman/Pics/Av1, I do not know. Someone will know and tell you later.
It depends entirely on your taste. I for one use Farah Samad's Sandman AI art because it turned out well. I do not use most other Sandman AI art versions except for Kate Veeron's casual clothes render (inter_casual). And I actively replace newer AI art renders like the Annex render with older non-AI art assets from earlier versions of the game.Recommended, or more a uh.... 'some prefer apples, others prefer oranges' kinda deal?
Put another way, is neither better or worse --just different?
Also, cheers!
Yeah, that's easy to do if you're not paying close attention to the dialogue boxes, something those who've played through it oodles of times tend to do at times. I don't know how to reset it, I've never done that, but hopefully someone familiar with the console commands or whatever it is will pipe up with the answer.Any particular script command to reset that interaction, I became rude to her without noticing
ok I will wait(I want FUCK [Step] Family)Regarding Family Man, which I can partially understand; in a future update I'll most likely split them into three separate traits (and add them to public builds) so you can choose the family setup more freely. Just setting $addfam to 100 and $mcfam to true will get you that family on public builds today, however, so it's not meant as a hard-locked cash grab - just an advanced cheat. After doing a playthrough with Family Man myself, I still consider forming a family during the actual playthrough is a lot more fun. Although I am one of those masochists who always do Ironman>Dying World>Grimdark runs so I can probably not speak for everyone.
No that's not s bug per se - it's more like a WIP holder. Would be impossible for me and Sandman to synch our render progress so there's bound to be missing pics here and there. At least now you have an individual toggle option that can change scenes on the fly.In the last version (.6) there was a bug where if you enable the picture mod and it lacks pictures for a character the game won't load pictures from the base game, even if these exist but will just display nothing. Has that been fixed?
Green Thumb works on Lush Groove small Garden ?No that's not s bug per se - it's more like a WIP holder. Would be impossible for me and Sandman to synch our render progress so there's bound to be missing pics here and there. At least now you have an individual toggle option that can change scenes on the fly.
No that trait only adds a penalty to larger ("industrial-sized") gardens.Green Thumb works on Lush Groove small Garden ?
Nah, just curious. Thanks, seems I missed that info on wikiAre you doing a no-slave run?
Anyway:
You can check their entries here:
- Loren
- Enya
- Armand (technically a servant like Laika, Adrienne, Loden, and Michelle, not a mercenary)
- Kelly (especially if you choose the enslave over the hire route but even the hire route is cheap at $45 per day)
- Einar (cheap only if you picked the Expert Soldier background in character creation, aka 3 levels of Soldier)
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NPC menu --> Action --> Move to...How do I get more workers in the mines or the farms???
NPCs are x number of years and y number of days old when they are created.Adrienne is always two months away from her birthday the moment you get her, so how do npcs birthdays work? Would, for an example, Kymanto slaves always keep their age until player buys them or is it tied to the in-game date?
Can't you code a fallthrough though? Like basically IF(mod is active and mod_image is missing use base_image). My HTML is admittedly a bit rusty but it should be possible to do. If nothing else, you can addNo that's not s bug per se - it's more like a WIP holder. Would be impossible for me and Sandman to synch our render progress so there's bound to be missing pics here and there. At least now you have an individual toggle option that can change scenes on the fly.
onerror="this.src='old path/image';" to the HTML IMG tags.