Gunner Rey
Well-Known Member
- Aug 15, 2018
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I agree with all of the above and I've been kinda testing it lately as I started a brand new run and wanted to get the most out of my opening. I will note that if time is a concern for you then if the instant sale offer price is a thousand or more you're often just as well off taking that price as odds are you won't get much more than 1k/piece averaged over a full slate of six slaves. You will sometimes though, especially if one of those goes for 3.4k like they occasionally do.You'll generally make better money selling slaves by adding them to your household and then auctioning them off from within your house via the action menu at watery eyes or crystal heights. You will occasionally make less than the instant sale value that you would see when processing the slave but most of the time you'll make dramatically more by auctioning them.
The main exception to this rule that I run into is that tier 6 and tier 7 bounty captures are guaranteed an instant sale value of 3-4k or more per slave and usually sell for less than that if you auction them from within your house so I always take the instant sale on those. That puts the profit for a tier 6 or 7 bounty at more than 12k per bounty even if plasma never drops assuming you use whips to guarantee 4 captures per fight. That also does not include the actual bounty payment or whatever cash drops at the end of the fight. So max reward for a tier 7 bounty is closer to 20k for the captures plus another 5k for the bounty plus another 2k for the cash drop plus another 11k for the plasma drops for a total a little less than 40k per bounty.
The Highwaymen of Darkmere are ones you're probably better off insta-selling, just like the Tier-6/7 bounties. You'll get on the order of 1k-1400 per from an insta-sale but no better than anyone else if you sell them manually. I think the crews from Stokke Hills that have Soldadas might be the same way.