HereandNow2022
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- Jun 10, 2022
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Much "easier" to kill pulling a trigger than getting up close and personal.Uhm... the point was the psychological aspect to actually firing to kill another human being.
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Much "easier" to kill pulling a trigger than getting up close and personal.Uhm... the point was the psychological aspect to actually firing to kill another human being.
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Do I place the attachment inside the /start_game.html or where exactly do I place it and thanks for the quick replyYou run it just like the original html file. It fully replaces the html file from the release version.
You extract the .html file from the .7z archive and then run the html file.Do I place the attachment inside the /start_game.html or where exactly do I place it and thanks for the quick reply
".It happens, probability suggests that it will sometimes, but the larger the sample the more it averages out over time."----IDK. Could be True. I suppose (devil's in the DETAILS they say!) that depends upon the timeframe. # days?In the long run, the luck averages out. ......It happens, probability suggests that it will sometimes, but the larger the sample the more it averages out over time.
....
If you have two or three decent mercs, you can carry one or two meatshields as they take target practice. You'll want to train your own Ranged Combat right after you get your stamina up to ~80-100, so you'll be a decent shot yourself. You (at 80 ranged combat which doesn't take that long), Loren and the Space Marine using coilguns, which Loren will be able to fire without a penalty soon into the game, can take out pretty much any target on the board before they fire twice. That's enough to take out pretty much any of the starting targets. Yes there is that one SOB bounty where two have Duraplate and one has a coilgun and there's four enemies overall, and a few top tier Arena enemies who will still be out of reach, but you'll be able to take out the Ceilor Forest Raiders and the Highwaymen of Darkmere and that's good enough to solve your money problems.
If you want to cuddle your frigid girls, charm them first. Even if you fail two out of three times as long as your house is upgraded, they're wearing their 'Do Me' perfume, you give them something of an allowance and you don't go pissing them off it only takes maybe a week to raise a girl's affection to where you can 'caress' at least one of them. Start with her and use her to raise your Charm to get the other girls too.
After the first few weeks of the game you shouldn't be worrying about running out of stamina, you've raised it to the point you won't run out. Until then, frequent Hope Laurel at Divine Juices in Watery Eyes when you need to.
When you have 35 points of armor (Duraplate) they don't hit for 20 points very much, even rifles hits are often single digits. I hardly ever let anyone hit me with anything stronger than a rifle, and that's a short window that (for most enemies) closes completely once I have Ayden, whose first hit is often spectacular.
Yes, the Highwaymen of Darkmere are the exception, those three auto-rifles (outside the coilgun) are a pain, but they have leather armor and don't last long. They go down easy.
Kissing----& sex stats----only by PRACTICE.how do i raise stats like charm or kissing from my mc? im so lost
If you're (or anybody else) NEW, CHECK OUT:how do i raise stats like charm or kissing from my mc? im so lost
I cant find any infos about sexual attributes (for the main character)If you're (or anybody else) NEW, CHECK OUT:
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LOTS of good info!
First of all thanks alot rly!Kissing----& sex stats----only by PRACTICE.
CHARM:
1) START. (often good to MAX this wherever possible!)
2) Books [get @ bookstore]
3) Like someone reminded me, "Caressing" [Sex-Foreplay;] Note this is *RANDOM*, means, may or may not happen, *NOT* a reliable way to Inc.
4) BUY. (EXPENSIVE, but worth it.
If you're new, I recommend getting MAX CHARM/MANIP/Intell @ start. [Intelligence helps w books/classes/training]
You can raise Charm up to 70 by 'Caressing' during seduction. Do it until it greys out, then 'Kiss' once, then back to 'Caressing' until it greys, then 'Kiss' again and repeat until the two hour limit is enforced. After it gets to 70 you can go to the clinic in Crystal Heights and get plastic surgery up until 85.how do i raise stats like charm or kissing from my mc? im so lost
I don't know what to say, I'm not 'exaggerating' here. I just got to ask, how much combat do you do? I do multiple sessions just about every single day between clearing the board and keeping it clear, bounties and the arena. If you do that for a hundred days you've been in hundreds of combats and your troops get crits whether you're playing 1d100 or 2d50. Loren gets to 70 ranged pretty quick in my experience, or at least the way I think of it time-wise. Once I have a ~75 Ranged and am firing a Coilgun, Loren will be too and so will the Space Marine and Ayden. Being as I train Rebecca when I train myself, she'll have about a 75 too, though I often run those both up to 80. Maybe you should start thinking about using a trainer more often, I almost always use one every time now that they affect slave training too. I seem to do much better than you training and that might just be the difference.".It happens, probability suggests that it will sometimes, but the larger the sample the more it averages out over time."----IDK. Could be True. I suppose (devil's in the DETAILS they say!) that depends upon the timeframe. # days?
Mostly been talking about [even w "Ashes" run] 1st 100-150, even <100 days. So NOT a large timeframe, but a LOT can/should happen then. [some of my posts talk about "bad luck", & this would certainly include crits---Low to Med stats, LUCK impacts a LOT in MoR]
I don't want to argue about the whole "handgun vs Rifle" thingy. But I do stick by what I said---most Imp thing IMHO, is *ACCURACY*----more power/dam doesn't matter if u miss. A LOT. (most battles, ~ 3 rounds or LESS; So if someone HITS 3/3, & another MISSES 3/3 [or, even 2/3!] Basically, more rounds = more Dam, & more likely "die" [sleep? fall down? combat doesn't make sense to me anymore]
# Mercs: Even this isn't obvious. Example: you have 2+ mercs, *BUT*, you're trying to increase *RESPECT* [from your post, was biggest Diff I saw that *MIGHT* help lower Ch/Manip] on 3+ slaves. So, Likely, only take 1 merc @ a time. [very difficult & LONG long time to Inc RESPECT >20!]
*BUT*, this also means some will have lower stats. [tradeoff 4 trying to Inc *R*]
LOL! Even getting ST -> 80-100, can take quite a while! (often longer than 1st 100 days)
(I try to avoid using Trainer until lots of $, & even then, ideally, only when slave will train w you.)
".....Loren and the Space Marine using coilguns, which Loren will be able to fire without a penalty soon into the game, can take out pretty much any target on the board before they fire twice. "-----LOL! [BOY, you must have good dreams!]
or, perhaps I should ask: (Devil/DETAILS?) # days? Loren stats???
Tougher targets on board (CB AR or better) often take 3+ hits----that's *EVEN* w COIL! [Rem, LUCK/Ran #, Dam is not consistent] Unless Extremely hi stats, common to MISS at least 1/3x, early game, often 2/3. [meaning, only 1 hit] (we're not counting anybody else here, "targets" don't travel alone (ok, some Bounties, but 1 single target highly unlikely problem; Assume 4; Expert (Heroic?) shots, Good Ar/weapons.
Bounties (not sure where 2 ask this)
Got hit (can't repeat it, they change all the time!) w Bounty had ***ENERGY*** WEAPON. Ever had that? Know stats so can avoid, or at least better prepare in future?
---->>> I have *NEVER*, EVER, seen that, (what you just said SM/Loren) "b4 they fire 2x" [Or, r u exaggerating again? ;-)
It would take 2 HI end (60+?) Dam shots, meaning, *VERY* lucky! [ok funny part: I've seen them come *CLOSE* (but no cigar!) Must've been quite a few like that! lol]
I'd need to check, [help me here Dev?] but doesn't even *PART* of COIL get absorbed by Armor? [ie, it's not 100% "Armor piercing"]
Generally [REALISTIC here] Goal is [rem, 4 Powerful enemies] take out ALL, or at least, all but 1, b4 they fire 3 [THREE] times.
Anyway, mentioned in post a while back, w "Everybody *IMMORTAL*" now, doesn't really matter as much, as long as you *WIN*, & have $$$....
"... but you'll be able to take out the Ceilor Forest Raiders and the Highwaymen of Darkmere and that's good enough to solve your money problems."----Don't think ever tried taking out either of those w 2 Coil [OMG cost too much!] ---UNLESS , of course, they "Respawn". [Q enemies don't---Highway;]
Not lucky like you----very rarely get a COIL g 2 drop. [ie, would have to BUY] [YES, more time = more likely, but again, 1st ~ 50-100 Days]
In the new Version [812?] BOUNTIES [provided u stay away from (4-6?) worst ones] help a lot. WAY more than most Quests, in fact! (DEV---some R *TOO* easy---likely most would have friends or a "gang")
Ayden
Ok, haven't gotten him very much, esp since 811+.... (Black Guard guy?)
4 me, & anybody else reading this, how do you get him again?
Is he 1 of those w 150 HP?
Did he get taken out (earlier Ver) & then added back in? [thought at least 1x tried to get him, & wasn't avail]
"..... they're wearing their 'Do Me' perfume,"----lol! 1 more thing sometimes 4get. [out of SIGHT....]
BTW, DEV, could we put an indicator somewhere (main screen) that tells us when that's in use?
Also, is there a way to put it into effect *BEFORE* AM BJ? [ugh another common FAIL]
thanks.
"Yes, the Highwaymen of Darkmere are the exception, those three auto-rifles (outside the coilgun) are a pain, but they have leather armor and don't last long. They go down easy."---Actually, those guys R generally a HUGE *PAIN* [what *DAY* do you attack them???] 4 Example: Focus on "Coil" guy, other guys "kill" somebody. [YES, even w CB AR!] Same problem if focus on other guys.
Very common to "loose" 1-3 here.
Of course like every other fight:
-WEAPONS
-LUCK
-AR
-stats
etc all play a part.
If Im not mistaken, this one moved to Hanah Bay.The Black Guard can be found in Warrior Hall once you have enough socialization at the bar next door, 'Divine Juices,' in Watery Eyes.
That's the Space Marine, best way to get to him early is to charm Rebecca enough to get her quest.If Im not mistaken, this one moved to Hanah Bay.
you need 1500+ Influence, & at *LEAST* $7k;First of all thanks alot rly!
How do i buy charm tho?
as mentioned previouslyI cant find any infos about sexual attributes (for the main character)
I read all books, and did the course at devious devices or how its called
Devil's in the .... DETAILS ? (a few days old this is from last save)I don't know what to say, I'm not 'exaggerating' here. I just got to ask, how much combat do you do? I do multiple sessions just about every single day between clearing the board and keeping it clear, bounties and the arena. If you do that for a hundred days you've been in hundreds of combats and your troops get crits whether you're playing 1d100 or 2d50. Loren gets to 70 ranged pretty quick in my experience, or at least the way I think of it time-wise. Once I have a ~75 Ranged and am firing a Coilgun, Loren will be too and so will the Space Marine and Ayden. Being as I train Rebecca when I train myself, she'll have about a 75 too, though I often run those both up to 80. Maybe you should start thinking about using a trainer more often, I almost always use one every time now that they affect slave training too. I seem to do much better than you training and that might just be the difference.
If you have five coilguns firing you ought not be having much problem making sure no one ever fires a Coilgun or Plasma gun at you twice. In fact I often take out the Ceilor Forest 'King' and the 'Punk' before they fire when I have Ayden. In the bottom and right combat with just the Looter and the Punk with rifles, most of the time they never fire either.
Ayden is available in the baths in Crystal Hills and has 150 HP. The Black Guard can be found in Warrior Hall once you have enough socialization at the bar next door, 'Divine Juices,' in Watery Eyes.
Yes, the Highwaymen of Darkmere respawn, and the Ceilor Raiders effectively do too, they never stop trying to take Stokke Hills, they're both regular coilgun drops. This is what I'm talking about when I say 'keep the board clear' and 'make sure you keep Stokke Hills clear.' There's also a recurring lone rifleman in Watery Eyes who is more likely to drop his rifle.