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Gato21

Active Member
Oct 16, 2021
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1. The whipping cane does very little damage.
2. It makes no sense as a way to incapacitate someone in a fight, especially in a game where body armor and firearms are common.

As capturing slaves becomes ever more important and with more potential captures, the whipping cane becomes more and more annoying. It breaks immersion for me and prolongs fights.
I view it as an instrument to deliver the coup de grâce, not as an effective weapon. Incapacitating gas would be cool AOE though, NGL.
 

Xythurr

Well-Known Member
Oct 29, 2017
1,746
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Actually, I also have "an issue with this". I agree with manmademonster that it's not worth the developers' risks, to implement something that can and likely will cost them. I will add my own take that your arguments are not only spurious apples to oranges logic, but self serving. I'm not here to kink shame anyone, but I will defend my opportunity to enjoy what I like to play, without being insulted, directly or otherwise, for NOT being interested in participating in someone else's kink, thank you. Team Grimdark has created something special here. I want to see where they take it. I don't see how adding incest will enhance the story or the game play in any way. I don't usually involve myself in these little spats, for the same reasons I don't get into the NTR/NO INTR spats, for reasons that should be obvious. I will suggest that those 99 percent you speak so blithely of might, like me, prefer to stay out of stupid keyboard word wars. I wouldn't be surprised if some of them start speaking up soon. But really, you've been yammering at manmademonster now for far longer than just expressing your opinion accounts for. Those of us who like this game, and support it, as it is being being envisioned and created really don't want to see it perish because someone just HAD push push push until they pushed it out of feasibility. Maybe you could give it a rest. Now go have a nice self-entitled day.
I never addressed him until I was addressed. I didn't know responding to another person counted as "yammering at them" but you do you bud.
Also calling out hypocrisy and silliness is not me forcing a "kink" onto you. Everything in the game is optional. I'm not into hardcore BDSM so I don't typically do it in my games.
The dev isn't forcing kinks on anybody by giving people options so your whole diatribe reeks of bad faith.
If two people discussing something offends your sensibilities then I suggest you get off the forums.
You won't have to witness "keyboard wars" that way buddy.

This game already has content that is pushing the Patreon TOS so that point is moot as well. Have a nice day!:D
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Lurker452

Member
Jun 13, 2022
244
337
186
Lurker, the damage from the whipping can, and the combat staff, are directly related to MC skill levels. I I have had no trouble at all with most captures since I passed the 100 melee skill level. For S&G I knock down the Space hulk using JUST the cane. It works. YMMV.
I am fully aware of that. Both of my points still stand.
 

FSDL

Member
Nov 29, 2016
121
174
260
There is nothing hypocritical about a developer protecting his/her/their investment/creation. Constantly bothering them to customize it to your own personal specifications is selfish, and couching those demands in terms of "reasonableness" IS hypocritical. Tossing out your little "99" percent is just bullshit until you actually do a survey which nets 100 percent participation, and demonstrates accuracy in your claims. But hey, I hear that there is a movement right now to force Parker Brothers to introduce incest to their online version of Monopoly. Maybe try joining them. You might find what you are looking for there.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,124
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1. The whipping cane does very little damage.
2. It makes no sense as a way to incapacitate someone in a fight, especially in a game where body armor and firearms are common.

As capturing slaves becomes ever more important and with more potential captures, the whipping cane becomes more and more annoying. It breaks immersion for me and prolongs fights.
If you make your first priority after raising Stamina to increase Melee Combat and Strength on your top slaving team you will find the whipstick quite effective in disabling opponents. It does prolong combats but that also means you get more crits so Melee Combat skill goes up even faster. I don't even bother switching out melee weapons when fighting (Randoms) in the Arena, I do fire a few shots sometimes but usually just take them down with whipsticks.

As for immersion, just think of it like beating them down rather than blowing or cutting holes in them. It takes longer but it's definitely worth it as you can sell them afterward.
 
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Lurker452

Member
Jun 13, 2022
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I view it as an instrument to deliver the coup de grâce, not as an effective weapon. Incapacitating gas would be cool AOE though, NGL.
I generally use it that way, which requires swapping weapons and risking accidental kills. When you could only capture 1 ea male and female in a fight that was more palatable.
 
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Xythurr

Well-Known Member
Oct 29, 2017
1,746
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There is nothing hypocritical about a developer protecting his/her/their investment/creation. Constantly bothering them to customize it to your own personal specifications is selfish, and couching those demands in terms of "reasonableness" IS hypocritical. Tossing out your little "99" percent is just bullshit until you actually do a survey which nets 100 percent participation, and demonstrates accuracy in your claims. But hey, I hear that there is a movement right now to force Parker Brothers to introduce incest to their online version of Monopoly. Maybe try joining them. You might find what you are looking for there.
If you can find where I've constantly bothered the dev to do anything or even asked them for anything anywhere on this thread or the entire internet you may have a point.
I suggest you go back and read the whole comment chain to see where it started since you seem so interested for someone who stays out of "keyboard wars".
You will discover how dumb you are looking right now to anyone who has.

You don't have to agree with me but lying is a shit thing to do bud. Even more stupid when what you're saying/implying is easily proven false.
 

Gunner Rey

Well-Known Member
Aug 15, 2018
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I generally use it that way, which requires swapping weapons and risking accidental kills. When you could only capture 1 ea male and female in a fight that was more palatable.
Don't bother swapping, if you want to make the most slaving then just stay with whipsticks most all of the time. Firing guns (or using Katanas/Greatswords) at those with Combat Armor+ to whittle them down is the most I ever do.

Note that the bonus damages from high Melee/Strength/Powerstrike far surpass the relative difference between a whipstick and a sword for instance. Also consider getting 'Critical Strike' during character creation or adding Aaron from Kymanto as they are very helpful for slaver strats.
 
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scannatore

Member
Jul 11, 2017
453
510
315
Actually a whip, or 2 if you are dual wielding, is more fit for a slaver.
Whipping cane sound more high noble, or young master tbh.
 
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j01ntr0l1a

Active Member
Mar 23, 2022
567
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82
i usually have the whip and have my team use low-grade weapons and i just last hit them all myself with the whip
 

Lurker452

Member
Jun 13, 2022
244
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Actually a whip, or 2 if you are dual wielding, is more fit for a slaver.
Whipping cane sound more high noble, or young master tbh.
A whip would at least have some reach. The only person I've ever seen dual wielding whips was doing it as a stunt at a show. Awesome but impractical... which is still better than the whipping cane, which is stupid and impractical.
 
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Xythurr

Well-Known Member
Oct 29, 2017
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A whip would at least have some reach. The only person I've ever seen dual wielding whips was doing it as a stunt at a show. Awesome but impractical... which is still better than the whipping cane, which is stupid and impractical.
I don't like the cane either but I pretty do what Clemency suggested and it works. I think he gave me the same advice a while back.
 

Lurker452

Member
Jun 13, 2022
244
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I don't like the cane either but I pretty do what Clemency suggested and it works. I think he gave me the same advice a while back.
Yes, it works... slowly.

No one else thinks taking down an ARMORED space marine with a plasma rifle by hitting him with a small stick makes NO SENSE?!?

Seriously, rebrand the item as a "stun baton" with different flavor text but the same stats and at least the game world would make sense.

As I said, I'd much rather have an option (or more than one) with increasing cost and effectiveness.
 

Xythurr

Well-Known Member
Oct 29, 2017
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There's what's called a 'whipstick' which is more like a cane but it makes a whipping sound and I often think of my character as using a bullwhip.
Ah ok. I use the whipping cane as my dudes main weapon at this point. I was just hoping an actual WHIP was in game lol.
Nothing like being in HULC armor beating people down with my cane.
 

Xythurr

Well-Known Member
Oct 29, 2017
1,746
3,842
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Yes, it works... slowly.

No one else thinks taking down an ARMORED space marine with a plasma rifle by hitting him with a small stick makes NO SENSE?!?

Seriously, rebrand the item as a "stun baton" with different flavor text but the same stats and at least the game world would make sense.

As I said, I'd much rather have an option (or more than one) with increasing cost and effectiveness.
I find the stryker implant quite helpful but yes its a bit...immersion breaking to me.
 

j01ntr0l1a

Active Member
Mar 23, 2022
567
373
82
Yes, it works... slowly.

No one else thinks taking down an ARMORED space marine with a plasma rifle by hitting him with a small stick makes NO SENSE?!?

Seriously, rebrand the item as a "stun baton" with different flavor text but the same stats and at least the game world would make sense.

As I said, I'd much rather have an option (or more than one) with increasing cost and effectiveness.
i dont really see why it would work fast lol
 

Gunner Rey

Well-Known Member
Aug 15, 2018
1,124
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Yes, it works... slowly.

No one else thinks taking down an ARMORED space marine with a plasma rifle by hitting him with a small stick makes NO SENSE?!?
It's not that slow once you get your Melee and Strength up. Seriously, even without a crit many opponents lose half their Health to one blow and unarmored opponents are often disabled with one hit.

Seriously, rebrand the item as a "stun baton" with different flavor text but the same stats and at least the game world would make sense.

As I said, I'd much rather have an option (or more than one) with increasing cost and effectiveness.
Think of it as knocking someone to the ground and forcing a surrender. You nail them right behind the knee to force balance loss and just push them over.
 

j01ntr0l1a

Active Member
Mar 23, 2022
567
373
82
It's not that slow once you get your Melee and Strength up. Seriously, even without a crit many opponents lose half their Health to one blow and unarmored opponents are often disabled with one hit.



Think of it as knocking someone to the ground and forcing a surrender. You nail them right behind the knee to force balance loss and just push them over.
yeah u right Gunner , i was mostly replying to him about armored opponents not going down as fast as regular bandits (y)
 
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