Apr 4, 2023
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Hi, is there a way to play with a female/futa protagonist? And if not, is there a possibility of it being added in the future?
Sorry, I missed this one earlier. Busy day.

There's no reason the game code couldn't be modified to support a futa character if you are ok with the game ignoring that the main character has a flat chest. It would require a lot of text replacement though.
 

Liliyns

Newbie
Jun 26, 2020
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Sadly i can't paste that into the console since i play on joyplay (on my phone) but the encounter was for the black scorpions (and its not a isolated case my entire ui is overlapping (also i play on the current version)
 
Apr 4, 2023
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Sadly i can't paste that into the console since i play on joyplay (on my phone) but the encounter was for the black scorpions (and its not a isolated case my entire ui is overlapping (also i play on the current version)
That's a div overflow problem because the game's code isn't properly set up for flex, is my guess.

Did you have this problem on previous versions?
 
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beefenstein

Member
Jan 29, 2019
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You can search the html file's code to see what variables are tied to character activation and then reset them. For Kelly it's related to the Circlet stuff. I had to do that one myself.

I think there's a mod somewhere that puts NPC type icons on characters, but only once you already have them in your house.
Thanks. I used to do web development in the past and it still somehow didn't occur to me that the whole game is just the human-readable 17MB HTML file. Even after I kept ignoring the game for a long time because "it's a browser game, so how good could it be?". :HideThePain:

Looks to me like there's just a $ownkelly -variable and if that's undefined, it'll roll for her event. Should be clean to just get rid of that in my save. The circlet stuff seems to be from her personal quest and I hadn't talked to her about it yet when I sold her.
 
Apr 4, 2023
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Thanks. I used to do web development in the past and it still somehow didn't occur to me that the whole game is just the human-readable 17MB HTML file. Even after I kept ignoring the game for a long time because "it's a browser game, so how good could it be?". :HideThePain:

Looks to me like there's just a $ownkelly -variable and if that's undefined, it'll roll for her event. Should be clean to just get rid of that in my save. The circlet stuff seems to be from her personal quest and I hadn't talked to her about it yet when I sold her.
You're wanting to activate this part of the code, which takes place after a new day start if all of the KellyQuest initiation flags are set to "begin"


<<if $ownkelly is 0>>

<<if $adpos is 0 and $adpos2 is 0>>
<<set $pic to 1>>
<<set _speblock to true, _noret to true, _noreturn to true>>
You're viewing the young woman that was just captured by one of your mercenaries as she tried to break into the main building. She's holding her hands in a combat-ready position, even though your guard has disarmed her.


That means you need to edit what got changed when you interacted with her, e.g.


<br><br>
''Legendary Item (Red River Circlet) added to Inventory!''
<<set $ownrrc to 1>>
<</if>>


<<if $action is 2>>
<<if _rcc is true and $ownrrc is 1>>
[[Present circlet|Talk][$ownrrc to 0, $action2 to true, $ownrrcnote to 1]]
<</if>>

etc.

So check those variables too.
 
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beefenstein

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Jan 29, 2019
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_rcc and $ownrrc are undefined. The first time I heard of a Red River Circlet was when I looked at the code.

Is it a v0.8.3.6/7 thing? I started the save in v0.8.3.5 and(EDIT: no, it's there) I have no recollection of any circlet coming up in the brief time I interacted with her. I was unaware of how little effect the Feminist trait has at that point and figured it'd rub off on the other slaves, so I sold her away straight away. In other words I never got the circlet quest which would've set the variables.

EDIT2: I'm trying to figure out what triggers the Kelly introduction in the first place, but yeah, it's 17MB of JavaScript, so it's kind of hard to parse, especially if you aren't familiar with SugarCube.

EDIT3: Eh, I'm giving up before I spend a pointless amount of time on this minor thing. I got rid of the scrap heap in the yard to make space for a workshop, so there's no way to do her quest anyway.
 
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DrLizardman

Active Member
Apr 28, 2021
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Ok so here's a tip for those who don't want to scour the wiki/code. If the npc has an introduction, shows "has scenes" upon processing, is bought from the faction house or the Crystal Hills market, has a name that does not change after being added to the household, or any combination of those above.... They are probably important.
 
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Crimson Fire

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Mar 12, 2022
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I'm only mentioning this because I just got done making a reply to someone to explain how to make a custom character, but I want to make sure everyone who reads your post knows that this won't enable the same kinds of interactions that inherently female NPCs have (e.g. sex options). It will only affect display text and whatever art set changes you explicitly define.

In other words, no sex events,no extra sexy dialog, no pregnancy, etc for originally-defined male NPCs that you do a simple "find and replace" method to give female names and art assets to. They won't act like Lovisa does in the game. They'll act like a male character whose code is broken so that they get activated for some things they aren't supposed to - which is what you're doing.

Edit: Also be aware that you'll have to re-do every code change you're doing now when you want to update to a new version of the game. That's the only way to modify Story-Integrated characters.

Simply put, if someone wants to eliminate male NPCs entirely from the game, digging deep into the code is the only way to do so, and it'll have to be repeated at every version change.

If someone just wants to have a female-only household and doesn't care about not having the game's defined mercenaries in the household, the player can just edit their save file's specific code for an Expanded Random NPC or an existing female Explicitly Defined NPC - that won't require redoing everything at version change points unless specific custom dialog is wanted. for that NPC. If specific custom dialog is wanted for an ER NPC or an ED NPC, a few lines of code can be written for that, and then that code just needs to be added to new game versions, rather than changing the updated code for every game version.
You are simply wrong. The changes i explain and show do require changes with each update that is the one correct thing you said but everything else you are simple wrong.

You get sex options with my method because my method actually address the game's code block that Applies sex to every character in the game. I give players a cut and paste change that makes the male mercs FEMALE 100% from sex scenes to any other female gender specific interaction. What they do not have is unique sex scenes that some female character have because no sex scene was written specifically for them but any generic sex scene is available. You can assign them to a morning BJ or take them to the bathroom for a BJ there as well.

You are also mistaken about these modified characters not being able to have children. See pic below
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The above image shows Angel is pregnant in the in game even system.

Now if you just change the sex code sex 1 for male and sex 0 for female on the character blocks in the html file then yes you get a broken character that doesn't actually change sex. What you get is a named change and a imagine change. But my method SPECIFICALLY changes the code that applies sex to the characters and makes sure that Ansel rename Angel never gets assigned Male by the code of the game. And because all girlids 299 or less are designated female then Ansel renamed Agel becomes fully 100% female.

Here is an inspection of Angel Motte and it shows she has taken 6 loads in her vagina and says she is pregnant!

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So I have no idea why you are telling people this when I can show proof you are wrong.

Yes it takes effort.
yes you have to change the game's code separate from the characters stat block but i state that is the case clearly. I show the code that needs to be changed. to make it easy for people to find and i provide the code player need to copy and overwrite the existing code with.
Yes you have to change the male pictures with female picture but I CLEARLY state that.
Yes you have to change their names.
Yes you have to change the dialogue for these characters to get it aligned with their new gender.

The thing is I am 100% upfront with this knowledge.

Did you even attempt to make the changes I told you to make before you decided it doesn't work?
 

Crimson Fire

Member
Mar 12, 2022
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Yeah I don't see the point in that either. If I want an all girl household I'll just dismiss all the guys. It's not like there's a shortage of females in MoR. Plus tweaking the code to make the guys girls does not create female renders for them. So I don't want a female Ayden. Clea already exists and has renders. Ayden can either be dismissed or be an expensive workshop worker... I guess I could see tweaking the gender slider for kids so you can have 100% daughters instead of 75% if you really want to pimp out your daughters when they get old enough but that's not really my thing.
Yes if you do a half assed change you get a half assed result. But i don't provide a step by step sex change that is half assed. I provide a step by step method that changes dialogue, names, the code of the game that assigns sex and I provide a method to give the males mercs pictures that are not the same as existing female characters because the game comes with two sets of pictures for the game. so you can get unique pictures for each of the newly changed female mercs.

Also are you so lacking in imagination that you can't think of any reason why anyone wouldn't want multiple female mercs as your captain, guards or followers? And the closest thing you come up with is making all children daughters and then pimping them out? and then criticize the idea as something you are not into? seriously? No other possible idea comes to mind why you would want a bunch of female mercs? No idea why players might just want a household of females? Can't think of one think but pimping out your daughters?
 
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Apr 4, 2023
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_rcc and $ownrrc are undefined. The first time I heard of a Red River Circlet was when I looked at the code.

Is it a v0.8.3.6/7 thing? I started the save in v0.8.3.5 and(EDIT: no, it's there) I have no recollection of any circlet coming up in the brief time I interacted with her. I was unaware of how little effect the Feminist trait has at that point and figured it'd rub off on the other slaves, so I sold her away straight away. In other words I never got the circlet quest which would've set the variables.

EDIT2: I'm trying to figure out what triggers the Kelly introduction in the first place, but yeah, it's 17MB of JavaScript, so it's kind of hard to parse, especially if you aren't familiar with SugarCube.

EDIT3: Eh, I'm giving up before I spend a pointless amount of time on this minor thing. I got rid of the scrap heap in the yard to make space for a workshop, so there's no way to do her quest anyway.
If you're comfortable giving me your save file, I can edit the parts of it that don't match mine for the variables related to Kelly, and replace a random slave in your house with her.

You are simply wrong. The changes i explain and show do require changes with each update that is the one correct thing you said but everything else you are simple wrong.

So I have no idea why you are telling people this when I can show proof you are wrong.

Yes it takes effort.
yes you have to change the game's code separate from the characters stat block but i state that is the case clearly. I show the code that needs to be changed. to make it easy for people to find and i provide the code player need to copy and overwrite the existing code with.
Yes you have to change the male pictures with female picture but I CLEARLY state that.
Yes you have to change their names.
Yes you have to change the dialogue for these characters to get it aligned with their new gender.

The thing is I am 100% upfront with this knowledge.

Did you even attempt to make the changes I told you to make before you decided it doesn't work?
I'm sorry. I made assumptions based on other lazy mods I have seen people make lately, and didn't try out your code. You're correct and I edited my post to say so. You did good work and it deserves more recognition, and not lazy reading.
 

bolondro2

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Oct 12, 2018
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The diary entry in the New world order would be better it it would be modified. In the last seep, after cleaning the palace, it says "I should board the ICS Zephir and bla bla bla..." an statement like "you must have Aria assigned as a Follower" should be added. It would save me a good half an hour of looking around.
 

Ennoch

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The diary entry in the New world order would be better it it would be modified. In the last seep, after cleaning the palace, it says "I should board the ICS Zephir and bla bla bla..." an statement like "you must have Aria assigned as a Follower" should be added. It would save me a good half an hour of looking around.
1732122690464.png
 

beefenstein

Member
Jan 29, 2019
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If you're comfortable giving me your save file, I can edit the parts of it that don't match mine for the variables related to Kelly, and replace a random slave in your house with her.
Thanks for the offer, but I came to the conclusion that I don't really care that much. I only wanted her for completeness' sake in the first place.
 
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beefenstein

Member
Jan 29, 2019
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what is the best way for making money in the game?
I'm sure someone has a better one, but the best I've found so far is workshops. With two fully upgraded and staffed workshops and just by buying materials from the Redhaven market, you can make a $48000/day profit by manufacturing and selling .30-06 rifles. Crafting something else might be even more profitable, but I haven't really had the reason to do any deep research into it with my current income. I did notice that at least with combat knives and spears you'll quickly saturate the market and start getting diminishing returns.
 
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Clemency

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Jan 21, 2024
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Also are you so lacking in imagination that you can't think of any reason why anyone wouldn't want multiple female mercs as your captain, guards or followers?
And how is that any different from just cheating to give Kate, Rebecca, Aria, or whoever your favorite is Ammo Pack, Crackshot, and Brawler? Can even change their status.
 
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