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I had the city at near super stability. Corruption down to 5 prosperity at 100 control at 83. Bandits stopped spawning so i couldn't replenish my mines and fields or my merc fort.
It becomes a real problem because there are random bandit attacks on the mine that kill 9 or 10 guards a pop and if the city is so peaceful bandits don't spawn I can't create new guards through the fort.
I had to have the news lady go full rebel and destabilize the region so I could get to harvestin bandit ass for slave labor.
Turns out utopia was bad for business!:LOL:


EDIT: i wish we could toggle off those random attacks on the mines or make a way for us to defend the mines ourselves. Farmin bandit slaves is gettin real old.
Maybe give us a way to spend gold and mass hire new troops at the fort like the Republic does. I hope something changes it's becoming real tedious to maintain.
The bounty missions do not stop, with such a high control value. And in these missions all enemies except the bounty target are capturable and in the high level quests, there are usually quiet a few enemies. So you should still be able to get up to 4 captures per day.

And then again, what did you expect would happen with a high control value, when your focus as a faction is "mercenary" (and you are harvesting bandits)? You have to make sure, that you do get a steady source of new bandits and not deplete them. High prosperity values and high corruption values (or low ones) are fine, but a not too high control value is important, to get a steady new stream of targets. Of course with a high control value you can always repent and purchase a lot of letters of indulgence for 100k, 10 coilguns or 25 automatic rifles per letter from the bandits headquarter.

And the best control value - in my unholy opinion - is between 25 and 30 control. Hint: With less than 30 control, you can get enemies in Whitehaven and Cole's Canyon, eventhough you might want to not garrison the Watchtower (after taking it), as that can increase control and hinders the bandits from setting up camp in Cole's canyon (or setting up a toll-booth in Cole's Canyon).

And for a low control value it is also important, to not have too many guards in your household (or better to not have a too high guardpower).
And you might also want to not always clear a whole bandit fort on the day the bandits take it, but let one group alive (as there are conclude day events, that can only happen, if the fort is still in bandit control and depending on the bandit-controlled fort, there are conclude day events that decrease control). And only take them down a few days later (so that the fort can get taken again by a complete bandit band).

ps. I am currently too lazy to give a list of all the things/actions that do or at least can reduce control (either uncapped or capped down to a certain value).
 

khumak

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Oct 2, 2017
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IMO, whether high or low control is better depends on the stage of the game you're at and whether you want lots of combat just for the sake of combat or just for the captures.

Early in the game low control is very nice because it increases bandit spawns which means more captures, which means a lot more money and more slaves that potentially have useful stats/traits. Later in the game when you have high investment income, having high control ramps up your passive income by far more than you could ever get from selling captured slaves. So at that point low control is only good if you just like combat for the sake of combat rather than for the monetary rewards.

Donating to the bandits, investing in the Wrool Cat Wranglers, and tweaking Nicole's stats properly while working the News Room job are the best ways I know of to keep control low if that's your goal.
 
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chicho1958

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Anyone figure out how to fix this overlapping yet (it still happens on joyplay) (android)
happens with my traits screen, but that's on me cause I have too many. Also happens with weapons if you have them all hard to switch from weapon to swords switch button.
 

Rover55

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Aug 12, 2017
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I found curious way to raise corruption:
1. Start bondage session
2. Equip mouth gag on girl
3. Raise her arousal up to 8-9
4. Oral sex, but continue it only once to make her cum
5. Quit oral sex and repeat from step 3
This should give +2 corruption for each of her orgasms
 

w81890123

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Feb 14, 2022
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hello everyone
i think i just miss the chance defeating the monster in the park
so how can i recall the The Terror From The Deep ? any sugarcube code ?
thanks
 

Fauno36

Active Member
May 26, 2023
852
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Ok, let me get this straight, you suppose to "fix the city" you know...investing,making new friends, banging them'all, but some quests make you think twice if you in right city or the plane just dropped you off in the middle of a chaos city. I mean some things they do here are fck'ed up and makes you think who to help. I'm just going to finish what I got and then start again but this time just helping my country and getting rid of all rebels and stuff. Strange game.
My experience, I started once again (start number 524585226584 :ROFLMAO: :ROFLMAO: ) on December 9th, I think I found the Perfect Setup. Grimdark Game, Dying World
 
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Clemency

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Jan 21, 2024
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hello everyone
i think i just miss the chance defeating the monster in the park
so how can i recall the The Terror From The Deep ? any sugarcube code ?
thanks
SugarCube.State.active.variables.terrormonster = 1
I found curious way to raise corruption:
1. Start bondage session
2. Equip mouth gag on girl
3. Raise her arousal up to 8-9
4. Oral sex, but continue it only once to make her cum
5. Quit oral sex and repeat from step 3
This should give +2 corruption for each of her orgasms
Yes, it's the most effective way of raising individual corruption. Bonus points if it reaches the point where arousal passively increases by you just clicking for example Stimulate but not clicking any of the Stimulate options. Just clicking Stimulate and Back repeatedly (or Discipline and Back, or any button really) and her arousal increases anyway (this is capped at 8).

I am not sure exactly which stats is needed for the passive arousal, her corruption or you having high bondage/flagellation stats.
 
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subsub2010

Member
Jun 12, 2019
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1. complete her quest first
2. add a useless slave to your household
3. save to disk
4. saveeditonline.com
5. search for her name and copy everything between her slot and the next slot
6. search for the useless slaves name, mark everything between its slot and the next slot and paste mai-lynns data there
7. download your changed savegame (keep the original in case something goes wrong, its unlikely but one } more or less corrupts the savegame, so rename the download filename)
8. back to the game
9. load the edited file from disk
10. clear her crimes if she has some, then free and dismiss her.
Done, now the clone should work for daddy and the original is still with you. Sometimes you need to set her gardening job again since its a unique job and she shares it with the copy-clone after loading, but thats all.
That's brill!! I love saveeditonline. I donate to their Patreon out of thanks for how freaking handy it is!
 

LizJ

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Aug 13, 2020
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So I infer that selling the found diary to Professor Wolf exits the Prowler in the Depths quest?
Is there a console string to re-enable it?
 

khumak

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So I infer that selling the found diary to Professor Wolf exits the Prowler in the Depths quest?
Is there a console string to re-enable it?
If you mean the one you find near Laika and Loden there is no issue with selling it. You can still complete the entire prowler quest. I think you can also sell the pentacle without issue but I prefer to keep that, even though I don't think it actually does anything.
 

chicho1958

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My experience, I started once again (start number 524585226584 :ROFLMAO: :ROFLMAO: ) on December 9th, I think I found the Perfect Setup. Grimdark Game, Dying World
yesss I was trying that like 4hours ago,it's a challenge. grim+dying world+born from the ashes, didn't get no skills,no traits all went to stats.
 

chicho1958

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That's brill!! I love saveeditonline. I donate to their Patreon out of thanks for how freaking handy it is!
Best part about being a Patron it's you have no limits of times you can edit, been like a year their patron, i mean for $1 can't beat that.
 

chicho1958

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SugarCube.State.active.variables.terrormonster = 1

Yes, it's the most effective way of raising individual corruption. Bonus points if it reaches the point where arousal passively increases by you just clicking for example Stimulate but not clicking any of the Stimulate options. Just clicking Stimulate and Back repeatedly (or Discipline and Back, or any button really) and her arousal increases anyway (this is capped at 8).

I am not sure exactly which stats is needed for the passive arousal, her corruption or you having high bondage/flagellation stats.
I'm collecting variables to add to my collection I found so far, didn't have that one,might come in handy, the person who put all the others most of them didn't work and none for the slaves, that one is hard to find and could only figure out if you do 1 a time, was a pain in the but putting npc name for each stat so went to saveditonline a did it there. Let me know if you need any code got the most important well maybe i'm missing some but most of them and working. Eventually will find the one for the slaves.
 

chicho1958

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In one of my previous games I was able to have Aria Bianchi marry my MC. In this one it says impossible even though I've freed her have her affection at undying and have done the rescue mission.
Any advice is welcome.
I cheat but this is how I got her(well you know how to get her) when i buyed her i hit the npc debud edito(for tier4) and has the marry button, not only did i marry her,got a kid with her and with all 18 of my girls, even married that girl from the tunnels who's 14,had to click on age+ for legal age lol. In this play i'm doing going to give her away, i choose a real challenge game, born from the ashes/grim/dying world and God's chosen (for the weapon) named my toon Jesus Christ cause the way i'm seeing it these rebels are looking for a tree to make a cross and crucify me again lol.
Yes. Grim made the affection decay stronger, especially for teen NPCs. The good news is that at certain affection level (Affection = 116+), it stops. Undying starts at Affection 110 so you need a little bit more affection (compliment intelligence twice is +6, add in an Encourage for insurance) and they will not easily degrade.

This is several versions behind so I caution everyone trying to load their 0.8.3.8 saves to this version. This t4 version is useful for creating a new MoR Enhanced start, grab Miss Dunham, and do the short Inheritance quest if you somehow picked that trait at the start. And then load that save to the latest public build so you have access to new content.

Save to disk beforehand. Enter this individually in the console.

SugarCube.State.active.variables.faction.christian.state = 1
SugarCube.State.active.variables.faction.christian.men = 50
SugarCube.State.active.variables.faction.christian.power = 50

See if it works, if it does not reload the previous save and ask for help because I might be mistaken in how factions revive. I have not tested this due to my church not being inactive.
I choose the start with trait god's chosen and now i'm the leader, named my player Jesus Christ lol....hope I don't end up like him....lol..and btw do you have the variables for the slaves, I got tons of other ones but the ones for slave i got don't work, let mek now if you need any.
 

Xythurr

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Oct 29, 2017
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The bounty missions do not stop, with such a high control value. And in these missions all enemies except the bounty target are capturable and in the high level quests, there are usually quiet a few enemies. So you should still be able to get up to 4 captures per day.

And then again, what did you expect would happen with a high control value, when your focus as a faction is "mercenary" (and you are harvesting bandits)? You have to make sure, that you do get a steady source of new bandits and not deplete them. High prosperity values and high corruption values (or low ones) are fine, but a not too high control value is important, to get a steady new stream of targets. Of course with a high control value you can always repent and purchase a lot of letters of indulgence for 100k, 10 coilguns or 25 automatic rifles per letter from the bandits headquarter.

And the best control value - in my unholy opinion - is between 25 and 30 control. Hint: With less than 30 control, you can get enemies in Whitehaven and Cole's Canyon, eventhough you might want to not garrison the Watchtower (after taking it), as that can increase control and hinders the bandits from setting up camp in Cole's canyon (or setting up a toll-booth in Cole's Canyon).

And for a low control value it is also important, to not have too many guards in your household (or better to not have a too high guardpower).
And you might also want to not always clear a whole bandit fort on the day the bandits take it, but let one group alive (as there are conclude day events, that can only happen, if the fort is still in bandit control and depending on the bandit-controlled fort, there are conclude day events that decrease control). And only take them down a few days later (so that the fort can get taken again by a complete bandit band).

ps. I am currently too lazy to give a list of all the things/actions that do or at least can reduce control (either uncapped or capped down to a certain value).
Because you freed her. A freed Aria automatically becomes a Paragon. The popup will tell you her new status. Paragons impose a -95(?) roll penalty to marriage.


[/QUOTE]

Well that's pretty dumb IMO. I save scummed till I finally got her. You need to free her so she can lead the rebellion right? She's at undying affection and some of her flavor text says she can see my MC as a husband etc. Pretty ridiculous. Oh well I got her and I'm still training up her skills so she'll be some kind of prodigy when I'm done.
 

Xythurr

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Oct 29, 2017
1,745
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386
The bounty missions do not stop, with such a high control value. And in these missions all enemies except the bounty target are capturable and in the high level quests, there are usually quiet a few enemies. So you should still be able to get up to 4 captures per day.

And then again, what did you expect would happen with a high control value, when your focus as a faction is "mercenary" (and you are harvesting bandits)? You have to make sure, that you do get a steady source of new bandits and not deplete them. High prosperity values and high corruption values (or low ones) are fine, but a not too high control value is important, to get a steady new stream of targets. Of course with a high control value you can always repent and purchase a lot of letters of indulgence for 100k, 10 coilguns or 25 automatic rifles per letter from the bandits headquarter.

And the best control value - in my unholy opinion - is between 25 and 30 control. Hint: With less than 30 control, you can get enemies in Whitehaven and Cole's Canyon, eventhough you might want to not garrison the Watchtower (after taking it), as that can increase control and hinders the bandits from setting up camp in Cole's canyon (or setting up a toll-booth in Cole's Canyon).

And for a low control value it is also important, to not have too many guards in your household (or better to not have a too high guardpower).
And you might also want to not always clear a whole bandit fort on the day the bandits take it, but let one group alive (as there are conclude day events, that can only happen, if the fort is still in bandit control and depending on the bandit-controlled fort, there are conclude day events that decrease control). And only take them down a few days later (so that the fort can get taken again by a complete bandit band).

ps. I am currently too lazy to give a list of all the things/actions that do or at least can reduce control (either uncapped or capped down to a certain value).
Whoops messed up my quotes in the previous message. Anyways I didn't know much about bounties because I haven't really messed around with them yet. I'm playing as a "Liberator" I free all my slaves and don't corrupt them or subject them to any BDSM shit.
They love my guy and do a stint in Catholic school and become good girls. ;)
I'm training up Aria and was just doing my part by trying to improve the city. Now I have to manipulate society through my media company (Just like IRL) to make ends meet but it's all for the "greater good". (I'm sure they tell themselves the same thing:LOL:)
 

Clemency

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Jan 21, 2024
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You need to free her so she can lead the rebellion right?
No. You can keep her in your house to train. You do not need to let her go to Sewo Bend because you can raise the Rebel power and men much faster than she can ever hope to just by donating swords and keeping the rebel money $600,000+ for the political push for power event where they get 100 men for $300,000. The only time you have to let go is for 14 days after the final fight of the Rebellion questline so she can settle things.
 
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Xythurr

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Oct 29, 2017
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No. You can keep her in your house to train. You do not need to let her go to Sewo Bend because you can raise the Rebel power and men much faster than she can ever hope to just by donating swords and keeping the rebel money $600,000+ for the political push for power event where they get 100 men for $300,000. The only time you have to let go is for 14 days after the final fight of the Rebellion questline so she can settle things.
Wow always something new to learn. If I did release her to go to them would she return after the rebellion?
 
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