khumak

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Oct 2, 2017
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The thing is that sending them to prison is a closed circle of negativity.

Prison gives them fear, makes them less likely to escape BUT it also lowers affection, by a lot.
And you need affection so they dont escape. There is no winning move here.
Yeah prison is not a permanent solution. It's a temporary solution for people with the deadly enemy and/or detached traits or for venemous or worse people at the beginning of the game when you're not prepared to deal with them yet. I'm playing a fresh game right now and with about 4 guards, none of my venemous people have tried to escape yet (and I have dozens of them).

Unfortunately for this play through none of my sex related stats are useful yet so sexing up the girls is going to take awhile (25 kissing, 20 copulation, low charm, etc). It does get a lot easier once you've upgraded your house a bit, at that point it's usually not too hard to get the girls who hate you to take a bath with you and then they're ready to be fucked even if your stats suck.

I did take both attractive and teen subduer and I highly recommend those due to how much easier it makes it to sex up the girls and both of them still provide a benefit even at maxed out stats.
 

Kunt

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May 6, 2018
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Yeah prison is not a permanent solution. It's a temporary solution for people with the deadly enemy and/or detached traits or for venemous or worse people at the beginning of the game when you're not prepared to deal with them yet. I'm playing a fresh game right now and with about 4 guards, none of my venemous people have tried to escape yet (and I have dozens of them).
Wait, so guards also automatically lower their % of trying to escape or they just increase your dice roll once they do? Cause from the wiki it looks like the later

"Effects of the Guard Pool:

The guards do many things to protect your household, including:


  • Reduce the chance of slaves your household.
    • (Escape chance reduced by the Guard Pool value.)
  • Prevent thieves from burgling you.
  • Reduce in your tavern:
    • Guard Pool more than 20 reduces Chaos by 1 point.
    • Guard Pool more than 40 reduces Chaos by 2 additional points.
    • Guard Pool more than 60 reduces Chaos by 3 additional points.
  • Stop thieves/urchins from trespassing in your property (that's how you capture ).

The Guards also help keep the surrounding area safe from Bandits and other threats. Your Guard pool value / 2 = daily % chance for +1 Control, up to a maximum of 75."
 
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khumak

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Wait, so guards also automatically lower their % of trying to escape or they just increase your dice roll once they do? Cause from the wiki it looks like the later

"Effects of the Guard Pool:

The guards do many things to protect your household, including:


  • Reduce the chance of slaves your household.
    • (Escape chance reduced by the Guard Pool value.)
  • Prevent thieves from burgling you.
  • Reduce in your tavern:
    • Guard Pool more than 20 reduces Chaos by 1 point.
    • Guard Pool more than 40 reduces Chaos by 2 additional points.
    • Guard Pool more than 60 reduces Chaos by 3 additional points.
  • Stop thieves/urchins from trespassing in your property (that's how you capture ).

The Guards also help keep the surrounding area safe from Bandits and other threats. Your Guard pool value / 2 = daily % chance for +1 Control, up to a maximum of 75."
It's both. A high guard pool value reduces the chance of each NPC to escape and it also improves your chance to catch them if they do try to escape. I'm currently using my captain/guards for training combat skills so I'm not focused on maxing out my guard pool value but as an example, with my current captain and low skill guards in place Kate (at venemous affection) has a 6% chance to escape. If I unassign my captain and all of my guards, her chance goes up to 16%. I haven't upgraded the guard tower or any of my other defenses yet.
 
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bolondro2

Active Member
Oct 12, 2018
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Btw guys, what is your method to prevent captured people from escaping?
It's even worse with males I think.
A really easy one. Keep a decent guard value. In my last three runs I can only remember one slave escaping.
 

joaodasilva

Newbie
Sep 25, 2019
17
16
22
Wait, so guards also automatically lower their % of trying to escape or they just increase your dice roll once they do? Cause from the wiki it looks like the later

"Effects of the Guard Pool:

The guards do many things to protect your household, including:


  • Reduce the chance of slaves your household.
    • (Escape chance reduced by the Guard Pool value.)
  • Prevent thieves from burgling you.
  • Reduce in your tavern:
    • Guard Pool more than 20 reduces Chaos by 1 point.
    • Guard Pool more than 40 reduces Chaos by 2 additional points.
    • Guard Pool more than 60 reduces Chaos by 3 additional points.
  • Stop thieves/urchins from trespassing in your property (that's how you capture ).

The Guards also help keep the surrounding area safe from Bandits and other threats. Your Guard pool value / 2 = daily % chance for +1 Control, up to a maximum of 75."
I think you're taking their acceptance of slavery for granted. Some people don't fold and bend the knee easily. Or somehow you think they're being surveilled 24/7, but the world is a crumbling one, in which technology and social order are on decline. Besides, the household you own is a work in progress, having been inherited recently.

As for gameplay, it would be too easy and boring if every slave started to cooperate from day one. What I like about this game is a charisma build is powerful, something you rarely see. You can make almost anyone agree with you with high charm and manipulation.
 
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Kunt

Member
May 6, 2018
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I think you're taking their acceptance of slavery for granted. Some people don't fold and bend the knee easily. Or somehow you think they're being surveilled 24/7, but the world is a crumbling one, in which technology and social order are on decline. Besides, the household you own is a work in progress, having been inherited recently.

As for gameplay, it would be too easy and boring if every slave started to cooperate from day one. What I like about this game is a charisma build is powerful, something you rarely see. You can make almost anyone agree with you with high charm and manipulation.
I dont think im taking it for granted, nor do I want the game to become easier, I just want options and what you are saying about the world and it being partnered with the mechanics to be better.
For example, you talk about getting anyone to agree with you with high charm and manipulation, that's what I'd like but it's just not there, for the mechanical reasons I've explained earlier.
You can literally just go NPC by NPC giving them free time:

it gives 2 affection, 4 happiness, less stress
its free
it requires NO charm and NO manipulation
it doesnt make time pass

The only thing that actually costs you, is your time irl, grinding clicking every NPC you want to affect. That's my argument.
 

Kunt

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May 6, 2018
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It's both. A high guard pool value reduces the chance of each NPC to escape and it also improves your chance to catch them if they do try to escape. I'm currently using my captain/guards for training combat skills so I'm not focused on maxing out my guard pool value but as an example, with my current captain and low skill guards in place Kate (at venemous affection) has a 6% chance to escape. If I unassign my captain and all of my guards, her chance goes up to 16%. I haven't upgraded the guard tower or any of my other defenses yet.
Thanks a lot for the answer. Then I think the wiki should explain that a little clearer
 

joaodasilva

Newbie
Sep 25, 2019
17
16
22
I dont think im taking it for granted, nor do I want the game to become easier, I just want options and what you are saying about the world and it being partnered with the mechanics to be better.
For example, you talk about getting anyone to agree with you with high charm and manipulation, that's what I'd like but it's just not there, for the mechanical reasons I've explained earlier.
You can literally just go NPC by NPC giving them free time:

it gives 2 affection, 4 happiness, less stress
its free
it requires NO charm and NO manipulation
it doesnt make time pass

The only thing that actually costs you, is your time irl, grinding clicking every NPC you want to affect. That's my argument.
I didn't pay attention to the fact giving free time doesn't make time pass. The devs might change that.

I use the guard job for training purposes so there's always a bunch of them.

As for charisma, put it to use to get some effects. Talking to and taking them the diner works but it costs game time.
Charm can be used to get good rolls at parties. People keep mentioning the gazebo, but I think dinners are good enough. Pick the cheap options and don't add a floor crawler (low corruption makes them hate it), if your goal is to make new male prisoners like you. You can even give them low rations if you don't mind micromanagement, as dinners count as rations. It only takes 5-10 days to get them to a manageable affection level.
 

Zarkhy

Engaged Member
Nov 4, 2018
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People keep mentioning the gazebo, but I think dinners are good enough. Pick the cheap options and don't add a floor crawler (low corruption makes them hate it), if your goal is to make new male prisoners like you. You can even give them low rations if you don't mind micromanagement, as dinners count as rations. It only takes 5-10 days to get them to a manageable affection level.
At low affection, below Neutral, I think any slave has a chance to gain affection from being given a chocolate bar/candy bowl.

I just give guys low rations and then hand chocolate bars out like... candy :cool:

If I'm in a rush to get rid of them, I'll do the other stuff too, obviously.
 
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Kunt

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May 6, 2018
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I didn't pay attention to the fact giving free time doesn't make time pass. The devs might change that.

I use the guard job for training purposes so there's always a bunch of them.

As for charisma, put it to use to get some effects. Talking to and taking them the diner works but it costs game time.
Charm can be used to get good rolls at parties. People keep mentioning the gazebo, but I think dinners are good enough. Pick the cheap options and don't add a floor crawler (low corruption makes them hate it), if your goal is to make new male prisoners like you. You can even give them low rations if you don't mind micromanagement, as dinners count as rations. It only takes 5-10 days to get them to a manageable affection level.
I'd like to know if mathematically speaking it's better to have them guarding plus being under an educator, or just being an educator. Sadly I suck at math and I dont know if we have enough info from the game to calculate that.
 

Kunt

Member
May 6, 2018
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At low affection, below Neutral, I think any slave has a chance to gain affection from being given a chocolate bar/candy bowl.

I just give guys low rations and then hand chocolate bars out like... candy :cool:

If I'm in a rush to get rid of them, I'll do the other stuff too, obviously.
Do we know the math behind giving them candy, or trinkets? The wiki just states:

Gifts and Sweets

  • Give teddy bear or stuffed animals: (Events & Activities > Gifts & Food) A girl will always appreciate the first stuffed animal you give to her. The following gifts might give her a small raise in Happiness, but it's not guaranteed.
  • Give candy bowls and chocolate: (Events & Activities > Gifts & Food) Very sad slaves will ease their depression somewhat if you give them sweets. However, it's not guaranteed that every sweet will raise her Happiness/Affection.
  • Give trinkets: (Events & Activities > Gifts & Food) Trinkets vary in price. So do the Happiness and Affection gains when providing your slave with knick-knacks - or emeralds. A cheap trinket might not always be effective, whereas a golden necklace laden with precious stones will most certainly raise her Happiness no matter what.
 

Zarkhy

Engaged Member
Nov 4, 2018
2,036
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Do we know the math behind giving them candy, or trinkets?
Maybe someone knows, I don't.

Also, anyone with Oral Fixation likes chocolate/candy more (I think it's a separate check for +affection/happiness).

But if you're really desperate, you can just spam ctrl+r to refresh page until you get the desired result.
 

megamanx06

Member
Mar 13, 2019
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People keep mentioning the gazebo, but I think dinners are good enough.
I think the gazebo hype is mostly just an old school mentality, it's been pretty nerfed over the past few patches (though it's still decent to be fair).
It used to be that you could do pool parties at any time and get full affection/happiness for everyone, so you could spend the whole day doing whatever (either working, or doing other affection-raising actions), then after midnight when everyone is asleep you run a pool party and get even more affection.
Then they changed it so you can't run a pool party after 10 PM (which would make it end after midnight). And then in a more recent patch they changed it so only people who are actually available can attend and get the bonuses. So now it's just equivalent to any other party because you effectively can only do it during normal party hours if you actually want everyone to get the boost.
 

khumak

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Oct 2, 2017
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I think the gazebo hype is mostly just an old school mentality, it's been pretty nerfed over the past few patches (though it's still decent to be fair).
It used to be that you could do pool parties at any time and get full affection/happiness for everyone, so you could spend the whole day doing whatever (either working, or doing other affection-raising actions), then after midnight when everyone is asleep you run a pool party and get even more affection.
Then they changed it so you can't run a pool party after 10 PM (which would make it end after midnight). And then in a more recent patch they changed it so only people who are actually available can attend and get the bonuses. So now it's just equivalent to any other party because you effectively can only do it during normal party hours if you actually want everyone to get the boost.
Well dinner parties do take longer and they're also more clicks to set up. Plus, what else are you going to build in the small building spot that you normally put the gazebo? The statue? A small garden? The main problem with it right now is it caps at loving and everyone's affection decays unless they're beyond undying. So from that standpoint the dinner parties are better since they're uncapped. Those are the best way to get males to stable affection.

I use the dungeon to get females maxed out but it takes awhile to get skills up to the point where that's really viable. So in the meantime the pool parties are a good way to boost the dozens of venemous people you get up to loving (or at least high enough to be useful).
 
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Kunt

Member
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Btw, and this might be a pretty silly question. Is there any way to check the logs and how people changed if you sleep at midnight or later? Cause at 12 the day passes, food, influence, money is affected etc, but I can only read the logs for the people living at home if I sleep before 12.
 

khumak

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So looking at the educator stuff it tells me that Felix can train brawler but that it requires a physical school. What is that? It doesn't seem to be the dojo because I already have that built and maxed out. Is there a new option for a school that I'm missing somewhere?
 
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