TL;DR I didn't like this game. I understand that the criticisms listed might to be "serious" for a "joke porn game", but I had to let it out.
Honestly, this game... is a meme. The story is literally a cringe-fest that reads as though they just crowdsourced tropes and "haha" lines. The game felt... interesting at the first few "zones", but the core gameplay gets repetitive extremely fast.I could under the point of Huniepop's Cam Studio and where the loop was enjoyable, but this game is just flat out terrible. I'm glad I didn't actually spend any money on this.
There is no "strategy" to this game at all. There is almost no way you can lose as long as you're half paying attention to the resources, and majority of the "features" of the game can be ignored because they're superficial and meaningless (Market Trends / Kingsman / Business Office / Travel Agent). The game is also frustratingly gated by progress and dull achievements, and I tried to give it a fair shake and went through it twice (beat the rival's dad), and I just couldn't endure anymore to see if there is anything meaningful in the third playthrough.
Like what kind of game design are some of the assets? Why gate some of the asset scaling by specific "markets" when the acquisition of trinkets and its associated market are both randomized? I don't think I've ever managed to find a legendary trinket that fit the character I needed, and I spent more than a reasonable time trying to drag out the game to experience all of the gameplay. Also assets are terribly balanced. The Synergy asset just solidifies the flaw that specialty staff are the only way to play this game.
The loans are also set on a "static timer", so if you're actually having trouble, but flushed through the first set of payments because they also gate BASIC functionality by that, you're basically out a few weeks of time to build up which also means you could miss out on weekend events which are basically the only reliable way to get staff and assets. Also the fact that they needlessly split up resources into cash and gold JUST to add the wrinkle of complication for NO reason, as far as I can tell, is just frustrating as hell. Cash becomes meaningless half way through the game, because there is almost nothing to buy, but you're forced to juggle staff through the buildings to maintain it JUST for the sake of buying gold.
The Business Office also has NO notification despite the fact that there is nothing on the ui to display THOSE resources, so unless you're CONSTANTLY cycling through that building, there's resources wasted there. WHY ARE THERE SO MANY ZONES? Their difficulty doesn't increase that much, if at all, but they each get several times more "health" making it just tedious to beat. Everything about this game is tedious and dull, and the devs (and Jesse) clearly tried to save it by playing it off with a "sexy" and "victorian" theme, but that's all it is.
The final MAJOR peeve I had was with the fact that they gated inventory through relationships, so you HAVE to go through the frustratingly cringe-y jokes to actually fit more than a single item on them. WHY? ALMOST EVERY DECISION THAT WASN'T A CHEAP CARBON COPY OF OTHER TYCOON GAMES SUCK.