- Jan 30, 2018
- 933
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99.9% of the other ones.Dammit why must something with such wonderful art be gay? Is there any other game like this but straight?
99.9% of the other ones.Dammit why must something with such wonderful art be gay? Is there any other game like this but straight?
Not any that I can find, at least with good art like this one.99.9% of the other ones.
You should be able to find plenty just by checking out the platformers tag.Not any that I can find, at least with good art like this one.
This is the first time I've ever complained about a porn game and only because it's hard to find art like this. Don't try to tell me 99% of games on here have this kind of artstyle and animations. If you don't have preferences on porn games that's prefectly fine, but don't try to dictate what I should like...Imagine how much energy boys could save if they didn't feel the need to constantly qualify what they like
That wasn't aimed at you in particular.This is the first time I've ever complained about a porn game and only because it's hard to find art like this. Don't try to tell me 99% of games on here have this kind of artstyle and animations. If you don't have preferences on porn games that's prefectly fine, but don't try to dictate what I should like...
Trust me, overexaggerated busts don't do it for me either. I'm not looking for a specific scenario or game type. What I'm looking for is good animation. I've spent a lot of time searching pages and tags in this forum for some good animation and found nothing of this caliber, and it is gay. I don't think the pixelated games you sent above compare to an actual game like this one.That wasn't aimed at you in particular.
Yours is in an entirely different category of person who complains when one particular game in a genre that almost exclusively caters to their tastes doesn't. I like these lewd platformer/beat 'em ups and this is literally the only one I've ever seen that has a cute boy as the controllable character. 99% of these feature busty women and would be exactly what you're looking for.
The only thing holding back your enjoyment is your ability to seek them out. For people who wanted this scenario in particular it was outright tough luck.
Hello, I am not super consistent with my drawings, I sometimes just follow my flow and do whatever feels nice. It is indeed the same character! I've been drawing Max for years so I also learn new things along the way, it's more fun to me like this as well.Strange. The bangs and the shape of the eyes are completely different in the two images at the top, then. As well as the shape of the chin.
I would swear it was a different character, if you didn't tell me they were the same.
In the game, just the first level! But I have been a NSFW artist for many years now, so if you want more cute art of my characters, check out my Twitter! I've drawn my elf boy doing lewd things probably a hundred times by now, plenty of naughty stuff to go around.Seriously tho, how much actual content is there?
Thank you for the positivity! I think a prime reason that you don't see it often is because bestiality is a risky and mostly avoided subject alltogether. I sadly am also already working on a replacement enemy for it, so I must warn you the Lynx will most likely be removed at one point. I will keep the animations online somewhere for those who want to see it.My very first time EVER to see a knotting in an animation of any of these games I have played 100s of. Proper ones or not. I have to say that this one was pretty proper as well. I was totally impressed. I know that nobody playing a video game really wants to sit around and wait the entire full length time that a canine usually takes to complete a knotting so it was cut short but other than that, it was very impressive. This should have a beastiality tag on there. I mean some people might know to scurry away if they see it but the reason I suggest it is because I know a lot of other people will be drawn to it. Trust me. There are lots of us out there. Will have to check out your patreon site too!
Thanks for the feedback, Max is not really designed to be a fighter, the idea is that the "enemies" are actually enchanted by Fae the succubus from the main menu. But a lot of the story is not in yet. So jumping is your primary dodge ability. I've heard a decent amount of complaints about not being able to attack while ducking. We're looking into a "slide" ability so you can slide-kick once in a while. That might open up the gameplay a bit!Art is nice but game design wise it's very poor. Max controls like a tank, the attack takes as long as a trip to the other half of the world and back and from what I could tell you can't duck and attack, meaning that all the enemies that are short (of which there are many) are just impervious unless you use your magic attack.
Thanks for the positivity! We're looking into adding a Slide attack to open up the gameplay a bit. But Max wasn't really intended to be a fighting type. You can duck under the slimeballs and under the fairies, but I've seen people playtest it and not realize it before, maybe it doesn't seem right somehow? We'll try to improve on that on future levels.Oh, nice! I always thought it was a shame that there are so few lewd platformer games featuring male characters and then just within the past few days a couple get posted.
The animations look very nice but it is a bit slow and crouching doesn't let you perform a low attack so I'm not sure what the point of crouching is. Only being able to control the horizontal distance of your jumps after you're in the air adds to the 'slow' feeling. Platformers and beat 'em ups need to have a briskness to them else they get slightly frustrating.
I wouldn't worry overmuch about it. The first level is beatable in a few tries, once you get the hang of it. It feels a bit tough for a first level, but the general difficulty isn't too bad.Thanks for the positivity! We're looking into adding a Slide attack to open up the gameplay a bit. But Max wasn't really intended to be a fighting type. You can duck under the slimeballs and under the fairies, but I've seen people playtest it and not realize it before, maybe it doesn't seem right somehow? We'll try to improve on that on future levels.
A few things like that could help. Usually the beat 'em up logic is that a slow character packs a punch and a quick character can dart in and out of trouble but if Max is both slow to maneuver -and- very limited in how he attacks then the rhythm feels off. Giving him a dash or a slide and making the timing for avoiding enemies a little stricter might give it a better flow.Thanks for the positivity! We're looking into adding a Slide attack to open up the gameplay a bit. But Max wasn't really intended to be a fighting type. You can duck under the slimeballs and under the fairies, but I've seen people playtest it and not realize it before, maybe it doesn't seem right somehow? We'll try to improve on that on future levels.